Turn_BASED
Educated
- Joined
- Jul 2, 2022
- Messages
- 228
DD1 was the same way unless you arranged all your level-ups perfectly to max a primary stat - ideally magic, for magic archer or mystic knight - in which case you could actually put some serious hurt on enemies. DD2 looks like it fixed that oversight by getting rid of stat gains altogether and making it so that everyone is using weightless ineffectual nightmare punches for the whole game. Epic.
Cant cheese dragon game with autism, downboat