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What game are you wasting time on?

Joined
May 6, 2009
Messages
1,876,743
Location
Glass Fields, Ruins of Old Iran
Playing Dragon Warrior 7 now. I gave up on it when I tried to play it years ago because if takes literally hours before it gets going (almost three hours until the first fight actually, but that's because I like to TALK TO FUCKING EVERYONE and the game stimulates that by having NPCs get new lines all the time), but I'm told the game is fucking long and I'm having great fun now that shit is actually happening anyway. It's funny without going into lulz territory and battles aren't flashy spam-attack-to-win slogs, the difficulty is just right (may require some grinding, but the fast-paced battles make it tolerable). The plot and graphics aren't really anything to write home about, but that's Dragon Warrior Quest for you. Quick review / analysis here

edit: also playing the NES Megamans (halfway through 3 now), but god I didn't remember they were so infuriatingly cheap at times. Later on I plan to continue slogging through the Battle Network spinoffs (fortunately I stopped after finishing MMBN2, and people say 3 is one of the best in the series). The rpg part of it is incredibly basic, but I really like the combat.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
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Not Here
Dead State Divinity: Original Sin
i finally got my bro to like a game i downloaded.

after failing with terraria, guilty gear XX...he finally got into groove on Orcs must die! Dota freaks like him fit in well.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
Arx Fatalis. Good game (in the UO genre) but I feel it's a bit lacking in areas to call it a great game (although relative to stuff today it certainly is). Really wish the world was a bit more fleshed out with npcs and monsters. I know it's not meant to be a first person hack-and-slash but it really feels empty and most of my time is just spent running back and forth versus exploring/combat/puzzle solving.
 

hoopy

Savant
Joined
Oct 12, 2011
Messages
1,547
Location
Suspended in a ghost jail
I started playing Silent Storm again (Allied, hardest difficulty). It gets boring and repetitive pretty quickly, and I don't know if I'll finish it. If I get too bored I might start a solo Axis run with all the mods enabled. I finished Sentinels that way.
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,346
Completed Super Metroid (1st time):

9IBnu.jpg

DOmg1.jpg


:yeah:

Went back to Descent 3, Mercenaries DLC this time.
But invisible enemies made me rage and instead of playing this PC bullshit I immersed myself in Ogre Battle 64:

bq4Ov.jpg


Yeah - 'Bad Mofos' Brigade is owning the rebels joined the rebels and is owning the imperial forces as we post.
Too bad that it's fucking impossible to emulate graphics in this game properly - you get either 2d glitches or 3d glitches:

PwbAH.jpg


:rage:

Bur still - 'Ogre' series if fucking awesome, with every game in series being broken in it's own way using its own - but awesome - game system.
 

Gragt

Arcane
Patron
Joined
Nov 1, 2007
Messages
1,864,860
Location
Dans Ton Cul
Serpent in the Staglands Divinity: Original Sin
Just finished Castlevania 2, and it was shit. First one is hard, and sometimes cheap, but it's also what makes it compelling. C2 is too easy, encourages grinding, and has no decent level design or tacts with items. Boss fights are stupidly easy and the 5 mansions sport the same enemies again and again. Also the game is pretty hard to complete without a guide since the townfolks speak utter nonsense. What a horrible night to have a curse.

Will find out how Castlevania 3 is, then I'm done with the NES serie.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
I enjoyed it. But, then again, I was twelve when I played it. I won't lie and say I didn't use a guide (no internet back in those days!) because I was an esteemed member of the Nintendo Player's Club and used the uber tips in the monthly magazine!
 

Gragt

Arcane
Patron
Joined
Nov 1, 2007
Messages
1,864,860
Location
Dans Ton Cul
Serpent in the Staglands Divinity: Original Sin
I enjoyed it. But, then again, I was twelve when I played it. I won't lie and say I didn't use a guide (no internet back in those days!) because I was an esteemed member of the Nintendo Player's Club and used the uber tips in the monthly magazine!

Hey, I used to steal that magasine from a friend and used their bro-tips!

Hahaha, let's go for a burger!
 

Gragt

Arcane
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Joined
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Messages
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Serpent in the Staglands Divinity: Original Sin
Started Castlevania 3 and it is badass so far. Pretty much back to the more satisfying formula of the original, but with some added stuff and a somewhat reduced difficult, though it's no walk in the park. So far, so good.
 
