[Notice] Next Update Schedule Announcement
Hello everyone, this is Troubleshooter development team.
Happy New Year to one and all !!
The development team returned to work after the end of the year vacation.
The DLC update has been delayed more than expected. The update will be carried out at 11 p.m.(GMT + 9) next Wednesday to ensure no further delay.
We will do our best to normalize the development speed as soon as possible so that we can keep the regular update schedule.
Thank you.
I like to just go and dominate low level missions from time to time. Albus is not that kind of a guy to refuse to help against some basic street thugs. And Irene is even more so.So replaying anything but Epic Hunt missions is pointless.
Bruh, this mission is such bullshit. Like any other missions where you are forced to play characters you don't like. I just got there and I'm not too fond of stripping my team of masteries and gear.I'm also amazed that after playing 90 hours, missions feel fresh. This is some kind of combination of the story and the map design. Even after 90 hours, missions are interesting. Even the side missions.
And speaking about story, the game has a damn good anime story. It is engaging. A lot is going on, and you have absolutely no idea what is going on. But you care about it.
The game has excellent pacing. Once you get used to your characters, the game give you another on. Once you get used to the new one, a new one appears. It kind of force you to be in constant process of building a character. Once you figured one character, the game gives you another one.
I can point only two negatives in the game. It has slow start. First mission is boring. But starting, from the second one you are hooked. So it is not a big of a deal. The second one is difficulty. I feel that Cruel/Challenging is not tough enough. So, I guess for a second playthrough, I will need to come up with some home rules.
Yeah, it definitely needs another difficulty notch. Because the progression system is so goddamn addictive, you eventually build a team of absolute monsters, and even Cruel/Challenging becomes not exactly easy but not enough of a challenge.
This was brought home to me in one of the later "training" missions, where Giselle and one other handpicked team member and a bunch of grunts have to face off as "defence" against the rest of your team and another bunch of grunts, AI-controlled as "attack". The first time I played it I had to laugh at how quickly and thoroughly my team under AI control obliterated my defence team. (I could picture the AI thinking to itself, "OMG, I can do this??? GO!!!!") I tried a bajillion different strategies, but every time it was complete armageddon in a few minutes, and eventually I had to actually strip the attack team of its masteries and gear to make the mission doable. Mind you, it also made me feel quite proud
Bruh, this mission is such bullshit. Like any other missions where you are forced to play characters you don't like. I just got there and I'm not too fond of stripping my team of masteries and gear.
Holy cow, this was no joke.
Fair point, but this is not a Tactics Puzzle game. Almost all of the time you are focused on building up an effective team to deal with constantly increasing numbers and toughening enemies. And this includes developing preferred team tactics. I wouldn't be so butthurt if it was a side mission, though, but it's a mandatory one.Bruh, this mission is such bullshit. Like any other missions where you are forced to play characters you don't like. I just got there and I'm not too fond of stripping my team of masteries and gear.
I have managed to beat this mission without stripping off masteries and gear. I picked Heixing as a teammate for Giselle. Heixing was a ranger with fire support, poison and bleed. Gisele also had fire support. I pulled all units to the tower. Then I just laughed. Every shot of any unit was accompanied with the shot of Heixing and Giselle. Soon the whole battlefield turned into giant poisoned cloud.
The hardest thing was to dispatch Anne. Since every time I killed her, she possessed Heixing. Once this happened, I needed to kill Heixing. Anne had second heart, so I needed to kill Heixing two times (he also had second heart).
I actually like design of the missions. Even "bullshit mission" with some strategy turn into enjoyable experience. A lot of the "hard" missions are actually a strategic puzzle. Once you solve it, the mission stops being hard.
Fair point, but this is not a Tactics Puzzle game. Almost all of the time you are focused on building up an effective team to deal with constantly increasing numbers and toughening enemies. And this includes developing preferred team tactics. I wouldn't be so butthurt if it was a side mission, though, but it's a mandatory one.Bruh, this mission is such bullshit. Like any other missions where you are forced to play characters you don't like. I just got there and I'm not too fond of stripping my team of masteries and gear.
