Forest Dweller
Smoking Dicks
- Joined
- Oct 29, 2008
- Messages
- 12,255
Come on, I know you all have at least one game that you think is overated here. Don't be shy. The more participants we get the better. It doesn't need to be an rpg or in the holy trinity or anything like that. Just a game or a series of games that get praise here the majority of times that they're mentioned. This is a chance to get rid of some of those cumbersome Kodex Kool Kreds, don't pass it up!
I'll start with my list:
1. Gothic series. Yeah I think they're way overrated. Perhaps what irks me most is that they are usually praised as rpgs. I think they are more action/adventure than rpg. Sure, they start out with the illusion of having lots of choices and faction dynamics, but that turns out to be false and the game gets railroaded. And then the games, without exeption, turn to shit at the end. Also your class is determined by what faction you join, so there's little choice in character development. And the world appears to be open but due to monster placement it really isn't until you level up enough. So yeah. Although I will admit that Gothic 2 was better regards to rpg elements. Perhaps if users reserved their praise for Gothic 2, and only Gothic 2, I would be more lenient here. But that's usually not the case.
Oh, and the combat is complete shit. Seriously what the fuck. I can't believe so many people praise the combat. Just because it's hard doesn't mean it's good combat. It just means it's hard.
2. Thief. I've already been through this several times, so I'd rather not repeat myself here. Suffice it to say that I think it is very inferior to Thief 2. Short answer: zombies.
3. S.T.A.L.K.E.R. This game seems to usually be praised when it's mentioned here, and I have to scratch my head. I'm with skyway on this one. Sure, there's an open world, but it still unfolds in a linear fashion, and there's really no incentive to go exploring. And there's factions, but you can only do the most minimal character interactions, so it seems pointless. The shooting mechanics aren't engaging enough to carry the lengthy experience. Sure, the game has loads of atmosphere, but atmosphere alone does not make a game. And I hated those underground sections.
4. Fallout. Now give me a minute. I'm not exactly referring to the game on its own here. Rather I think it's overrated when compared to Fallout 2. In that sense I think it's inferior. I suppose another way of saying this is that I think Fallout 2 is underrated. In my opinion Fallout 2 greatly expanded on the original and gave a much deeper and richer experience. Sure, it added lulz too, but the whole setting was built on lulz, so whatever.
5. Demon's Souls. Any game that punishes what amounts to a mixture of bad luck and trial and error by forcing you to go through loads of bullshit over and over again can go fuck itself.
6. Baldur's Gate series. Yeah. Fuck 'em.
I'll start with my list:
1. Gothic series. Yeah I think they're way overrated. Perhaps what irks me most is that they are usually praised as rpgs. I think they are more action/adventure than rpg. Sure, they start out with the illusion of having lots of choices and faction dynamics, but that turns out to be false and the game gets railroaded. And then the games, without exeption, turn to shit at the end. Also your class is determined by what faction you join, so there's little choice in character development. And the world appears to be open but due to monster placement it really isn't until you level up enough. So yeah. Although I will admit that Gothic 2 was better regards to rpg elements. Perhaps if users reserved their praise for Gothic 2, and only Gothic 2, I would be more lenient here. But that's usually not the case.
Oh, and the combat is complete shit. Seriously what the fuck. I can't believe so many people praise the combat. Just because it's hard doesn't mean it's good combat. It just means it's hard.
2. Thief. I've already been through this several times, so I'd rather not repeat myself here. Suffice it to say that I think it is very inferior to Thief 2. Short answer: zombies.
3. S.T.A.L.K.E.R. This game seems to usually be praised when it's mentioned here, and I have to scratch my head. I'm with skyway on this one. Sure, there's an open world, but it still unfolds in a linear fashion, and there's really no incentive to go exploring. And there's factions, but you can only do the most minimal character interactions, so it seems pointless. The shooting mechanics aren't engaging enough to carry the lengthy experience. Sure, the game has loads of atmosphere, but atmosphere alone does not make a game. And I hated those underground sections.
4. Fallout. Now give me a minute. I'm not exactly referring to the game on its own here. Rather I think it's overrated when compared to Fallout 2. In that sense I think it's inferior. I suppose another way of saying this is that I think Fallout 2 is underrated. In my opinion Fallout 2 greatly expanded on the original and gave a much deeper and richer experience. Sure, it added lulz too, but the whole setting was built on lulz, so whatever.
5. Demon's Souls. Any game that punishes what amounts to a mixture of bad luck and trial and error by forcing you to go through loads of bullshit over and over again can go fuck itself.
6. Baldur's Gate series. Yeah. Fuck 'em.