Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

What game are you wasting time on?

Jonathan "Zee Nekomimi

Hoarder of loli kats./ Funny ^._.^= ∫
Patron
Joined
Mar 4, 2019
Messages
6,352
Location
Brasilien
Codex+ Now Streaming!
unknown.png

Tried to grab the cat to myself, whole station got mad :dealwithit:
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
7,927
Location
Southeastern Yurop
I've been playing some Original Baldur's Gate 1 and Shadows of Amn(Throne of Bhaal,preparing to massacre some Fire Giants in the Marching Mountains and stop Yaga-Shura).
I am really concerned about Baldur's Gate 3. You can't beat the original Baldur's Gate exploration,atmosphere and awesomeness. Honestly,I am not expecting much from Larian.
 
Joined
Dec 24, 2018
Messages
1,783
I finished Kena: Bridge of Spirits. Overall, pretty good. The content did feel a bit samey after a while - it's got the "three branching areas split into a few sub-quests, then a finale" thing that seems to be common for a lot of semi-open games these days, but the areas feel kind of samey / unremarkable (although the puzzles were nice and did have a lot of variety). The bosses are pretty cool, though.

The game itself mostly revolves around parrying to fuel special abilities. There's dodging too, but parrying (after an upgrade) recharges your mana in this game, which lets you use your special abilities, which are very powerful. There's also a charm (Untarnished) which you can pick that gives you health back on parrying, which is enormously useful, particularly in the late game. Once I got that charm I never used any other. I think a lot of the complaint about bosses being "bullet sponges" came from players not understanding how to parry and use that to use their special abilities; I played on Master Spirit Guide (the hardest difficulty) and never really felt that the bosses were bullet sponges. I also think that it's the best difficulty to play on; the game is very hard that way, but in a well-designed way, and I think playing on a lower difficulty the player would be missing out.

The final boss, though, was a disappointment. Leading up to it were difficult bosses with unique challenges, but the final boss you basically just use your archery skill (which sucks and isn't fun) across three long and tedious stages.

Overall, I'd recommend it. I had a lot of fun. Wouldn't mind seeing a sequel, hopefully with more area variety.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
13,514
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Sometimes wild Pokémon appear, and sometimes, I can synch up with a couple of friends to play online.

We did a couple of missions in Deep Rock Galactic. It's a decent game to just pick up and play for an hour or two. Not only do I get to play with bros, but I get to play as a dwarf. I tried the scout at first, but I found the driller's playstyle more fun.
 

Gamezor

Learned
Joined
May 14, 2020
Messages
306
Finished Disco Elysium and posted in its thread about it. It's definitely worth checking out. Also play God of War 1 on my Vita. It's a lot of fun and plays well on the Vita minus some framerate drops, particularly in scenes with water. The worst for this so far has actually been the game's opening sequence, and it's been smooth sailing after that. I've come to really appreciate games like this where you pick it up, play, and you aren't bogged down in menus and crafting and a tons of exposition and seas of bullshit. It even has tits! I don't mind the fixed camera and lack of open world at all. These things are strengths! Nu-God of War has the crappy up to close Camera and has you up to your eyeballs in a bunch of crafting BS and inventory management which don't make the game any better. In something like underrail--yes, but in God of War--no.
 

Vlajdermen

Arcane
Joined
Nov 19, 2017
Messages
2,039
Location
Catholic Serbia
Finished Disco Elysium and posted in its thread about it. It's definitely worth checking out. Also play God of War 1 on my Vita. It's a lot of fun and plays well on the Vita minus some framerate drops, particularly in scenes with water. The worst for this so far has actually been the game's opening sequence, and it's been smooth sailing after that. I've come to really appreciate games like this where you pick it up, play, and you aren't bogged down in menus and crafting and a tons of exposition and seas of bullshit. It even has tits! I don't mind the fixed camera and lack of open world at all. These things are strengths! Nu-God of War has the crappy up to close Camera and has you up to your eyeballs in a bunch of crafting BS and inventory management which don't make the game any better. In something like underrail--yes, but in God of War--no.
God of war games are overhated as fuck.
 

Vlajdermen

Arcane
Joined
Nov 19, 2017
Messages
2,039
Location
Catholic Serbia
I bought a jailbroken PS Vita, and the first game I stole was TxK. By and large it's pretty awesome, very creative with the variety of enemies and levels you can get out of such rudimentary gameplay. The action is still legible despite all the trippy visual effects. It's hard enough that it always demands your full concentration, but it is a bit easier than 4K (I don't remember how hard 2K was). The soundtrack and sound design are fantastic, the sfx both punctuate the action and blend very well with the music. The best example of that is an enemy who gradually disintegrates, and does so to phone dialing sounds, something that in the context of the game's psychedelic techno almost sounds like another instrument.

The constant references to sheep and oxen were cute as fuck. Jeff Minter sounds like a real bro.

I have downloaded Jaguar and ps1 emulators to see how TxK holds up against other versions of Tempest. I own 4K but have not beaten it yet.

