Battleships were more of a golden fish in that nobody wanted to risk them. Older battleships such as the Kongou class got some decent mileage and had to be stopped at Gaudacanal by the US sending two of it's newest battleships while the IJN were unwilling to commit the Nagato class or Yamato. The HMS Prince of Wales and Yamato were both sent into enemy waters without air support where they could be repeatedly engaged by enemy aircraft over several hours, while the Musashi required the combined firepower of several CAGs to bring down, allowing for the rest of the task force to withdraw safely. Considering that the Japs lost four carriers in 5 minutes, while the Yamato's took 10 hours to sink, they should have committed more resources into battleships if they wanted value.
Carriers in space! Deal with that motherfuckers!The obvious choice would be a submersible carrier, duh.
Stopgap solutions, lame! We need a purpose build super-submarine-carrier, preferably out-massing Project 941 four or five times. Think big.Submarine-launched UAVs are the way of the future, yes.
Carriers typically cost as much as a battlecruiser, requiring large hulls in order to hold a sufficient amount of aircraft and aviation fuel. In addition the aircraft themselves would likely put the price of a carrier on par to a battleship. Also most battleships were already in existance from the 1914s, and were merely modernised from existing stock rather then an active burden to produce like carriers.I suspect they could build several very large carriers for the cost of a single Yamato class.
Yeah, they never really finished it properly, it was sent out to sea to be moved without having been finished properly or loaded, built too late to change the outcome of the war. It was sunk immediately because it was sent out unloaded, without a proper crew, and insufficient escorts.Also the 3rd Yamato class battleship was finished as Aircraft Carrier Shinano, which sunk immediately to a submarine torpedo without doing anything.
Indeed, but perhaps we should be building them cheaply for this purpose instead of the giant bells-and-whistles Gerald R. Ford model. The result being that we don't have ENOUGH carriers because they are too big, too expensive, and too few. If we had MORE, cheaper, smaller carriers, we could bomb towelheads in more places at once! If they can sink a small carrier, they can sink a big one just as easily, but at least the small ones would be cheaper.I agree with the notion that Carriers are completely obsolete but have the unique niche in the modern world of allowing American air support without needing permission from other nations to use airfields.
I want the Tigerclaw.Carriers in space! Deal with that motherfuckers!
That's why Carriers travel in battlegroups. Good luck getting near them either by plane, ship or sub.Yes, that's pretty much what a supercarrier is, a mobile sea-borne base. The problem is that it's also a huge, exposed target that can be destroyed or put out of action far more cheaply than it can be built. One unfortunate encounter with a comparatively cheap Chinesee sub and your huge floating base is now a reef.
Tanks hiding and taking cover is a retarded concept that negates the entire point of tanks, they were fucking invented to cross the killzones of WWI and be the goddamn cover for the infantry.On the subject of the game, I can't understand the point. Tanks can hide and take cover, a battleship game will just be ships in open water firing at each other, noting but a HP and damage contest.
Which country that has carriers doesnt also have access to airbases virtually where required?
On the subject of the game, I can't understand the point. Tanks can hide and take cover, a battleship game will just be ships in open water firing at each other, noting but a HP and damage contest.