Surf Solar
cannot into womynz
- Joined
- Jan 8, 2011
- Messages
- 8,837
Infinity Engine Viewport with those sidebars, prerendered 2d maps with touched up artwork or bust. I refuse to call everything besides that Baldurs Gate.
I wholeheartedly disagree. Besides BG1's finale, the most memorably battles for me were against a single, extremely powerful opponent (namely dragons and liches like Firkraag and Kangaxx)Fighting lots of enemy parties is perhaps the most outstanding thing about the BG games.
Who?I did not realize so many people liked Amelyssan
I am disgusted by all the people who did not vote for the Bhaalspawn Saga. You idiots are the reason shallow nostalgia-based marketing works and good old games are not allowed to remain undisturbed nowadays. I hate that I have to share this gay Earth and hobby with you.
Precisely. The story is over. The series should be over. The only reason BG3 has that "3" in the title is stupid marketing. To even discuss the "bare minimum" one would accept is an unacceptable compromise.The Bhaalspawn Saga is over.
"You must gather your party before venturing forth."
I am disgusted by all the people who did not vote for the Bhaalspawn Saga.
Or, at the risk of sounding like a broken record, Divinity: Original Sin 3.Might as well be Baldur's Gate (2021).
I wonder how much doom and gloom there'd be over FNV if it was announced today. I can just imagine the angry posts saying that because it's not a copy of the original it will be awful.Set in the Forgotten Realms near the city of Baldur's Gate, using AD&D rules. That's it, pretty much. New Vegas to me feels like a true sequel to Fallout 2 for those reasons, despite a complete change in gameplay.
I think there's two separate things going on though, in addition to the name/franchise/whatever, there's also "Baldur's Gate style game." Pillars and Pathfinder satisfy that need quite well, despite having different names and settings. In the end the name really means dick, it's all about the gameplay.
FNV had mild hype because MCA era obsidian was involvedI wonder how much doom and gloom there'd be over FNV if it was announced today. I can just imagine the angry posts saying that because it's not a copy of the original it will be awful.Set in the Forgotten Realms near the city of Baldur's Gate, using AD&D rules. That's it, pretty much. New Vegas to me feels like a true sequel to Fallout 2 for those reasons, despite a complete change in gameplay.
I think there's two separate things going on though, in addition to the name/franchise/whatever, there's also "Baldur's Gate style game." Pillars and Pathfinder satisfy that need quite well, despite having different names and settings. In the end the name really means dick, it's all about the gameplay.
#NOTMYFALLOUTFNV had mild hype because MCA era obsidian was involvedI wonder how much doom and gloom there'd be over FNV if it was announced today. I can just imagine the angry posts saying that because it's not a copy of the original it will be awful.Set in the Forgotten Realms near the city of Baldur's Gate, using AD&D rules. That's it, pretty much. New Vegas to me feels like a true sequel to Fallout 2 for those reasons, despite a complete change in gameplay.
I think there's two separate things going on though, in addition to the name/franchise/whatever, there's also "Baldur's Gate style game." Pillars and Pathfinder satisfy that need quite well, despite having different names and settings. In the end the name really means dick, it's all about the gameplay.
#OURFALLOUT#NOTMYFALLOUTFNV had mild hype because MCA era obsidian was involvedI wonder how much doom and gloom there'd be over FNV if it was announced today. I can just imagine the angry posts saying that because it's not a copy of the original it will be awful.Set in the Forgotten Realms near the city of Baldur's Gate, using AD&D rules. That's it, pretty much. New Vegas to me feels like a true sequel to Fallout 2 for those reasons, despite a complete change in gameplay.
I think there's two separate things going on though, in addition to the name/franchise/whatever, there's also "Baldur's Gate style game." Pillars and Pathfinder satisfy that need quite well, despite having different names and settings. In the end the name really means dick, it's all about the gameplay.
The problem is that there are the "must have" and the "should have", but that line is not something so simple to draw.
For example, items like 'Adapted D&D ruleset', 'Party-based', 'Big, open outdoor areas' are, at least for me, essential for a game that decides to use "Baldur's Gate" as its name. However, even if a game has all the essential points on someone's checklist doesn't mean it would be a game worthy of the name. This is because it is the sum of the small details that create the sense of legitimacy of something. It is not any of the individual items that make the difference, but the combination of them all.
For example if you take the original games and take only one non-essential feature out of them, you'd probably still say the game is mostly the same, though perhaps a slightly worse version of it. I bet most people wouldn't miss the romances so much. And maybe if the game didn't have any dragon fights it still would be interesting. The same for things like companions that come in duos, Underdark, pop-culture references, etc. But if you take enough things, although individually none of them matter that much, there comes a time when you feel that the game is no longer the same. It kinda looks the same, sounds the same, but something's wrong. It's like seeing an impostor.
And that's the big problem of trying to make a sequel of a series without the direct involvement of the team that created it in the first place, or trying to do it many years after the original game was released. A lot has changed, the people themselves have changed. These changes will certainly affect the design and essence of the game, and no matter how much the new team tries to respect the original series (which in itself is something rare, or maybe never happens), they will never be able to emulate the exact context that made that team create the game that exact way.
Hell, many people consider that Fallout 2 has a very different spirit than the first Fallout, and the games were released in consecutive years! With a very similar team! In that sense, it is better to follow the path of trying to make a "spiritual successor" (and fail at it, but whatever) than to really try to revive a franchise that, no matter how good the intentions are and no matter how qualified the current team is, will ultimately only be able to produce a frankenstein.
Yeah, because your PoE/Sawyer predictions panned out so well...Looks like almost everyone agrees a Baldur's Gate should be a party-based D&D game, everything else is up for debate. BG3 going to be a New Classic.
This is DOS3 without even a thin coat of paint,
Give me a game that uses the AD&D 2nd Edition IE, beautiful 2D art, good sound design, and has serviceable writing that captures the interest of the player through good world building, and we'll have a GotY and top 20 RPG on our hands. It's a shame that Bioware/Black Isle didn't milk the ever loving shit of IE. The decline would have eventually seeped in, but perhaps we would have gotten 2-3 more classic RPGs out of it before that was the case. IE had so much potential man, just give us new enemies, encounters, characters, settings, and items. The rubric was there!Infinity Engine Viewport with those sidebars, prerendered 2d maps with touched up artwork or bust. I refuse to call everything besides that Baldurs Gate.
This is DOS3 without even a thin coat of paint, people being upset that it is in no way shape or form a continuation of the previous games is to be expected.