I have managed to beat this mission without stripping off masteries and gear. I picked Heixing as a teammate for Giselle. Heixing was a ranger with fire support, poison and bleed. Gisele also had fire support. I pulled all units to the tower. Then I just laughed. Every shot of any unit was accompanied with the shot of Heixing and Giselle. Soon the whole battlefield turned into giant poisoned cloud.
The hardest thing was to dispatch Anne. Since every time I killed her, she possessed Heixing. Once this happened, I needed to kill Heixing. Anne had second heart, so I needed to kill Heixing two times (he also had second heart).
I actually like design of the missions. Even "bullshit mission" with some strategy turn into enjoyable experience. A lot of the "hard" missions are actually a strategic puzzle. Once you solve it, the mission stops being hard.
I have a question about 46 story mission.
It's full of nastiest White Tiger mobsters and there is a condition that police checkpoints must survive. So I was steadily clearing the map, otherwise, my squad would be easily destroyed, but at the same time, the Northern checkpoint with 6 policemen got attacked by a mob of ~20 including bosses And I failed the mission.
How to deal with it?
I did exactly that, but I also killed Foo, and after that, almost all the remaining Tiger forces started mobbing on the Northern point. Killing Foo must be a trigger for the assault to start.I have a question about 46 story mission.
It's full of nastiest White Tiger mobsters and there is a condition that police checkpoints must survive. So I was steadily clearing the map, otherwise, my squad would be easily destroyed, but at the same time, the Northern checkpoint with 6 policemen got attacked by a mob of ~20 including bosses And I failed the mission.
How to deal with it?
If you are talking about the mission where you should arrest Foo, then you should agro the whole map. In this case, the policemen will be safe)
In the very beginning of the mission, there is a barricade with two buildings on its side. On one of the building there were few snipers. This building is crucial. You need to secure it. Heixing and and Albus can jump to elevating positions. Use them to kill the snipers. After you kill the snipers, Heixing will be in elevating position, and the situation will be a little bit easier. I would advise to use Heixing as a ranger (fire support, overwatch, bleed, silence, no poison) and Gisele as a sniper with fire support mastery set (more fire support shots).
You next goal is to put all your ranged units on top of this building.
I did exactly that, but I also killed Foo, and after that, almost all the remaining Tiger forces started mobbing on the Northern point. Killing Foo must be a trigger for the assault to start.I have a question about 46 story mission.
It's full of nastiest White Tiger mobsters and there is a condition that police checkpoints must survive. So I was steadily clearing the map, otherwise, my squad would be easily destroyed, but at the same time, the Northern checkpoint with 6 policemen got attacked by a mob of ~20 including bosses And I failed the mission.
How to deal with it?
If you are talking about the mission where you should arrest Foo, then you should agro the whole map. In this case, the policemen will be safe)
In the very beginning of the mission, there is a barricade with two buildings on its side. On one of the building there were few snipers. This building is crucial. You need to secure it. Heixing and and Albus can jump to elevating positions. Use them to kill the snipers. After you kill the snipers, Heixing will be in elevating position, and the situation will be a little bit easier. I would advise to use Heixing as a ranger (fire support, overwatch, bleed, silence, no poison) and Gisele as a sniper with fire support mastery set (more fire support shots).
You next goal is to put all your ranged units on top of this building.
Better than most modern games. Especially considering its length.The completion rate must be rather modest, judging by the cheevos.
And still, developers make longer and longer games. I don't get itBetter than most modern games. Especially considering its length.The completion rate must be rather modest, judging by the cheevos.
Who? These korean madmen are exception, not a rule.And still, developers make longer and longer games. I don't get it
Why are troubled anime girls with bright-colored hair so hot? What's my problem?
I keep reading this "tiddies is the new rpg"