CthuluIsSpy
Arcane
What's annoying though is that the first combat encounter put me in a false sense of security.Trying to play Elex. I want to like this game, but the combat is fucking terrible. Everything is a damage sponge and one shots you, you can't explore to get better equipment because that means having to fight enemies and even after doing all of the easy quests I barely have the skill points to get a decent weapon that doesn't suck. It's a such a boring slog, it's like trying to play Risen where you die constantly to wolves because the fuckers are sword proof for some asinine reason.
Welcome to every Piranha Bytes game ever made.
I was like "well the controls aren't great, but I'm not dying in one hit and I can actually deal some damage, so maybe PB learned their lesson."
And then I got to the game proper and well, here's a brief list of experiences -
>Oh hey a human, maybe he's friendly. Oh, no, he's hostile, he kills me in one shot, takes no damage even though he's wearing no armor, doesn't even have a skull next to his name and there's more of them. Well, not going that way.
>Oh hey a quest where I have to solve a murder, and Duras is the murderer. Oh no wait, can't turn him in, he'll turn hostile and instantly kill me. Guess he's going free then
>One of the murder suspects is on a farm. On the way to the farm there's a high leveled enemy who follow me there and murders everyone, except for the suspect who has Bethesda type character protection. Problem is though whenever he revives he aggros the bastard and it just won't leave. Guess I have to come back later then because I can't kill the fucking thing
>Ok so let's talk to this guy who's been stealing Elex. Oh no wait, Duras had to open his fucking mouth and tell the guy that we're trying to kill him even though I wanted to talk first. Both the guy and his brother one shot me. Guess I have to tell Duras to wait outside.
>I want to get into the Cleric city to get some cool weapons and armor so maybe I can actually play the game instead of running around like a scared rabbit. Oh no wait, there's 6 rats, they take barely any damage and they can push my shit in. Well time to hop away I guess
>Oh hey a quest where I have to solve a murder, and Duras is the murderer. Oh no wait, can't turn him in, he'll turn hostile and instantly kill me. Guess he's going free then
>One of the murder suspects is on a farm. On the way to the farm there's a high leveled enemy who follow me there and murders everyone, except for the suspect who has Bethesda type character protection. Problem is though whenever he revives he aggros the bastard and it just won't leave. Guess I have to come back later then because I can't kill the fucking thing
>Ok so let's talk to this guy who's been stealing Elex. Oh no wait, Duras had to open his fucking mouth and tell the guy that we're trying to kill him even though I wanted to talk first. Both the guy and his brother one shot me. Guess I have to tell Duras to wait outside.
>I want to get into the Cleric city to get some cool weapons and armor so maybe I can actually play the game instead of running around like a scared rabbit. Oh no wait, there's 6 rats, they take barely any damage and they can push my shit in. Well time to hop away I guess
You get the idea. Elex does have a huge world, and does give you the chance to avoid encounters (unlike Risen where you basically had very little mobility options), but the fact that you have to pick certain options or you will just outright die even though it's an early game quest is a problem. Wild Hunt had that shit with overleveled enemies and quests but at least it had the decency to warn you first.
Elex is like a shitty DM who railroads you into playing the game a certain way, and if you go right instead of left you get a dragon dropped on you. I don't mind difficulty (I fucking love Stalker and Dark Souls), but I do mind it when the devs force you into progressing quests in a certain way.
Also, fuck Berserkers. Bunch of holier-than-thou luddites.
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