I finished FC5 after 50 hours and my issues with Resistance Points was about a mod I loaded, it wasnt a bad design. I was able to clear Map 3 by mostly completing quests and I did very little grindingIm about 40 hours into Far Cry 5 and Im not happy with how the Resistance points work. It was fine in the beginning but its now becoming laborious and repetitiveI am about 15 hours into Far Cry 5 and its delivering on exactly what I expect from FC games
Ubisoft uses the same successful design with these types of games, you have your standard main quests but you have open world around how to complete them. Using resistance points is a genius way to give the player choice on how they want to progress
Its also a beautiful game and Im running it on Ultra graphic settings and I enjoy the various companions and there stories
Lots of activities and side quests means Im not bored yet and as usual with Ubisoft games I wont focus on the main quest until I start getting bored
In order to complete the 3 maps you need to gain Resistance points and you need between 10k-13k for each map and you get different amounts of points for each task or quest you complete so in the beginning it was fun because you can choose what tasks you can select so its like open world
But then I completed all the main quests on map 1 which is John Seed and I had only achieved 6.5k Resistance points which means you have to now grind the activities which respawn. And this is the problem, there are only 5-6 activities like free hostages and destroy a roadblock and it gets boring very quickly doing the same activity over and over again
And the same progression is designed the same way for each map. Its getting so boring I may even quit the game but I will probably finish it through hours of grinding because I dont like quitting any game
But the Resistance points become a really bad design as you progress in the game
I finally got my first win.[...]I even was on my way back with the amulet when the guardian unfortunately got me on the 5th floor.[...]
How did you deal with the Aliens in Area 51?Yet, I had a great time with this mod, and moments like getting a car or infiltration of Area 51 will stick with me for a while. Just play this shit, it's great! 8.5/10
Firstly I shoot them with a sniper rifle (cripple leg, then go for the eyes) and a police laser pistol (I had like 100 small guns and 118 energy), killed them all for exp. After that, I turned on the turrets and turned the autodestruction process on.How did you deal with the Aliens in Area 51?Yet, I had a great time with this mod, and moments like getting a car or infiltration of Area 51 will stick with me for a while. Just play this shit, it's great! 8.5/10
So you went with a Sniper build?Firstly I shoot them with a sniper rifle (cripple leg, then go for the eyes) and a police laser pistol (I had like 100 small guns and 118 energy), killed them all for exp. After that, I turned on the turrets and turned the autodestruction process on.How did you deal with the Aliens in Area 51?Yet, I had a great time with this mod, and moments like getting a car or infiltration of Area 51 will stick with me for a while. Just play this shit, it's great! 8.5/10
Kind of... IIRC my SPECIAL at the beginning was (I can be wrong, I do it entirely from my memory):So you went with a Sniper build?
Gauss Rifle is part of the Small Guns skill, not Energy Weapons.Kind of... IIRC my SPECIAL at the beginning was (I can be wrong, I do it entirely from my memory):So you went with a Sniper build?
S 8
P 8
E 2
C 2
I 10
A 10
L 6
and tagged Speech, Science and Unarmed.
For fighting skills and perks:
1. I levelled up Unarmed ASAP to 100% (99% exactly) and got training from NR and LV ring trainers. I ended up with Unarmed 128% IIRC.
2. After that I spent a lot of points to get 100% untagged small arms - I just didn't feel my END 2 (4 after winning fights in LV and NR) would work well with unarmed . Hunting rifle and sniper rifle are the best if you don't spend too many points on small arms, as those guns have a big to-hit bonus.
3. I decided to tag energy weapons as I was not sure if I would be able to find a Gauss rifle or equivalent (I don't know this game too well).
4. Traits: Gifted and Good Natured
4. Perks rather usual: Quick Pocket (to be able to heal any damage with 2APs), Better Crits, Fast Shooter (perk, not trait), Action Boy (2), Sniper. I didn't want to mutate to Trait - Fast Shot as pointed shots are great even with sniper (IMO).
I think that's all.
Played on normal.
There are more skill books than needed to get decent levels in Repair, Science and Traps. So only two important non-combat skills that need decent skill points investment are Speech (ended with 130) and Lockpick (ended with 105, but the extra 5 points were from some gained perk or smth, don't remember... just use lockpicks ).
Yes, that's why I decided to tag energy weapons - Gauss (or mod equivalent) is the ultimate small gun weapon, but if there is nothing like that in the game?Gauss Rifle is part of the Small Guns skill, not Energy Weapons.
Yeah Olympus was the weakest of total conversion mods but it's also the shortest and most visually interesting in my opinion and still worth a play through.I played Olympus some years ago and never finished... Probably will try it, but from what I remember it was a bit worse than Ressurection...
I did a long time ago, but I should probably replay it at some point. I enjoyed it quite a lot, but I do recall it being quite a bit easier than Commandos.Have you played Robin Hood?The original Desperados. I've always loved this kind of game and Commandos is a favorite of mine, but I never finished its western-style cousin, in spite of my love for the genre. Rectifying that now.
Yeah, the graphics are extremely well done, I loved models (weapons!) and death animations. Still, the plot is silly...Yeah Olympus was the weakest of total conversion mods but it's also the shortest and most visually interesting in my opinion and still worth a play through.I played Olympus some years ago and never finished... Probably will try it, but from what I remember it was a bit worse than Ressurection...
Never heard of that... It seems their page is down so I have no hope for it.How's 2249 shaping up? Been some time since I heard any news about that.
this is what made me drop nevada mid-game, because i felt kinda overwhelmed, but this...Also, it's a bit too ambitious for its own good, it's hard to follow all of the gazillion quests and it's sometimes hard to say what to do next.
this definitely sounds promising. i will surely give sonora a try then, especially that i have finished FO2 very recently and mentally i am still in the world of Fallout. i wanted to play some FNV this weekend, but rancidness of gamebryo just put me off entirely, i am not ready for another playthrough, its too early as my last fnv playthrough was almost exactly one year ago.Sonora is a bit better with the overall design, and story and not overbloated systems and quests.
Please do! It's really much less bloated with quests and intrigue and yet smarter.i will surely give sonora a try then
What? I must have missed something but it's the most beloved halo in the series.I've never entirely understood why Combat Evolved gets so much hate -