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Zelda: Leaks of the kingdom thread

HeatEXTEND

Prophet
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This game sounds like typical Nintendo retard baby-toy fodder.

Would I be wrong in assuming that?
oh-ho-ho we have a bad-ass over here yeah no huh the game is fun and a technical miracle on the switch but yeah no what too bad it's for BABIES right?!? NINTENDIES BTFO RIGHT?!? RIIIGHT?!?!?!?
Nintendo is the only 1st party dev that still makes videogames, retard.
 

pakoito

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I found Hestu the other day. I expanded my weapon inventory by 2 and then he ran away. I forgot he does that shit. It's kind of annoying.
I found him way in the middle of nowhere while heading up to Rito Village, but then he relocated to the central hub. He'll probably end up going to the forest once I get there.
Yes
 

pakoito

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How many of you have found the Master Sword already?

HINTS:
I had the clues from the memories all along but it took talking to the Deku tree to put 2&2 together

SPOILER:
I was so mad at her. What an idiotic thing to do! The cutscene was cool AF tho.

Now I _also_ need to find a way to fix her.
 
Last edited:

Jaedar

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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
How many of you have found the Master Sword already?
I tried going to the forest, but no matter what I tried I kept being teleported back to the entrance after 3 seconds. I didn't have a torch on me so I didn't try that, but that was the solution in the last game and it didn't feel like I was getting lost from a lack of direction.

(This is not a request for spoilers on how to get in).
 

Caim

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How many of you have found the Master Sword already?
I do.

I kinda started to suspect when they talked about turning into dragons and remembering the blonde dragon. Didn't even need the Deku tree.

Fortunately two stamina wheels were enough.
 

Falksi

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This game sounds like typical Nintendo retard baby-toy fodder.

Would I be wrong in assuming that?
oh-ho-ho we have a bad-ass over here yeah no huh the game is fun and a technical miracle on the switch but yeah no what too bad it's for BABIES right?!? NINTENDIES BTFO RIGHT?!? RIIIGHT?!?!?!?
Nintendo is the only 1st party dev that still makes videogames, retard.
Such a response only confirms my statement. So thanks.
 

Jaedar

Arcane
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Joined
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Messages
10,179
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
How many of you have found the Master Sword already?
I do.

I kinda started to suspect when they talked about turning into dragons and remembering the blonde dragon. Didn't even need the Deku tree.

Fortunately two stamina wheels were enough.
Yeah, it was pretty obvious as soon as I saw the first tear about draconification (was one of the first I saw too). The only thing makes it not 100% obvious is that the dragon in question doesn't spawn until you've found all the tears.
I haven't been upgrading my stamina at all, and I doubt temporary max boosts from sleeping/food will work. Guess it might be time to backfill all those shrines I've been leaving undone.
 

Caim

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How many of you have found the Master Sword already?
I do.

I kinda started to suspect when they talked about turning into dragons and remembering the blonde dragon. Didn't even need the Deku tree.

Fortunately two stamina wheels were enough.
Yeah, it was pretty obvious as soon as I saw the first tear about draconification (was one of the first I saw too). The only thing makes it not 100% obvious is that the dragon in question doesn't spawn until you've found all the tears.
I haven't been upgrading my stamina at all, and I doubt temporary max boosts from sleeping/food will work. Guess it might be time to backfill all those shrines I've been leaving undone.
Just like in the last game there's a way to shuffle your upgrades around for a minor cost. It's a bit of a slog to get to, and I understand it gets a lot easier if you've done at least one regional phenomenon.
 

Ezekiel

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I don't remember what the game taught me about fighting the corruption that eats your max hearts in the underworld or if that's even what the red fog is called. Apparently, it's not called corruption, because I don't see results on search engine. I only got to the Fire Temple by driving a car all the way there.
It's called gloom. You can heal it by either approaching the light roots underground, making food with sundelions (yellow flowers found on sky island, you need such a dish for a side quest), or just going to the surface and not being in the gloom to turn your damaged health into healable health. You can also find some more stuff underground to protect you from the gloom.
Yeah, knew about the roots. With that advice, gloom is still annoying. I've just been doing shrines because I don't like going down there, especially my first dungeon, Fire Temple. I searched for a root in the magma lake underneath the temple until I went too far and choked on extreme heat. Never had this problem with a 3D Zelda.

Edit: As I think about it now, OBVIOUSLY a root would not be in a lake of magma with a structure above blocking the stem. But I only went down there because I had already looked in the entrance and center of the temple until the rapid depletion of hearts made me leave swearing.
 
