Deuce Traveler
2012 Newfag
Cynic, I'm brofisting you for your sig. If you don't mind, I'm also adopting mine to a similar one so others can see what I'm also playing.
This.Frayed Knights just wasn't all that interesting with its cartoony style and that webcomic humor. So sorry to say it's true. And yes, believe it or not, graphics and style count otherwise if all I wanted was stats, I'd play an MLB or NFL game.
There is no reason not to combine both; you can KS a indie game for 8-10, release it for 15 and then lower the price to 10 after 3 months and perhaps 5 after a year or so... that "everyone waits for lower prices" logic is wrong, each price range reaches for a different audience, from the "early adopters" that are willing to pay extra money for beta/day-one purchases to the people buying your game for almost nothing at a Steam sale.The mentality is that if it is already released, the price will go down, so everybody waits. Not so with KS. You either support it or you risk it dying AND you also don't get potentially cool stuff like ingame NPCs named after you.
Cynic, I'm brofisting you for your sig. If you don't mind, I'm also adopting mine to a similar one so others can see what I'm also playing.
You're outdated, commie... 1337 rig specifications requires you to have a rig, nowadays people just post their achievment points on Xbawks Live...Why not go all the way and stick one of those animated Mass Effect signature bar things along with posting your 1337 rig specifications?Cynic, I'm brofisting you for your sig. If you don't mind, I'm also adopting mine to a similar one so others can see what I'm also playing.
Cynic, I'm brofisting you for your sig. If you don't mind, I'm also adopting mine to a similar one so others can see what I'm also playing.
Cynic, I'm brofisting you for your sig. If you don't mind, I'm also adopting mine to a similar one so others can see what I'm also playing.
Why not go all the way and stick one of those animated Mass Effect signature bar things along with posting your 1337 rig specifications?
I do not have Mod powers here
KotC was indeed worth the price. And it has a demo which is also a prerequisite when selling an indie game. But now, KotC is getting old. And people who were ready to pay full price already have bought it. Now to make some real money, the only sensible thing to do is to sell it on a fairly mundane support like steam or gog and with a very low price (like 10 bucks). History proves it's were the money is easily made.I thought KotC was worth the asking price, as were the other indie titles I've purchased. The demographic these games are targeting should be working adults anyway.
That's the business/marketing problem with these indie developers. Not enough dwarves in the world.
Harumph!
It's not really about what you deem its worth to be, but how low the threshold to buy the game is for someone who just stumbles upon it.I thought KotC was worth the asking price, as were the other indie titles I've purchased. The demographic these games are targeting should be working adults anyway.
That's the business/marketing problem with these indie developers. Not enough dwarves in the world.
Harumph!
Come on, Cleve, your fans deserve an update on Indiegogo.
You could put a Beta build(even a old one) link to download. It works wonders for the FTL kickstarter, could be good to you.
You could put a Beta build(even a old one) link to download. It works wonders for the FTL kickstarter, could be good to you.
Thinking about it but don't want to spoil the finished game for people.
You could put a Beta build(even a old one) link to download. It works wonders for the FTL kickstarter, could be good to you.
Thinking about it but don't want to spoil the finished game for people.
Modify it so that they can only play in the first few levels, or something.
Like 1 or 2 dungeons with limited character options. That shouldn't be so bad. Give people a taste and hopefully get the pledges going.