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Warhammer Warhammer 40,000: Rogue Trader - turn-based Warhammer 40k RPG from Owlcat Games - now with Void Shadows DLC

Joined
Dec 17, 2013
Messages
5,415
I bite the bullet and used story mode, i feel SO DIRTY now.

Battle system is better than pathfinder (no 221313805315152135 buffs and shit to refresh) but is starting to sour me, is more of a stat check (or use broken ass builds) than actual strategy.

Anyway, this is the most perfect avatar to ever exist, i love it.

22i4oa5z4lkc1.png

It should be mandatory to equip a Halo device when using this portrait.
This is basically my head canon for what PorkyThePaladin looks like.

Where are the massive food stains on the front of the shirt, functioning as armor?
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,166
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
I bite the bullet and used story mode, i feel SO DIRTY now.

Battle system is better than pathfinder (no 221313805315152135 buffs and shit to refresh) but is starting to sour me, is more of a stat check (or use broken ass builds) than actual strategy.

Anyway, this is the most perfect avatar to ever exist, i love it.

22i4oa5z4lkc1.png

It should be mandatory to equip a Halo device when using this portrait.
This is basically my head canon for what PorkyThePaladin looks like.

Where are the massive food stains on the front of the shirt, functioning as armor?
Artistic license. They're depicting a "good day".
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,145
Holy shit this playthrough took forever.

1736556205101.png


I would've gone full dogmatic but some of the choices were 500% idiotic, so I settled for a balanced playthrough.
 

Axel_am

Exploring and Enjoying
Patron
Joined
Jul 23, 2023
Messages
780
Location
Buckkeep
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Just finished the game up. A pretty long journey for me too. I'll probably need a few days to fully figure out my opinion on the game, but the short version of it is that it's really good. For sure a game that has a soul and one that if shown more love would get even better.

One thing that was easily noticeable tho was that the difficulty needs to be balanced out more towards the really late game of the campaign. I managed to beat the game while playing the later stages of Chapter 4 and the entirety of Chapter 5 on Unfair and the fights still felt a bit too easy. There were some interesting encounters in the final dungeon but parts of the encounter design was overshadowed by how fucking strong and badass my rogue trader and his retinue were. Not a bad thing I suppose, but the challenge was lacking.

Come to think of it the more I progressed towards the late late game the more messy things started to show up. A missing npc that was trying to talk to me, some units teleporting behind walls and sniping me from there, but overall really minor stuff and nothing to do with the bugs that we had with the release build. I'm sure minor things like this will eventually get patched out, I mean at the very least I hope they do get patched out, but it's valid to say that I didn't notice any bugs happening through my playthrough up until the really late stages of the campaign.

I'll probably playthrough this again once the new expansion is released and they patch it out a bit. I'm also looking forward to how they plan on improving space combat too. Right now space combat is not in a bad place, but it's obvious they can make a lot more out of it.

Well played, Owlcat.
 
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Sergio

Literate
Joined
Jan 14, 2025
Messages
8
Abelard, inform the rabble that this is the best game I have played in almost a decade. Amazing dialogue, worldbuilding, fun gameplay, extensive character configuration.. it has everything.

Well, except challenge. The game is too easy, even on hardest difficulties, especially in late game where you lead a team of demi-gods. New classes added in Void Shadows are beyond broken.

I'm looking forward to the final DLC.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
6,117
Pathfinder: Wrath
This game writing is so far Owlcat's best yet simply due to restraint they are putting on themselves compared to Wrath (I thought KM was fine).

GW and/or Owlcat has enough respect of the setting and it makes it enjoyable. I still think the way Chaos is written is incredibly bad, but the Dogmatic and Iconoclast path is good enough.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,145
This is my favorite Owlcat game by far (which, is not saying much). Some of the characters, like Cassia and Abelard, were actually very memorable and well-done, and I've grown to like the voice acting because it was good.

That being said I found a lot of the game astoundingly tedious.

But it's Owlcat and it's to be expected at this point.

And it was surprisingly bug-free by the time I got to it. I'm glad I waited.

Overall, I think the game is a success and it got me to re-evaluate my opinion of Owlcat slightly.

:greatjob:
 

Takamori

Learned
Joined
Apr 17, 2020
Messages
931
We don't even know if it's the last dlc for good. Maybe they gonna pull out another Wrath and continue support for another year.
I'm kinda waiting for the next one also because they are gonna release the Judge Dredd class and I'm a sucker for this kind of fantasy. So next dlc for sure even if is not the last last one.
 
Joined
Jul 8, 2006
Messages
3,071
It's been some time since I've played Wrath and I didn't really give KM a proper playthrough but I can't recall enjoying a dungeon made by Owlcat so much before. Mayhaps this is truly their best title yet.

It is. It was only worse at release, because it was the most early access of all their games, shit was broken af, like genuinely 70%+ abilities/talents were not working right and balance was a total mess. After they did some fixing and rebalanced some combat, it's already 100% above both Pathfinders in every aspect, and it will get even better with the next DLC and more patches. After they're finished with it, I think it will be one of the better games in the genre overall.
its the only game of theirs I actually really like. I liked kingmaker at first but just got bored about halfway through and never finished it. Never even bought their next Pathfinder game. They go way too overboard with magic items and everybody has 30+ in every stat at some point in the game. Then the 75+ AC's and to hit bonuses causing the need for super buffing. All that shit is just too much and not very fun-- it felt like playing D&D with a 13 year old spaz for a DM who has no self control or idea of proportionality; who gets overly excited to be able to use the term 'Bar Wench' in a sentence which then causes Dorito colored spittle to fly out of the corners of his mouth.