Repressed Homosexual
Joined
Mar 29, 2010
Messages
18,011
Location
Ottawa, Can.
Playing Dragon Warrior 7 now. I gave up on it when I tried to play it years ago because if takes literally hours before it gets going (almost three hours until the first fight actually, but that's because I like to TALK TO FUCKING EVERYONE and the game stimulates that by having NPCs get new lines all the time), but I'm told the game is fucking long and I'm having great fun now that shit is actually happening anyway. It's funny without going into lulz territory and battles aren't flashy spam-attack-to-win slogs, the difficulty is just right (may require some grinding, but the fast-paced battles make it tolerable). The plot and graphics aren't really anything to write home about, but that's Dragon Warrior Quest for you. Quick review / analysis here

edit: also playing the NES Megamans (halfway through 3 now), but god I didn't remember they were so infuriatingly cheap at times. Later on I plan to continue slogging through the Battle Network spinoffs (fortunately I stopped after finishing MMBN2, and people say 3 is one of the best in the series). The rpg part of it is incredibly basic, but I really like the combat.

I think DW7 is not really worth it. It has the most backtracking in any game ever, most of the NPCs are pretty annoying, the cutscenes never end, and it goes on forever. It's everything we hate about overly-scripted JRPGs to the nth degree. I would recommend to just Youtube some of the vignettes. I'd recommend 3 instead, it has the best gameplay in the series, the best exploration, best world and the best soundtrack. The SNES version has a fan translation.

Talking about it almost makes me want to play it again.
 
Joined
May 6, 2009
Messages
1,876,743
Location
Glass Fields, Ruins of Old Iran
Roughly 13 hours in, didn't see any cutscenes other than the 5 second FMV showing what happens if you don't kill the volcano monster in time (edit: and the 5 second FMV at the start showing the "hideout" near the village). I like the NPCs, they feel like people instead of walking infodumps. (edit: if by cutscenes you mean important dialogue scenes, these aren't very long either)

Played some of 3 (GBC remake), and recently read a LP of the SNES version. It doesn't look that different to be honest.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,985
Location
Flowery Land
^Custom Robo is a good game if you like to talk to everyone on your own whim. Not only does everyone regularlly get new dialog, but most NPCs manages to have a distinct character, even if it is only through a minor trait.

Really helps make up for the otherwise very short main game.
 

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,881
Divinity: Original Sin
Finished my wizard QFG5 run. Most of the game was pretty boring, as the plethora of defensive spells makes the tougher points of the game (like Hades) very easy, and there are no wizard-specific segments - Paladins get the Ring quest, Thieves get all the robberies and the Blackbird, even Fighters get the Arena, but nothing for the poor Wizard other than getting the magic wood, which requires a single action that all other characters get points for anyway. OTOH the entire endgame was worth playing through the whole thing - having so many spells makes going through VERY easy but a lot of fun; no nerfing of spellcasting like in so many other games. You have magic that can do anything, then you DO get to do anything. Except Fetch the stupid Prophecy Stone, which would've saved you from having to do the final fight, but that's not a problem because the final fight was hilarious - a single casting of Frost Bite at the dragon and that was it. Granted I Augmented it first, and was using the Staff, but still.

Note sure what to play next. A full runthrough of LSL, or of Space Quest maybe?
 

Tel Velothi

Cipher
Joined
May 12, 2011
Messages
828
Location
beneath a lonely desert sun
Having my first time with Sid Meier's Alpha Centauri, Panzer General Forever and Jagged Alliance 2. I've played very few RTS/TBS games so it's all new to me basically, but I've got 2 weeks of free time, so I guess it won't be too bad. So far SMAC is hardest to understand - I think it might be a good thing to read some guides/manual.
 
Joined
Apr 4, 2007
Messages
3,585
Location
Motherfuckerville
So yeah, I think I found the first "brick wall" boss in Nocturne. Guy hits like a truck, uses his turns pretty intelligently, and can actually fight against my (over)use of debuffs with a dispel effect. Later in the battle he casts a huge defense debuff and then goes crazy on the entire party. Maybe I need to actually get some better demons who can survive massive physical (or is it Almighty?) damage to the whole party. That means playing with the fusion system a lot more though which, sadly, isn't nearly as convenient as the one in King Abbadon. Takes forever to get the skills I want. Ten minutes to make sure Preta's Fog Breath got passed on...jeez.

