Good Old Games
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content Gallery People Games Companies  
Forums About Donate RSS Contact Us!  

Matt Chat 425: Trent Oster on Neverwinter Nights

Visit our sponsors! (or click here and disable ads)

Matt Chat 425: Trent Oster on Neverwinter Nights

Interview - posted by Infinitron on Tue 3 September 2019, 14:27:09

Tags: Beamdog; BioWare; Matt Barton; Neverwinter Nights; Neverwinter Nights: Tyrants of the Moonsea; Trent Oster

Matt Barton's RPG developer interviews used to be a frequent sight on our front page, but in recent times he's only done gameplay videos and extremely long podcasts with indie developers. Now he returns to his classic format for the first time in a year and half with a new multi-episode interview with Beamdog CEO Trent Oster. The entire first half of the first episode is dedicated to Trent's hobbies - racing and especially weaponsmithing. After he finishes playing with his knives, the interview moves on to the topic of Neverwinter Nights, including the recently released Tyrants of the Moonsea premium module, the challenges BioWare faced developing the game back in the day, and the legacy of its famous toolset.


Nothing too interesting yet, but as Matt always says, the best is yet to come.

There are 4 comments on Matt Chat 425: Trent Oster on Neverwinter Nights

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.0410568714142 seconds