- they melee you through walls
- you lose concealment even we you should not
- often fiddly grenade targeting
- random fps drops (one example is when trying to throw some grenades my fps suddenly drops to 11)
- LOS issues
- everything is super slow (not talking about fps problems)
- game sometimes locks up on one soldier and you have to fiddle around until it lets you continue playing
- and many others....
- then some minor irritating things like everyone is on extraction zone but you have to manually extract each soldier/VIP... wtf...
- no way to have the geospace pause when your soldiers are healed (which long war had for example, I have no idea why they didn't give us an option for this in Xcom 2) - why is this important? So we can take that engineer that gives a boost to healing and put him/her somewhere else.
Melee through walls seems like a feature to me, it raised an eyebrow at first but I noticed that every time that happened the separating cover would be destroyed, ie. you got fusion lances, if you know where someone is, you sure as hell can slice them through a wall.
Dunno bout concealment, what's been happening? It's pretty simple, you get discovered if you are in the red and flanked or make noise, never got subjugated to bullshit there myself.
Yeah they made grenades/other AOE snap to grid, kinda sucks since you very rarely get 3+ hits because of it. Probably for balance reasons.
Geoscape is a bit annoynig in that regard. The difficulty doesn't seems to be tuned so tightly that every minute matters so it's mostly OCD reasons but I agree. I find PSI training to be worse tho, dunno why we can't just assign training from the Geoscape, but I have to click 20 more tiems to get back.
Performance issues suck and if you get them you can basically fuck yourself because support sure as hell isn't gonna help you. I got lucky since I'm running this on a toaster and not having any problems, but you should def. test the game out before buying.