Good crawler so far. Resources are scarce, all battles can quickly go south if you don't play well, and the combat is pretty interesting for what amounts to a blobber. There are certainly some rough edges, but they're manageable.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,873
Are you abusing buffs as well? The dispel skill for debuffs isn't the same as the one for buffs. Some bosses can't handle one or the other.

Another protip: Sometimes it's worth it to throw a debuff on the boss, if they're going to obsessively remove debuffs you can make them waste a precious turn. You get 4 after all. More if they have a weakness or you score some crits.
 
Joined
Apr 4, 2007
Messages
3,585
Location
Motherfuckerville
Are you abusing buffs as well? The dispel skill for debuffs isn't the same as the one for buffs. Some bosses can't handle one or the other.

Yeah, but the only ones I really have are Rakukaja and Sukukaja (no Makukaja and I don't think you can get any -kajaoan spells this early). I mean, I have Tarukaja on one demon, but that really doesn't get things going fast enough to stop the rape. Double Rakukaja, one Sukukaja, and Fog Breath in the first turn was good enough to really take over the Matador fight (and the fact that everybody but my main character nulled or drained force...that helped too), but Dante just lols at triple Rakukaja and Fog Breath and proceeds to critical hit rape and kill a few demons on his first turn, or one shot the main character. Media can't stop getting one-shotted.

Another protip: Sometimes it's worth it to throw a debuff on the boss, if they're going to obsessively remove debuffs you can make them waste a precious turn. You get 4 after all. More if they have a weakness or you score some crits.

Yeah, he seems to like using that crappy item from DMC2 move midway through the fight once he eats a debuff, but on the third phase he just taunts and does bullet time for massive damage to the whole party, never wasting a turn for Holy Star.

I think I either have to get some physical resistant demons, or just level up once to get Force Boost on my main character and hope I can race him with Tornado instead of Fog Breathing him. Tornado does massive damage already; if the boost skills are anything close to the 50% boost they were in Devil Summoner...Tornado would be insane.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,873
I think bullet time might be almighty damage, a lot of his skills are. If he's fucking you with Taunt, as long as you can survive at least one attack, you could probably fuck him back pretty well with a focused physical hit if you 4x Tarukaja beforehand, since he's casting Rakunda for you.

Also, buffs and debuffs cancel eachother out, but they don't erase eachother. Full debuff + buff puts you at baseline, they can't strip buffs by debuffing further.

It sounds like your team setup is a lot different than the one I used though. If you're better suited to going nova on him than building a web of buffs and debuffs while staying untouchable, go for it. My plan usually involved 2-3 shotting the bosses by that point with full buffs/debuffs/focus abuse from a team of support demons.

Another cheese you can look into is dark might + fighting him on a new phase.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,873
Oh, and regarding the passing on of skills: You can do shit like make an elemental or the little spirit things (nigitama or something?) 2 elementals make with the skill you want, then shove the skill off onto anything you want. If you shove the skill onto a cheapass low level monster, it'll be easy to summon and fuse into things or make the emo things with to pass on the skills without spending too much cash, and it's easier to transfer skills to and from creatures with fewer skills. Good for stuff like the buff/debuff skills, or support crap like lightoma. Keeping your monster library updated isn't always a good thing.
 

hiver

Guest
Insulting idiots on codex.
Gets a bit repeatable samy-same after some time but atleast its top down and turn based.
:smug:
 

Gragt

Arcane
Patron
Joined
Nov 1, 2007
Messages
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Dans Ton Cul
Serpent in the Staglands Divinity: Original Sin
I finished Castlevania 3 and it was rather good. It has the same gameplay as the first one, though a bit more forgiving, and has some nice elements like being able to chose your parth and recruiting characters. Sypha is a tad overpowered with her lightning spell, especially on bosses. Sure, you need to find it and keep it but if you do most bosses go down in seconds with it. Anyway I had a jolly good time with that one, much more than with Castlevania 2. Next I guess I'll replay Super Castlevania 4 (can't remember much about it, except it rocked), Bloodlines and then Rondo of Blood (only scratched the surface of that one).
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,346
I'm busy with Ogre Battle 64 and Metroid Fusion ATM, after that it's Super Castlevania 4 time!

:yeah:

Man, 90ties were such a great time for both PC and console gaming...
GBA and NDS got some nice titles in the last decade as well, but with current 3D trend, handhelds will probably go to shit as well. If they didn't already...

:tearofeagle:
 

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