Last edited:
Joined
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1,802
This game sounds like typical Nintendo retard baby-toy fodder.

Would I be wrong in assuming that?

I mean it's hard to deny that a large part of the game is mashing the A button while 'whimsical' (i.e. infantile) disney characters gesticulate at you with unskippable dialogue and you either have a stomach for that or you don't. And yes, the game essentially hands you a giant LEGO set to play with. But underneath it is a massive open-world that's fun to get lost and dick around in. Look at twitter memes and all the monstrosties there and it's easy to come away with a very 'toy-box' impression of the game, but in practical terms it can just be kinda fun to cobble together a flying machine in order to reach some uncharted sky island or a build cannon robot to clear out the fallen rocks in a cave. My cannon buddy basically has phasers and shoots photon torpedoes and I'll probably recreate a Star Trek craft at some point.

Most of my complaints are centered around Zelda-isms or Nintendo-isms. The unskippable dialogue is a big one. Upgrading armor takes 10x longer than it needs to because you have to sit through the same animations and dialogue every single time. This goes as far back as Link's Awakening shitting out unskippable dialogue because you accidentally touched a rock without a power bracelet equipped, but cmon. And inventory plays too massive a role in this game to have a giant talking shrub being the sole person who can expand it- you could feasibly go tens of hours never finding the guy and I think that's dumb.

But I'm not sure what you're looking for? It's an open world game that has its flaws and that also avoids many cardinal sins of the genre. There's a shitload of content and places to explore. The gameworld is strewn with interesting caverns and point of interest. Link has some fun abilities to traverse the environment, forget the minecraft stuff. There are treasure chests in out-of-sight places that might have significant rewards or intriguing treasure maps. There are worldbosses to have epic fights with wandering around the gameworld, even in the 'newbie' areas. Many of the reagents and components are tied to specific regions you need to track down and mark on your map or memorize. There are three different massive biomes that each have their own unique benefits and dangers to exploring. The alchemy and cooking systems are robust, maybe not so much as something like morrowind, but still not bad for a fucking Zelda game. In my game Link subsists on basically energy drinks (haste potions) and pizza. But I've pumped out a few whoppers using alchemy, such as a potion that grants +16 'bonus' hearts (more than double my current lifepool). It's like an uber Aid potion.

Quests are not simply worthless money rewards. They are there, sure. But I've gotten some unique rewards such as vendors expanding their offerings, special horses or farmers who will now plant crops for me, and that's just scratching the surface. I still have a few special tokens that I have no idea what they're for, the world is so darn big.

The puzzle shrines vary from obnoxious to fun but there is more variety than you'd think. Plenty of areas where you're forced to start without any gear and scavenge on-site either by sneaking through or going guns-blazing. There are several puzzles that I've solved in clearly unintentional ways. But if the puzzles aren't your cup of tea, it's not like you can't complete the game with fewer hearts of extra endurance.

But the highlight for me is weapon fusion. I like that the game teases you with a Nashkel iron shortage scenario right out of the gate. BOTW's shattering weapons that everyone hated are now even shittier and break even easier. But it's all remedied with weapon fusion. The weapon / item selection quickmenu almost reminds me of VATS or accessing the spellbook from BG if I'm being honest. There's so much variety in what you can do by nocking an arrow and pressing up on the d-pad. It doesn't feel unlike chain-casting Magic Missile when firing off a 5x projectile bow with homing arrows and 'pausing' with the item menu between volleys. Strike a group of enemies with an electrified whip, 'pause' game with the weapon menu, swap to a higher-damage 2handed weapon while they're still stunned and spin-to-win like a D2 barb, flattening them while wearing a lobster t-shirt. Seriously, most of my fights end up feeling like a bastard child of Baldur's Gate and Amalur. And keeping some 'utility' weapons around that can be used more sparingly can mitigate the weapon-breaking problem. I like a ruby-tipped longstaff that can keep Link warm in colder climates as well as dish out some fireballs for crowd control.

crazyrobot.gif
crazyrobot.gif
crazyrobot.gif

Obvious autistic longpost after obvious trollpost but those are my pristine, uninebriated thoughts on the game so far. I think this is the best Zelda game that's come out in many, many years and the first open-world game I've sunk my teeth into probably since New Vegas. It isn't perfect and you'll need to suffer some babby-like Nintendo aesthetic here and there, and yes there's a lot of soyjacking and overhyping surrounding this game, but what can you do.
 

perfectslumbers

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Oct 24, 2021
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This game sounds like typical Nintendo retard baby-toy fodder.