20221019_180201.jpg

20221105_185954.jpg
 
Last edited:

kites

samsung verizon hitachi
Patron
Joined
Jan 30, 2015
Messages
398
Location
hyperborean trench town
RPG Wokedex Strap Yourselves In Codex Year of the Donut
Sometimes wild Pokémon appear, and sometimes, I can synch up with a couple of friends to play online.

We did a couple of missions in Deep Rock Galactic. It's a decent game to just pick up and play for an hour or two. Not only do I get to play with bros, but I get to play as a dwarf. I tried the scout at first, but I found the driller's playstyle more fun.

I've been digging the solo aspect of this title during the free weekend, I managed to sneak in 5 hours so far.. though I do wonder about enemy/gameplay variety in the long run. I'll probably pick it up, $10 for a mindless game that's relaxing with a drink or two isn't so bad. I tried queuing up in some lobbies but they were much higher level both times and it was a little nuts, quickly jumped out

I was doing engi but after using the scouts grappling hook I got spoiled
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
12,869
I took pinky (laptop) to library to dl some steam games. Pinky is too fucking old to run online or steam reliably. So pulstar was pretty blah. Gamepad fucked up too much so mouse and keyboard it was. Meh!

Next i got the duke nukem anniversary and Dungeon of the Dragon Knight.

God it runs so fucking slow on pinky. Next will be Duke Nukem. It appears I need a gaming laptop to do steam reliably (even offline). I was mostly interested in pulstar but it is relatively uninteresting.
And this chick is probably the real evil like Killing Time.

mHiKGeA.jpg

After blue orbs I see...
 

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,598
Location
So Below
Started my first time out with Jagged Alliance 2 this week. So far, I've just played around with different IMPs and merc teams between Omerta and the middle bit of Drassen. Also messed around with all the different content patches bundled into 1.13; the gunporn weapon selection, all the surprisingly well-animated new mercs I assume were ported over from JA1, and the all the tactical-side overhauls. Also saw that there's Azazel's map overhaul preserved on the Bear Pits, though that seems like something best saved for a second playthough.

I can already see now why this is an enduring classic to so many. Settling on Non-Scifi 1.13 with all the relevant settings set to old for now.
 

TC Jr

Scholar
Joined
Jul 11, 2016
Messages
160
Location
Scotland
I bought a jailbroken PS Vita, and the first game I stole was TxK. By and large it's pretty awesome, very creative with the variety of enemies and levels you can get out of such rudimentary gameplay. The action is still legible despite all the trippy visual effects. It's hard enough that it always demands your full concentration, but it is a bit easier than 4K (I don't remember how hard 2K was). The soundtrack and sound design are fantastic, the sfx both punctuate the action and blend very well with the music. The best example of that is an enemy who gradually disintegrates, and does so to phone dialing sounds, something that in the context of the game's psychedelic techno almost sounds like another instrument.

The constant references to sheep and oxen were cute as fuck. Jeff Minter sounds like a real bro.

I have downloaded Jaguar and ps1 emulators to see how TxK holds up against other versions of Tempest. I own 4K but have not beaten it yet.

20221019_180201.jpg

20221105_185954.jpg
nice rug, shahab
 

Azalin

Arcane
Patron
Joined
Mar 16, 2011
Messages
7,305
Finishd The Sinking City Necromancer's Edition an action/adventure/rpg made by Frogwares mosty known for their Sherlock Holmes games.It' s an open world game set in a fictional city and is inspired by the Cthulhu Mythos.The graphics are just decent,the city feels mostly empy and soulless and a bit too copy pasted,the story and quests are mostly ok but with out of place wokeism thrown in because it's current year,there is a deduction mechanism here similar to the one in Crimes and Punishments which is nice,there are choises but not with meaningful consequences,the combat is just meh.it's an ambitious game but the developers chewed more than they could handle,it would have been better if it was a more focused and smaller scale game.All in all get in during a sale only if you are looking for a Cthulhu insiped game
 
Last edited:

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
12,869
8gig min ram eh? No wonder why this game was chugging like a ravenous whore in the redlight district of cockville.
 

YldrE

Learned
Joined
Nov 18, 2021
Messages
27
Amazon Trail (1993) on PC



25 years later and I still remembered so many lines and dialogues. As a side note, finding it in French was an absolute bitch.

The concept is simple: in settlements you meet people with whom you chat and trade, on the river you go left or right to avoid obstacles until the next settlement. There was obviously an intent to make resource management deeper, but in practice since you can't really replenish some of them it's all about getting food (fishing) and resting. Fishing to full capacity just before reaching a town gives you mountains of food to trade for unique items, which further trivializes whatever the developpers had in mind.

You will time travel over your journey, and the people you meet will often be historical figures that, in the Internet era, give you a good excuse to keep your search engine of choice ready to go. Sometimes you need cool trivia of Huehueland getting fucked up by Conquistadores or Muhrica to cheer you up.

Unlike the sequel (II) and its "remaster" (3rd) which mix and match FMVs, pixel art and ugly 3D-render snapshots with no regard for visual harmony, the one I had (linked above) is certainly primitive, but charming in its own fashion. It's very approachable too: the design is so minimalistic that it's impossible for it to even be janky, it basically plays itself: just click on icons and the end screen will come up within two hours.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom