NecroLord
Dumbfuck!
- Joined
- Sep 6, 2022
- Messages
- 14,234
Never bothered with Intimidate.From a pure gameplay mechanics perspective, this mod isn't required iirc. You should be able to calm enemies (even normally peaceful ones that you've aggroed) and then Intimidate them until their Fight value falls under 70. The Silver Tongue MWSE plugin would be useful, since it allows you to view these otherwise hidden variables when speaking to NPCs, with an MCM menu that allows you to configure when many of the features are unlocked.There's a permanent calm mod on the Nexus too - obviously gamebreaking but good for roleplaying.
What does it actually do?
Raises Flee and lowers Fight?