I have a few questions regarding mechanics.
Since I didn't have enough time to properly play a mission, I just had my ranger run around a little to see what fancy building the story mission was offering me. She triggered a bunch of Chryslerids, but all 3 attacks missed and got riposted by bladestorms. The burn effect killed 2 of them and the 3rd got voidlanced by Andhaira, the porkistani djinn, before I could test it more.
So:
a) Is an attack against a bladestorm ranger an automatic miss, or did I just get really lucky here?
b) Does an enemy killed by the burn effect count as "killed" for unstoppable to trigger?
c) Does bladestorm only trigger if somefag moves into/inside your melee range, or for every melee attack against the ranger?
I still struggle with doom clock. I don't know how to buy myself time as everytime I feel AVATAR progression is too fast for my taste to experience everything this game has to offer. Not to mention this game's RNG gave me middle finger and rolled a facility which is located 6 regions away from my starting position and 4 regions have only one connection nods so there is no way I will hit that facility. It is located in West America which connects only with East America which then connects only with Mexico which connects again only with Colombia, and I have starting position in Asia and only got access to India and I am on my way to establish connection and build radio relay in Middle East. Is there anyway to reduce the progress other than destroying facilites, hitting blacksite and killing first codex? I don't want spoilers but can I reduce the heat with Shadow Chamber or get a mission to reduce the counter like in Blacksite?
Starting positions are randomized? Heh, I started in KWA in both games.
Anyway, at first I too thought progress would be too fast to be fun. However, it usually only increases once per month, so it would only be a problem if you ignore every story missions, facilities and dork events with breakthroughs for half a year.
Like
Menopause Monocause said, there are 2 types of avaturd progress: displayed below the "statue" and those below a facility. The facility ones stay there until you destroy it and then all of their pips are removed from the progress, no need to hurry towards those. Also destroying a facility stalls progress for a while, so it's probably better not to blow up more than one per month, in case that effect doesn't stack.
The progress below the statue can only be removed by (lucky) events, or story missions (1 or even 2 pips). Skullfucking a commander removes 1 I think, doing the blacksite as well. Folllowing the research into Codex and Blacksite vial should even remove 2, skullfucking a 'dex most likely too. I've read killing an Avaturd also removes 2, but cannot confirm that, and it's quiet a while before you see those anyway.
Also, researching an alien datapad (the ones that REQUIRE intel), should reveal a facility. However, both times I tried it just centred on one I already know, so it might be buggy?
Edit: despoiler'd