H&S probings at IGN
H&S probings at IGN
Preview - posted by Saint_Proverbius on Tue 26 July 2005, 20:23:39
Tags: Hammer & SickleIGN has a little preview of Hammer & Sickle. It covers things like dialogue choices, why shooting everything is bad, and this:
As you can see, the game is much more open than Silent Storm was. Rather than heading down a linear path of scripted missions, the player will have more opportunity now to choose where to go and who to work with in this game. Beyond that, the player's actions within each area will affect the world around them in profound ways. If a player finds themselves in shootouts in the middle of the city, the local police will start to crack down on this type of lawless behavior. Military patrols will also be sent out to deal with the player's violent actions. This will make it much harder to move around as you please in later missions. Moving around in an appropriate disguise or buying a set of forged papers will also help you avoid causing too much suspicion during the course of a mission.Except Silent Storm wasn't a linear path of scripted missions.
Spotted at: Blue's News
As you can see, the game is much more open than Silent Storm was. Rather than heading down a linear path of scripted missions, the player will have more opportunity now to choose where to go and who to work with in this game. Beyond that, the player's actions within each area will affect the world around them in profound ways. If a player finds themselves in shootouts in the middle of the city, the local police will start to crack down on this type of lawless behavior. Military patrols will also be sent out to deal with the player's violent actions. This will make it much harder to move around as you please in later missions. Moving around in an appropriate disguise or buying a set of forged papers will also help you avoid causing too much suspicion during the course of a mission.
Spotted at: Blue's News