Would I be wrong in assuming that?
I wouldn't go that far, but it depends what you mean. If you're looking for a challenge you probably won't find it. The game isn't as easy as the OOT style Zelda's but is still very simple and the fuse mechanic lets you break combat as soon as you leave the tutorial. The game is a self-directed theme park. There's a lot of content and it's more unique and enjoyable than just about any open world game, but it's very haphazard and the game lacks the atmosphere that the greatest open world games have. It doesn't feel as alive and reactive as something like Gothic, and it doesn't feel like a great journey in the way BOTW does, and it doesn't have an amazing story like Morrowind. There's also a lot of sandbox elements but I haven't played with them much yet, I assume you don't care about them but they're mostly optional. Some quests and shrines require you to build simple vehicles, which I find quite annoying, but it's optional for about 90% of the content I'd say.
 

HeatEXTEND

Prophet
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This game sounds like typical Nintendo retard baby-toy fodder.

Would I be wrong in assuming that?
oh-ho-ho we have a bad-ass over here yeah no huh the game is fun and a technical miracle on the switch but yeah no what too bad it's for BABIES right?!? NINTENDIES BTFO RIGHT?!? RIIIGHT?!?!?!?
Nintendo is the only 1st party dev that still makes videogames, retard.
Such a response only confirms my statement. So thanks.
No, not "your statement", the statement you parot from other parots who in turn parot it from other parots etc. etc.
And at the end of the day parots are missing out on good shit because of other parots' preconcieved notions.
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
 

pakoito

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Joined
Jun 7, 2012
Messages
3,163
How many of you have found the Master Sword already?
I do.

I kinda started to suspect when they talked about turning into dragons and remembering the blonde dragon. Didn't even need the Deku tree.

Fortunately two stamina wheels were enough.
Yeah, it was pretty obvious as soon as I saw the first tear about draconification (was one of the first I saw too). The only thing makes it not 100% obvious is that the dragon in question doesn't spawn until you've found all the tears.
I haven't been upgrading my stamina at all, and I doubt temporary max boosts from sleeping/food will work. Guess it might be time to backfill all those shrines I've been leaving undone.
Just like in the last game there's a way to shuffle your upgrades around for a minor cost. It's a bit of a slog to get to, and I understand it gets a lot easier if you've done at least one regional phenomenon.
The demon statue unlocks in the Lookout after you clear the first race. It's just right there, with people pointing at it and screaming. You can also get it right after the tutorial, but you'd be traversing a dungeon backwards to get there.

Each main quest gives you a heart to trade, and the quest to return the Poe Statue's eyes in the Depths gives you any container of your choice. You need 4 containers total to do it, it's better than the 13 stupid hearts from last time.
 
Last edited:

Mortmal

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Joined
Jun 15, 2009
Messages
9,544
This game sounds like typical Nintendo retard baby-toy fodder.

Would I be wrong in assuming that?
If you hate having fun and playing incredibly well made open world games then you must never play this. Stay far away.

Play a Ubisoft game instead.
Good post but please change your avatar, you are using SDG avatar, and it deeply shocked me to read a post making sense from him.
 

perfectslumbers

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Joined
Oct 24, 2021
Messages
1,202
While fuse unbalances the early game I really like how it changes boss fights. In BOTW boss fights in the open world felt bad since I was using so much resources for a small amount of materials. The addition of bosses dropping the most powerful fuse items makes me much more excited to fight them than I ever was in BOTW.
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
11,061
Location
Nottingham
This game sounds like typical Nintendo retard baby-toy fodder.

Would I be wrong in assuming that?

I mean it's hard to deny that a large part of the game is mashing the A button while 'whimsical' (i.e. infantile) disney characters gesticulate at you with unskippable dialogue and you either have a stomach for that or you don't. And yes, the game essentially hands you a giant LEGO set to play with. But underneath it is a massive open-world that's fun to get lost and dick around in. Look at twitter memes and all the monstrosties there and it's easy to come away with a very 'toy-box' impression of the game, but in practical terms it can just be kinda fun to cobble together a flying machine in order to reach some uncharted sky island or a build cannon robot to clear out the fallen rocks in a cave. My cannon buddy basically has phasers and shoots photon torpedoes and I'll probably recreate a Star Trek craft at some point.

Most of my complaints are centered around Zelda-isms or Nintendo-isms. The unskippable dialogue is a big one. Upgrading armor takes 10x longer than it needs to because you have to sit through the same animations and dialogue every single time. This goes as far back as Link's Awakening shitting out unskippable dialogue because you accidentally touched a rock without a power bracelet equipped, but cmon. And inventory plays too massive a role in this game to have a giant talking shrub being the sole person who can expand it- you could feasibly go tens of hours never finding the guy and I think that's dumb.

