VtM - Night Road: a CYOA, way better writing than those shitty VtM visual novels.
Armed Assault: Gold Edition - Playing the main campaign. Truly the Dark Souls of Arma games.
Started another playthrough of Crusader: No Regret. It might just be one of my favourite games of all time. I don't think there's any other one out there that gives the same vibe of being a super-commando wrecking shit from the inside against all odds by any means necessary. Maybe Republic Commando, but still not to the same degree as Crusader.
Also, I always chuckle at the 'Thank you! Area secured! ^___^' message when you turn off an alarm. Corpses of guards strewn as far as the eye can see, everything is wrecked to hell - yep, looks secured enough to me!
Figures, I had the exact same conclusion:The best thing I can think of is the short demo called "Duty Calls" which was an attempt by PCF to mock cookie cutter modern military shooters, but in a kinda sorta expected turn of events Bulletstorm itself is as formulaic and banal as those.
"Duty Calls" is like a quadriplegic guy mocking you for not running fast enough.I just finished Bulletstorm Full Clip Edition and was thoroughly underwhelmed. The game is so stale compared to its smug trailers, the Duke Nukem DLC was the only reason I bothered pushing through to the end, there are some genuinely good moments though the post-credits scene is a missed opportunity to close on a Duke one-liner.
The irony is that once you have made peace with the fact that it's not a mechanics-oriented shooter, you have most of the midgame where it's fairly adequate as a story shooter, i.e. follow friendly NPCs through over-the-top setpieces. Like Bad Company 2, due to the marketing you would be forgiven for thinking it's a humor game, but in reality it's pretty "serious" and grounded.
Still, enemies can eat way too much lead, the story is nothing special, the gunplay is basically Dark Messiah with guns (enemies take forever to die so kick enemies into 1-hit-kill environmental hazards over and over), and in general I felt like I was playing a poor man's Inversion.
Armed Assault: Gold Edition - Playing the main campaign. Truly the Dark Souls of Arma games.
Why the fuck are you not playing ARMA 1 campaign in ARMA 3? There you have all the upgrades and updates done to engine etc. and its even a same game. Plus you can play original OFP campaign and other ones in nice graphics and with new features.
At the time Bulletstorm was pretty decent.
Keep in mind though that FPS games were scripted military shooter shit back then, so that's not really a high bar to clear.
I liked it more than Borderlands 1 anyway.
The campaign's so fucking lazy, though. They didn't even bother naming the player character for many of the missions, and a lot of it feels like it wasn't playtested at all.It's often seen as the ugly duckling of the ArmA series and I did like it less than the others, but the campaign has a great selection of mechanized missions compared to how infantry-centric ArmA 2 and 3 would become.
At the time Bulletstorm was pretty decent.
Keep in mind though that FPS games were scripted military shooter shit back then, so that's not really a high bar to clear.
I liked it more than Borderlands 1 anyway.
Borderlands isn't a very high bar to clear. I found Bulletstorm mediocre in most aspects. The only sequence I really liked was the chase scene when you're on the train.
Yeah Rage is pretty lacklustre too. I remember how dull it was, every all those years back then. At least with bulletstorm I had to play it again to remember how mediocre it is. Don't have that problem with Rage.I confused Bulletstorm with Rage. I think I tried Bulletstorm about 8 years ago, hated it after 10-15 minutes, then never gave it a second thought. Then last month I saw Rage on sale, got it, but worried, "Is this that shit game I tried to play 8 years ago and abandoned?" So the good news is: I played Rage, and it wasn't that game I played 8 years ago. The Bad News: I hated Rage at least as much as I hated Bulletstorm. Now I will remember to avoid both games in the future so will never be confused again.
The campaign's so fucking lazy, though. They didn't even bother naming the player character for many of the missions, and a lot of it feels like it wasn't playtested at all.It's often seen as the ugly duckling of the ArmA series and I did like it less than the others, but the campaign has a great selection of mechanized missions compared to how infantry-centric ArmA 2 and 3 would become.
Still pissed off that I bought a new computer to be able to play it. Then I did the same thing when Arma 2 came out, and got disappointed again... Oh well, countless hours were wasted playing around with the mission editors, at least.
Lately I've been playing a bit of PES 6, but mostly I've been trying to not suck at chess.com.
After Operation Flashpoint they seemed to lose all interest in single-player campaigns. Cold War Crisis was a genuinely great campaign that clearly had thought and effort put into it, whereas the one in Arma felt like they just quickly threw something together in the mission editor and called it a day. Arma 2 was a bit more interesting with its more open-ended missions, but it just focused on a small group of marines and didn't come even close to the scope of OFP, only really having a handful of good missions before fizzling out. There are the expansions and the fan missions, some of which are great, but for me those can't replace a long, official campaign.I played Arma 2 with the expansions but didn't get too far though I loved its totally unforgiving, hardcore approach.
After Operation Flashpoint they seemed to lose all interest in single-player campaigns. Cold War Crisis was a genuinely great campaign that clearly had thought and effort put into it, whereas the one in Arma felt like they just quickly threw something together in the mission editor and called it a day. Arma 2 was a bit more interesting with its more open-ended missions, but it just focused on a small group of marines and didn't come even close to the scope of OFP, only really having a handful of good missions before fizzling out. There are the expansions and the fan missions, some of which are great, but for me those can't replace a long, official campaign.I played Arma 2 with the expansions but didn't get too far though I loved its totally unforgiving, hardcore approach.
Back when I first played it, somewhere near release, I kept thinking, not that the controls were bad, but that the setpieces and the platforming were awful. Like, jees, I keep failing this platforming bit, or this fireball is impossible to run away from. But reading what you said, yeah, that's it, the game just controls badly. I think that, like myself, most people are thinking of it not like the controls are bad, but just that the game is too hard. That makes me wonder if the game would have been good if it controlled well or if the game would have been bad even if that handicap was fixed.A cursory Internet search shows very mild complaints like "the controls aren't the best". Talk about an understatement.