Nirvash
Liturgist
- Joined
- Jan 20, 2017
- Messages
- 1,644
I just had a mission where I needed to assassinate their field commander and map was full of Lost. Since most were attacking me I could not get to mission on time. From what I read, they are 70% to attack you and only 30% to attack advent on the map. Another "brilliant" Firaxis design.I'm not a good player, but I find the Lost are challenging in certain circumstances. In one early mission, I had a timer where I was racing Advent for crates scattered around the map. Each turn, two crates somewhere would turn red and I'd have to get to them in one turn or Advent would steal them. The Hunter Chosen was also following me around, adding extra pressure. And I had four squad members. I didn't have much time to shoot the Lost, so their numbers eventually got ridiculous, felt like a zombie film. They hit hard enough in the early game to be noticeable.Are The Lost ever a challenge? I'm genuinely curious, because they seem way too easy to kill.
In general, I really didn't enjoy new X-Com 1 nor X-Com 2, but with this expansion X-Com 2 is more fun than any of the new ones I've played. I've always been more of a Xenonauts guy.
If it was 30% xcom and 70% advent you would complain that Firaxis dumbed down difficulty.
If it was 50/50 you would complain that Firaxis is boring and can't spice things up.
They are zombies, just make them attack the closer "flesh" target.
This make sense and still give some advantage to the aliens.
Where is the mod for that?