I can't find the edit button and i don't know why.Backed !
OwNathan you should up date the first post with the kickstarter link :
https://www.kickstarter.com/projects/199630513/zaharia?ref=live
I don't think you can edit until you're a member for one year.
Paging, Infinitron Jaesun JarlFrank VentilatorOfDoom
I thought you might edit the OP for him.Either you can't edit, or you have a short time limit for editing, yeah.
I sent a lot of mail, maybe they found it uninteresting for now, the indie world it's a little overcrowded lately.I have a strong feeling that there is absolutely no media covering of the KS campaign at all!
But your game is not a generic-pixelart-indie-roguelike-platformer. Hope it'll work in the end.I sent a lot of mail, maybe they found it uninteresting for now, the indie world it's a little overcrowded lately.I have a strong feeling that there is absolutely no media covering of the KS campaign at all!
We can't do those things with 60k pounds, not even if we do it with shitty graphics.Well I hope you make it, but I think 120.000 pounds is unrealistic. I think you should have opted for, at most, 50.000 pounds and even that could be too much.
The STASIS campaign should be your compass. STASIS was made by an unknown developer and managed to get $132.523 which translates to 80.000 pounds, and believe me the campaign was masterfully handled.
STASIS also had other things going for it, such as the fact that an isomertric adventure game is something that has rarely been done --while many gamers actually wanted such a game-- and of course the exceptional visuals. Styg had made a name for himself with his exceptional renders before starting the kickstarter.
Kickstarter has been flooded with turn-based RPGs lately and many people, myself included, will think twice before adding another cRPG in their KS list, a list that's full of games that haven't yet been released.
We'll try to fix it asap, both for the prototype and for the page.It's shady as fuck to ask for less money than you actually need. I applaud you for being honest with that OwNathan.
It's really a shame you don't have a better translator because I think that's your biggest obstacle to kickstarter success.