But I'm not sure what you're looking for? It's an open world game that has its flaws and that also avoids many cardinal sins of the genre. There's a shitload of content and places to explore. The gameworld is strewn with interesting caverns and point of interest. Link has some fun abilities to traverse the environment, forget the minecraft stuff. There are treasure chests in out-of-sight places that might have significant rewards or intriguing treasure maps. There are worldbosses to have epic fights with wandering around the gameworld, even in the 'newbie' areas. Many of the reagents and components are tied to specific regions you need to track down and mark on your map or memorize. There are three different massive biomes that each have their own unique benefits and dangers to exploring. The alchemy and cooking systems are robust, maybe not so much as something like morrowind, but still not bad for a fucking Zelda game. In my game Link subsists on basically energy drinks (haste potions) and pizza. But I've pumped out a few whoppers using alchemy, such as a potion that grants +16 'bonus' hearts (more than double my current lifepool). It's like an uber Aid potion.

Quests are not simply worthless money rewards. They are there, sure. But I've gotten some unique rewards such as vendors expanding their offerings, special horses or farmers who will now plant crops for me, and that's just scratching the surface. I still have a few special tokens that I have no idea what they're for, the world is so darn big.

The puzzle shrines vary from obnoxious to fun but there is more variety than you'd think. Plenty of areas where you're forced to start without any gear and scavenge on-site either by sneaking through or going guns-blazing. There are several puzzles that I've solved in clearly unintentional ways. But if the puzzles aren't your cup of tea, it's not like you can't complete the game with fewer hearts of extra endurance.

But the highlight for me is weapon fusion. I like that the game teases you with a Nashkel iron shortage scenario right out of the gate. BOTW's shattering weapons that everyone hated are now even shittier and break even easier. But it's all remedied with weapon fusion. The weapon / item selection quickmenu almost reminds me of VATS or accessing the spellbook from BG if I'm being honest. There's so much variety in what you can do by nocking an arrow and pressing up on the d-pad. It doesn't feel unlike chain-casting Magic Missile when firing off a 5x projectile bow with homing arrows and 'pausing' with the item menu between volleys. Strike a group of enemies with an electrified whip, 'pause' game with the weapon menu, swap to a higher-damage 2handed weapon while they're still stunned and spin-to-win like a D2 barb, flattening them while wearing a lobster t-shirt. Seriously, most of my fights end up feeling like a bastard child of Baldur's Gate and Amalur. And keeping some 'utility' weapons around that can be used more sparingly can mitigate the weapon-breaking problem. I like a ruby-tipped longstaff that can keep Link warm in colder climates as well as dish out some fireballs for crowd control.

crazyrobot.gif
crazyrobot.gif
crazyrobot.gif

Obvious autistic longpost after obvious trollpost but those are my pristine, uninebriated thoughts on the game so far. I think this is the best Zelda game that's come out in many, many years and the first open-world game I've sunk my teeth into probably since New Vegas. It isn't perfect and you'll need to suffer some babby-like Nintendo aesthetic here and there, and yes there's a lot of soyjacking and overhyping surrounding this game, but what can you do.
That's a brilliant answer, covers all bases. Cheers chap.
 

Jaedar

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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Re: master sword
I just can't find the fucking light dragon. Not sure if I just got really lucky or if it was a guaranteed spawn but I saw it immediately when I had gotten my tenth tear, and I think I saw it in the distance once 30 mins after that (might have been the lightning dragon tho). Spent like 30 minutes teleporting around sky islands and timeskipping via bonfires, not a trace of it.
Really regretting not already having 2 full stamina wheels the first time.
 

Caim

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Location
Dutchland
Re: master sword
I just can't find the fucking light dragon. Not sure if I just got really lucky or if it was a guaranteed spawn but I saw it immediately when I had gotten my tenth tear, and I think I saw it in the distance once 30 mins after that (might have been the lightning dragon tho). Spent like 30 minutes teleporting around sky islands and timeskipping via bonfires, not a trace of it.
Really regretting not already having 2 full stamina wheels the first time.
It follows a long, slow and winding path across the entire map. As in, it apparently takes two real-life hours to complete a single lap. Passing time apparently does nothing for its movement, so you need to check all over to see it's there. You can spot it from quite a distance away, and it's pretty high up in the sky.

