baud
Arcane
a character creator, for a FPS where you stop seeing your character when you start playing?There really was no reason why the game couldn't have featured a character creator.
a character creator, for a FPS where you stop seeing your character when you start playing?There really was no reason why the game couldn't have featured a character creator.
Pajeet, Ahmed and Chang see a negro on the cover and don't buy the game.a character creator, for a FPS where you stop seeing your character when you start playing?There really was no reason why the game couldn't have featured a character creator.
You know how some games have an arachnophobia mode for people who can't see a spider without going catatonic? Same thing here.a character creator, for a FPS where you stop seeing your character when you start playing?
cyberpunk 2077a character creator, for a FPS where you stop seeing your character when you start playing?There really was no reason why the game couldn't have featured a character creator.
You know how some games have an arachnophobia mode for people who can't see a spider without going catatonic? Same thing here.a character creator, for a FPS where you stop seeing your character when you start playing?
Youcanstillseeablackpersonshands
touchécyberpunk 2077a character creator, for a FPS where you stop seeing your character when you start playing?There really was no reason why the game couldn't have featured a character creator.
the only outlet I have any respect for out of all of these gave it a 7/10, the worst review it has on the PC metacritic versionJesus, look at all these perfect review scores
https://www.metacritic.com/game/playstation-5/deathloop
That's what I was thinking, and just goes to show in what kind of bubble Western developers live in.
and large swathes of South America - which basically makes up 7 billion out of the 7.9 people living on the globe - do not like blacks,
That's what I was thinking, and just goes to show in what kind of bubble Western developers live in.Chinese, East Asians, Arabs and East euros are becoming slowly but steadily a large base of steam users and most of them do not like black protaganists.
The whole of East Asia, India and the Middle East, and large swathes of South America - which basically makes up 7 billion out of the 7.9 people living on the globe - do not like blacks, do not like to be around them and do not like to see them in their entertainment (the somewhat infamous version of the Chinese the Force Awakens movie poster comes to mind). In one poorly thought-out move motivated solely by virtue signaling they've basically alienated a huge costumer base.
There really was no reason why the game couldn't have featured a character creator.
And all of this is ignoring the fact they've likely also alienated large parts of what should have been their main target demographic - white men - who are by and large the most loyal and most supportive costumers of Arkane and the kind of games they make.
We can all sit here and debate why Dishonored 2 and now Deathloop are stinkers, but I guarantee you one of the main reasons they sold poorly relative to budget and marketing is the fact the focus on the former was on an ugly dyke, and of the later on two moon crickets.
For whom was this game even made? A non-existent SJW crowd that plays immersive sims? If they had wanted to pander to those degenerates they should have just made a dating sim and called it a day.
Arguably, the choice of protagonist also signifies a deep identity crisis for the game. Besides the race of the protagonist, what makes it stand out? It seems to me that Deathloop is by far too weird for its own good, and the Arkane of today lacks the raw talent and laser focus of Ice Pick Lodge to make weird work. Trying to evoke 60s and 70s blaxploitation is also extremely bizarre, since their target demographic likely doesn't even know something like that exists, let alone has any sort of nostalgia for the genre.
Compare the marketing of Deathloop to that of Dishonored and Prey. Dishonored managed to easily convey the main focus of the game - supernatural assassin on a quest for revenge - and the same goes for Prey - immersive sim in the vein of System Shock 2 - but after watching a bunch of trailers for Deathloop it just came across as some cheap NuWolfenstein knockoff.
Dingus Baklava bought like 20 copies already.That's what I was thinking, and just goes to show in what kind of bubble Western developers live in.Chinese, East Asians, Arabs and East euros are becoming slowly but steadily a large base of steam users and most of them do not like black protaganists.
The whole of East Asia, India and the Middle East, and large swathes of South America - which basically makes up 7 billion out of the 7.9 people living on the globe - do not like blacks, do not like to be around them and do not like to see them in their entertainment (the somewhat infamous version of the Chinese the Force Awakens movie poster comes to mind). In one poorly thought-out move motivated solely by virtue signaling they've basically alienated a huge costumer base.
There really was no reason why the game couldn't have featured a character creator.
