I've been playing Phantasmagoria since yesterday. I don't get why this game was so ~*controversial*~ when so far it's just a fanfic of The Shining (just started chapter 4).
Anyway, there are a few things about this game that annoy me, which I like to call the Scratches syndrome. In Scratches, there was a step where you needed to pick up
one particular newspaper in a house with newspaper stacks all over the fucking place to then use it for something. Here in fact there is also a newspaper situation. You come across a locked door, the key is in the lock but on the other side. You have a key that doesn't fit but goes into the lock and a newspaper.
You activate your neurons and think hmm maybe if I put the newspaper under das door and then the key in... but nop. You can't put the newspaper under the door and the key doesn't push the other out. Well ok. Later on you get a bent nail (the only bent nail in the entire trashed house) by prying it out with a hammer (the only such tool in the entire house) - das rite, you are supposed to insert the nail inside the lock. But you can't put the newspaper under the door first. In fact, you can do that only
after pushing the key out, and the protag just unfolds the paper and goes 'gee i wish i thought of that before :^)'
Oh and to get the hammer you have to go down a dark cellar. You have two matches in your inventory. You can't use them on the trap door or the passage or on whatever and the protag won't use them herself. You also can't pick up any of the hundreds of yuge candles all over the house. So what is the solution?
... you have to use the matches on the protag's
head when standing in front of the trap door
apart from that i am enjoying it and adrienne is my waifu
though frankly i wish those fucking FMV games wasted the player's time less because having to watch all those long-ass motion sequences for every fucking thing can sometimes get tiring, especially if fast-forwarding can in some situations completely cancel an action rather than fast-forward it if it's a 2-step one (like opening a book and looking inside for details on the pages)