With the 40k setting it does not feel as goofy to have 'magic' or 'technical items' in every item slot, since it makes more sense for the setting that you might actually have many technological gadgets. I still wish it was a little less OP for the character building, but its much less off-putting than in a AD&D type game world, and they really got the mood of the 40k universe down pretty good so it is easier to overlook some of the faults.
 

Axel_am

Exploring and Enjoying
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Joined
Jul 23, 2023
Messages
780
Location
Buckkeep
Codex+ Now Streaming!
Yeah, the Warhammer setting no doubt elevated the game to new heights. The game slowly introduced Warhammer tropes in Act I and II and the further you got through the story the darker and more serious everything becomes.

Act III certainly acts as a tonal shift. Afterwards there is no doubt that Argenta is a Fanatic that's ready to kill on sight. The space marine going crazy and killing a floor filled with xenos also sets the tone for what's to come. The brutality of the situations you are in is increased substantially even if it didn't feel like that during the first two acts. Act III is also the moment most people should realize that an Iconoclast playthrough is complete bullshit.
 
Vatnik Wumao
Joined
Jan 29, 2019
Messages
15,808
Location
Niggeria
I do not understand, challenging is super easy but in hard i have enemies oneshotting my full melee hendrix.

Had a autosave just in time for space marine, i love him.
Still commorragh was very subpar.
It could just be bad rng. If enemy gets a critical hit that is usually a lot of extra damage.
On harder difficulties Abelard is far more useful than Hendrix, Kibellah or Mahazai because he can no sell crits. Hendrix's shortcomings as a hybrid paladin really start to show up.
 

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,494
I do not understand, challenging is super easy but in hard i have enemies oneshotting my full melee hendrix.

Had a autosave just in time for space marine, i love him.
Still commorragh was very subpar.
It could just be bad rng. If enemy gets a critical hit that is usually a lot of extra damage.
On harder difficulties Abelard is far more useful than Hendrix, Kibellah or Mahazai because he can no sell crits. Hendrix's shortcomings as a hybrid paladin really start to show up.
Heinrix now can be one of the best damage dealers if you go Pyromancer Executioner with him and then give him a Chainsaw. So there's at least a niche with him.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,615
I do not understand, challenging is super easy but in hard i have enemies oneshotting my full melee hendrix.

Had a autosave just in time for space marine, i love him.
Still commorragh was very subpar.
It could just be bad rng. If enemy gets a critical hit that is usually a lot of extra damage.
On harder difficulties Abelard is far more useful than Hendrix, Kibellah or Mahazai because he can no sell crits. Hendrix's shortcomings as a hybrid paladin really start to show up.
Heinrix now can be one of the best damage dealers if you go Pyromancer Executioner with him and then give him a Chainsaw. So there's at least a niche with him.
I had him as Archmilitant with psi swords and he was already one of the best damage dealers. Due to how critical hit chance works his every hit was basically a critical hit
 

Axel_am

Exploring and Enjoying
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Joined
Jul 23, 2023
Messages
780
Location
Buckkeep
Codex+ Now Streaming!
I did great with Heinrix as both an Arch-Militant and an Assassin. Really easy to gather momentum with him just dashing to random mobs of enemies, sitting next to them, buffing up and slowly chipping away at their health with Boiling Blood.

I've consider playing him as a Vanguard too, with the + psy rating per dodge helm equipped. Seems like he can pull off a tank/self-heal build rather easily, while also stacking damage in the process.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,615
I did great with Heinrix as both an Arch-Militant and an Assassin. Really easy to gather momentum with him just dashing to random mobs of enemies, sitting next to them, buffing up and slowly chipping away at their health with Boiling Blood.

I've consider playing him as a Vanguard too, with the + psy rating per dodge helm equipped. Seems like he can pull off a tank/self-heal build rather easily, while also stacking damage in the process.
He can work as Vanguard if you just want to make him a buff bot that gives cover to your other party members, buffs their momentum and cast his party wide buffs.
 

Axel_am

Exploring and Enjoying
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Joined
Jul 23, 2023
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780
Location
Buckkeep
Codex+ Now Streaming!
When he dodges he gets +1 psy rating if he has Ghost Helm on. That and Boiling Blood + some points into pyromancy should be enough to do substantial damage. Ignites damage is multiplied by psy rating and so is Molten Beams. I'm just theorizing but my guess is that his dmg wouldn't be lacking at all.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,615
When he dodges he gets +1 psy rating if he has Ghost Helm on. That and Boiling Blood + some points into pyromancy should be enough to do substantial damage. Ignites damage is multiplied by psy rating and so is Molten Beams. I'm just theorizing but my guess is that his dmg wouldn't be lacking at all.
You do not need Vanguard to go dodge. I did similar build on my main that is basically Heinrix but Iconoclast but went Arch-Militant. I was basically main tank and main damage dealer with help of buffs from others.
 

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