NecroLord
Dumbfuck!
- Joined
- Sep 6, 2022
- Messages
- 14,968
She's a fatty.
She's a fatty.
Just make sure to check compatibility with your mods. The OpenMW wiki keeps a list of such.luj1 is that OpenMW?
Yes. I am seriously considering migrating to OpenMW.
I have no plans on going down a 100+ mod installation so I doubt compatibility will be a problem.Tbh avoid Rebirth. It's a patchwork cadaver of other people's mods. It's also a nightmare for compatibility.
I'll just play OpenMW for my very first playthrough and go for a dark elf nightblade. Then I will add TR and Project Tamriel after beating Morrowind and play as a Redguard Warrior because I've always been drawn to the simplicity of melee.Tbh avoid Rebirth. It's a patchwork cadaver of other people's mods. It's also a nightmare for compatibility.
I think I will just go with OpenMW + TR and build on that base. I will install BCOM but no need to play the vanilla landmass after all these years.
I have no plans on going down a 100+ mod installation so I doubt compatibility will be a problem.Tbh avoid Rebirth. It's a patchwork cadaver of other people's mods. It's also a nightmare for compatibility.
Looks better than Skyrim or Outer Worlds
how did you do this
All i usually have for graphic mods are upscaled textures and familiar faces + vsbr
I was going to recommend Patch for Purists as well. PC Gaming Wiki also has more. I would also add the expansion delay, better fonts, and Morrowind Optimization Patch.First time time you can go with bare minimum of mods. Just some QoL stuff like purist patch.
I stopped graphic whoring some years ago, all i usually have for graphic mods are upscaled textures and familiar faces + vsbr to have slightly better face meshes and seamless clothed bodies similar to vanilla, just less wooden looking. Though i could do with some nice looking low poly 'touch grass' mods, kinda cool when you walk around in grazelands or west gash region and ground cover has collision. But i'm too lazy to install it.
All i usually have for graphic mods are upscaled textures and familiar faces + vsbr
VSBR color doesn't match vanilla heads sadly
how did you do this
It's just OpenMW mate with like 3 mods. TR, some shaders for HDR and volumetric clouds, upscaled textures.
Can you give me some examples? I never noticed this in game.
I could easily fix this shit with photoshop.
how did you do this
It's just OpenMW mate with like 3 mods. TR, some shaders for HDR and volumetric clouds, upscaled textures.
Guess i'm finally converting then. I played through the first time with close-to vanilla graphics, I wouldn't mind something different.