Zanzoken
Arcane
- Joined
- Dec 16, 2014
- Messages
- 4,079
Honestly after watching all of the trailers and gameplay videos, I feel the same about this as I did about BOTW.
With this series Nintendo absolutely nailed it in terms of making a game world that is beautiful and fun to explore and play around in. From the big stuff like climbing and gliding, to all the little details they thought of like smacking a piece of flint with your sword to start a campfire, or rolling a boulder down a hill to crush bad guys. As a player traversing this world you think "can I...?" and not only is the answer yes, but it is flawlessly implemented and works exactly like you would expect.
In a culture where janky, bug-riddled messes like Skyrim and Cyberpunk are the norm, I have a tremendous amount of respect for Nintendo's commitment to quality and technical mastery.
Where this series falls short, unfortunately, is content. The Zelda approach to storytelling and characters feels tired and dated to me. The enemies and encounters are (mostly) underwhelming. The shrines, dungeons, and sidequests are not that interesting (with a few notable exceptions). Some of the systems design is questionable (weapon durability is a big one, and the new abilities like Fuse don't excite me at all).
So while I can enjoy these games for what they are, I think the bigger feeling I end up with is a kind of wistfulness. It's a shame that we can't get western RPGs that are built with Nintendo's level of mechanics, artistry, and polish. The BOTW engine would be incredible for a proper open-world cRPG in the vein of Gothic or Morrowind.
With this series Nintendo absolutely nailed it in terms of making a game world that is beautiful and fun to explore and play around in. From the big stuff like climbing and gliding, to all the little details they thought of like smacking a piece of flint with your sword to start a campfire, or rolling a boulder down a hill to crush bad guys. As a player traversing this world you think "can I...?" and not only is the answer yes, but it is flawlessly implemented and works exactly like you would expect.
In a culture where janky, bug-riddled messes like Skyrim and Cyberpunk are the norm, I have a tremendous amount of respect for Nintendo's commitment to quality and technical mastery.
Where this series falls short, unfortunately, is content. The Zelda approach to storytelling and characters feels tired and dated to me. The enemies and encounters are (mostly) underwhelming. The shrines, dungeons, and sidequests are not that interesting (with a few notable exceptions). Some of the systems design is questionable (weapon durability is a big one, and the new abilities like Fuse don't excite me at all).
So while I can enjoy these games for what they are, I think the bigger feeling I end up with is a kind of wistfulness. It's a shame that we can't get western RPGs that are built with Nintendo's level of mechanics, artistry, and polish. The BOTW engine would be incredible for a proper open-world cRPG in the vein of Gothic or Morrowind.
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