Tears-of-the-Kingdom-Light-Dragon-Flight-Path.jpg
 

TheHeroOfTime

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Nov 3, 2014
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It seems like the light dragon doesn't work like the rest of the dragons (Or like the dragons worked in Breath of the wild). He lol doesn't have a fixated schedule depending on the game's hour. He's constantly flying around Hyrule on real time (This means skipping time with a bonfire doesn't work to make him spawn at a certain location). The only way to reliable find his location is doing the main quests related to the master sword. (This also makes the dragon fly at a lower lever and closer to the sheikah towers).
 
Last edited:

Jaedar

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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Re: master sword
I just can't find the fucking light dragon. Not sure if I just got really lucky or if it was a guaranteed spawn but I saw it immediately when I had gotten my tenth tear, and I think I saw it in the distance once 30 mins after that (might have been the lightning dragon tho). Spent like 30 minutes teleporting around sky islands and timeskipping via bonfires, not a trace of it.
Really regretting not already having 2 full stamina wheels the first time.
It follows a long, slow and winding path across the entire map. As in, it apparently takes two real-life hours to complete a single lap. Passing time apparently does nothing for its movement, so you need to check all over to see it's there. You can spot it from quite a distance away, and it's pretty high up in the sky.

Tears-of-the-Kingdom-Light-Dragon-Flight-Path.jpg
Managed to find it. But that was only part 1 of the challenge, getting to it was a whole 'nother deal.

From lindors brow tower, the jump is just barely too short to make it according to my attempts, even as the dragon is on its closest approach. So Instead I went to the top of the diving challenge, and built a rocket assisted flamespewing balloon. Still had to pop a bunch of consumable batteries to make it, but not that bad.

Made attempts with hot air balloon from several other locations, but the balloon kept despawning before I got enough height. The dragon also seems to consistently fly higher than all the sky islands as well. Probably spent an hour on various attempts to get high enough.

The fact that your machines despawn after like 60 seconds of use is really shitty. Perhaps its only flying machines? Even so, it's dumb. They also seem to despawn immediately if you enter a shrine. Doesn't really encourage making any builds more complex than 5 parts.
 

KIss My Ass

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Re: master sword
I just can't find the fucking light dragon. Not sure if I just got really lucky or if it was a guaranteed spawn but I saw it immediately when I had gotten my tenth tear, and I think I saw it in the distance once 30 mins after that (might have been the lightning dragon tho). Spent like 30 minutes teleporting around sky islands and timeskipping via bonfires, not a trace of it.
Really regretting not already having 2 full stamina wheels the first time.
Two full stamina wheels is all you really need. Any more is simply for convenience. I got myself a second wheel now I'm just picking hearts.
 
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Messages
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While fuse unbalances the early game I really like how it changes boss fights. In BOTW boss fights in the open world felt bad since I was using so much resources for a small amount of materials. The addition of bosses dropping the most powerful fuse items makes me much more excited to fight them than I ever was in BOTW.

It's my favorite part of the game, and I was happy to find some of the harder boss variants 'early' on, or at least before I found some of the easier ones. I definitely have a farming rotation I go through every blood moon.

There are still a lot of monster parts and fusion combinations I'm discovering or have ignored until now. Keese wings make your bow fire off like a fucking railgun, even if it doesn't boost the damage much. I was watching my brother play a bit and much of his weapon inventory was filled with long sticks with those dynamite barrels you see in monster camps attached lol. It's like hucking a Doom barrel at a group of enemies and wasn't something I even considered.

He had also solved one of the puzzles by making a really long bridge out of logs- like ridiculously long. What impressed me was when he swayed it around or dropped it on the ground that the entire structure seemed to bend a bounce pretty realistically.
 

somerandomdude

Learned
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May 26, 2022
Messages
740
How many of you have found the Master Sword already?

HINTS:
I had the clues from the memories all along but it took talking to the Deku tree to put 2&2 together

SPOILER:
I was so mad at her. What an idiotic thing to do! The cutscene was cool AF tho.

Now I _also_ need to find a way to fix her.
You need 2 full stamina circles to get it. In BOTW, I think you needed 13 hearts. You can also get it really quickly, if you follow the specific quest. I attached a thunder gleeok horn to it and turned it into a lightning sword.
 

Dodo1610

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May 3, 2018
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Location
Germany
TOTK biggest issue for me is that the BOTW survival mechanics don't really make sense here. In the first game you are a nobody in a almost post-appcalyptic world where you constntly had to scavange to survive.

In TOTK everyone knows you are the chosen hero of hyrule yet you are exptected still have to pay even the most basic necessities.
To put it simply the game expects me to eat spicy food just to stay alive in the cold even though I have the power build massive war machines.
 

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