And all of this is ignoring the fact they've likely also alienated large parts of what should have been their main target demographic - white men - who are by and large the most loyal and most supportive costumers of Arkane and the kind of games they make.
We can all sit here and debate why Dishonored 2 and now Deathloop are stinkers, but I guarantee you one of the main reasons they sold poorly relative to budget and marketing is the fact the focus on the former was on an ugly dyke, and of the later on two moon crickets.
For whom was this game even made? A non-existent SJW crowd that plays immersive sims? If they had wanted to pander to those degenerates they should have just made a dating sim and called it a day.
Arguably, the choice of protagonist also signifies a deep identity crisis for the game. Besides the race of the protagonist, what makes it stand out? It seems to me that Deathloop is by far too weird for its own good, and the Arkane of today lacks the raw talent and laser focus of Ice Pick Lodge to make weird work. Trying to evoke 60s and 70s blaxploitation is also extremely bizarre, since their target demographic likely doesn't even know something like that exists, let alone has any sort of nostalgia for the genre.
Compare the marketing of Deathloop to that of Dishonored and Prey. Dishonored managed to easily convey the main focus of the game - supernatural assassin on a quest for revenge - and the same goes for Prey - immersive sim in the vein of System Shock 2 - but after watching a bunch of trailers for Deathloop it just came across as some cheap NuWolfenstein knockoff.
I definitely agree. I have no idea who this game is supposed to be for.
The Outer Worlds, too. In fact it's even worse than Cyberpunk 2077 since you still see your character in cutscenes and in mirrors there, but in the Outer Worlds you only ever see your character's paper doll in the inventory.touchécyberpunk 2077a character creator, for a FPS where you stop seeing your character when you start playing?There really was no reason why the game couldn't have featured a character creator.
Usually feels like ingrained memory voodoo from when harsh DRM was fuckier. Game has an issue, game has Denuvo, people blame Denuvo. Similar to how a lot of complaints about Windows 10 feel like someone's got a fucked up machine and they want a target to vent frustrations. Denuvo IS retarded but when it's later removed from games I've never noticed appreciable performance changes so I always just guess it's massively out of date drivers or god only fucking knows what.I don't know what the fuck all these "the Void Engine is shit just use Unreal hurr durr" and "Denuvo makes the game stutter" reviews are about. (Denuvo is still fucking retarded though)
Yes, haven’t had time yet as I’ve just had to spend all day working to correct the colossal fuck-ups of incompetent contractors, but hopefully I will get a chance to sit down with it later this evening.<3sRichardSimmons bought the game and pledged to post impressions soon.Is anyone actually playing this?
but after watching a bunch of trailers for Deathloop it just came across as some cheap NuWolfenstein knockoff.
The Outer Worlds, too. In fact it's even worse than Cyberpunk 2077 since you still see your character in cutscenes and in mirrors there, but in the Outer Worlds you only ever see your character's paper doll in the inventory.touchécyberpunk 2077a character creator, for a FPS where you stop seeing your character when you start playing?There really was no reason why the game couldn't have featured a character creator.
Usually feels like ingrained memory voodoo from when harsh DRM was fuckier. Game has an issue, game has Denuvo, people blame Denuvo. Similar to how a lot of complaints about Windows 10 feel like someone's got a fucked up machine and they want a target to vent frustrations. Denuvo IS retarded but when it's later removed from games I've never noticed appreciable performance changes so I always just guess it's massively out of date drivers or god only fucking knows what.I don't know what the fuck all these "the Void Engine is shit just use Unreal hurr durr" and "Denuvo makes the game stutter" reviews are about. (Denuvo is still fucking retarded though)
Will say Dishonored 2 had shit performance at launch but that's likely due to moving over to Void engine which Arkane hadn't yet had much (Or any) experience in. Dishonored 2 expansion and Prey were fine and Dishonored 2 was patched to a good state, and notably Prey also launched with Denuvo so it wasn't just Denuvo shitting up Dishonored 2 despite a lot of reviews claiming it was. Also would strongly point toward Deathloop getting Denuvo removed in a few months.
https://www.gamerevolution.com/feat...right-way-to-respond-to-pc-performance-issues
Even have an article talking about how Dishonored 2 was sitting at the 60-69 review bracket like Deathloop is currently, even though it's 87% now.
