<3sRichardSimmons
Arcane
Videogames tend to be overly homogenous when it comes to setting (banal fantasy setting, banal sci-fi setting, urban military tacticoolness, etc; nihil sub sole novum). What in particular are settings you love and feel are underrepresented?
For me:
TRAINS:
I was raised on Hitchcock, early Bond, and the general rail-obsession of the late 50s-mid 60s. This shit is awesome and I love it. Any game featuring trains gets an instant glance from me. The setting also lends itself to excellent level design, imo, although it does somewhat restrict scope.
DESERTS:
For some reason suits seem to think that desert settings won't sell well, but I personally love them. High, low, dry, or salt doesn't matter to me. They're all fun to explore.
OCEANS:
I definitely suffer from thalassophobia, but oceans are also really fucking cool. Subnautica is the only game I know of that takes advantage of this.
Anyways. What are your favorite underserved settings? Why?
For me:
TRAINS:
I was raised on Hitchcock, early Bond, and the general rail-obsession of the late 50s-mid 60s. This shit is awesome and I love it. Any game featuring trains gets an instant glance from me. The setting also lends itself to excellent level design, imo, although it does somewhat restrict scope.
DESERTS:
For some reason suits seem to think that desert settings won't sell well, but I personally love them. High, low, dry, or salt doesn't matter to me. They're all fun to explore.
OCEANS:
I definitely suffer from thalassophobia, but oceans are also really fucking cool. Subnautica is the only game I know of that takes advantage of this.
Anyways. What are your favorite underserved settings? Why?