Tags: Limbic Entertainment; Might & Magic X: Legacy; Ubisoft
As if the Might and Magic series didn't have it hard enough already, Ubisoft has shut down the Might & Magic X: Legacy online verification servers at the start of June.
What exactly does this mean? According to a certain potato thread as well as this one on Steam, it means that you can no longer access the game's DLC (The Falcon & The Unicorn, promotional items and relics bought with uPlay units; possibly also the Meow Dungeon). Even better, apparently it is also now impossible to proceed past Act I, as the game has to call home first to confirm if you are a law-abiding citizen, and since it can't connect to the shut-down servers, you'll be stuck in Act I forever. There may be more issues, but not all the details appear to be really confirmed at the moment.
Fortunately the linked Steam thread provides a workaround for the progress-halting issue at least. Nevertheless, this is still a tremendously dumb move by Ubisoft, and just another case against not only DRM in general, but also against the kind of draconic measures that require your singleplayer game to have a permanent Internet connection.
As if the Might and Magic series didn't have it hard enough already, Ubisoft has shut down the Might & Magic X: Legacy online verification servers at the start of June.
What exactly does this mean? According to a certain potato thread as well as this one on Steam, it means that you can no longer access the game's DLC (The Falcon & The Unicorn, promotional items and relics bought with uPlay units; possibly also the Meow Dungeon). Even better, apparently it is also now impossible to proceed past Act I, as the game has to call home first to confirm if you are a law-abiding citizen, and since it can't connect to the shut-down servers, you'll be stuck in Act I forever. There may be more issues, but not all the details appear to be really confirmed at the moment.
Fortunately the linked Steam thread provides a workaround for the progress-halting issue at least. Nevertheless, this is still a tremendously dumb move by Ubisoft, and just another case against not only DRM in general, but also against the kind of draconic measures that require your singleplayer game to have a permanent Internet connection.