The Outer Worlds, too. In fact it's even worse than Cyberpunk 2077 since you still see your character in cutscenes and in mirrors there, but in the Outer Worlds you only ever see your character's paper doll in the inventory.touchécyberpunk 2077a character creator, for a FPS where you stop seeing your character when you start playing?There really was no reason why the game couldn't have featured a character creator.
Usually feels like ingrained memory voodoo from when harsh DRM was fuckier. Game has an issue, game has Denuvo, people blame Denuvo. Similar to how a lot of complaints about Windows 10 feel like someone's got a fucked up machine and they want a target to vent frustrations. Denuvo IS retarded but when it's later removed from games I've never noticed appreciable performance changes so I always just guess it's massively out of date drivers or god only fucking knows what.I don't know what the fuck all these "the Void Engine is shit just use Unreal hurr durr" and "Denuvo makes the game stutter" reviews are about. (Denuvo is still fucking retarded though)
Will say Dishonored 2 had shit performance at launch but that's likely due to moving over to Void engine which Arkane hadn't yet had much (Or any) experience in. Dishonored 2 expansion and Prey were fine and Dishonored 2 was patched to a good state, and notably Prey also launched with Denuvo so it wasn't just Denuvo shitting up Dishonored 2 despite a lot of reviews claiming it was. Also would strongly point toward Deathloop getting Denuvo removed in a few months.
https://www.gamerevolution.com/feat...right-way-to-respond-to-pc-performance-issues
Even have an article talking about how Dishonored 2 was sitting at the 60-69 review bracket like Deathloop is currently, even though it's 87% now.
That's what I was thinking, and just goes to show in what kind of bubble Western developers live in.Chinese, East Asians, Arabs and East euros are becoming slowly but steadily a large base of steam users and most of them do not like black protaganists.
The whole of East Asia, India and the Middle East, and large swathes of South America - which basically makes up 7 billion out of the 7.9 people living on the globe - do not like blacks, do not like to be around them and do not like to see them in their entertainment (the somewhat infamous version of the Chinese the Force Awakens movie poster comes to mind). In one poorly thought-out move motivated solely by virtue signaling they've basically alienated a huge costumer base.
There really was no reason why the game couldn't have featured a character creator.
And all of this is ignoring the fact they've likely also alienated large parts of what should have been their main target demographic - white men - who are by and large the most loyal and most supportive costumers of Arkane and the kind of games they make.
We can all sit here and debate why Dishonored 2 and now Deathloop are stinkers, but I guarantee you one of the main reasons they sold poorly relative to budget and marketing is the fact the focus on the former was on an ugly dyke, and of the later on two moon crickets.
For whom was this game even made? A non-existent SJW crowd that plays immersive sims? If they had wanted to pander to those degenerates they should have just made a dating sim and called it a day.
Arguably, the choice of protagonist also signifies a deep identity crisis for the game. Besides the race of the protagonist, what makes it stand out? It seems to me that Deathloop is by far too weird for its own good, and the Arkane of today lacks the raw talent and laser focus of Ice Pick Lodge to make weird work. Trying to evoke 60s and 70s blaxploitation is also extremely bizarre, since their target demographic likely doesn't even know something like that exists, let alone has any sort of nostalgia for the genre.
Compare the marketing of Deathloop to that of Dishonored and Prey. Dishonored managed to easily convey the main focus of the game - supernatural assassin on a quest for revenge - and the same goes for Prey - immersive sim in the vein of System Shock 2 - but after watching a bunch of trailers for Deathloop it just came across as some cheap NuWolfenstein knockoff.
What nigger? That's a native frenchman descendant of Charles Martel.
Any moment now.
The game was designed by a nigger too, Dinga Bakaba.
What African American? That's a native frenchman descendant of Charles Martel.
Btw. you cant even write n**ger on codex anymore it gets autocorrected to African-American...
this is so sad. words have very specific uses and meanings, if i want to use a word i mean to use its specific use and meaning.Btw. you cant even write nigger on codex anymore it gets autocorrected to African-American...