Been playing Witcher 1 for the first time.
It's pretty okay, and serviceable. It's any wonder this series took off if I'm being honest. I like a lot of concepts for both the gameplay and narrative, but the execution isn't there to elevate the rest of the game.
For the story, take Chapter 1 for example. I don't know if I missed anything here, but it seems a fairly straightforward goal of solving quests, and figuring out information about Salamandra while doing them as you try to find Javed. At the end of it, Abigail mentions all these twists and turns about how the people you've been working for the entire time are all rotten to the core, and have done evil deeds that caused them to unintentionally conjure up the beast. I love the idea behind that if there were a bit more foreshadowing around this concept. Instead of having clues here and there (the most you get is maybe a small scene with Odo's dog), it's just a bit of a twist that turns the narrative on its head instead of a proper build-up leading into a crescendo