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Alpha Protocol taken down from Steam because the licensed music rights have expired

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
"We've reached out to Obsidian Entertainment for comment."

 

Duraframe300

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Dec 21, 2010
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6,395
I wonder how MCA feels about this since he repeatedly showed interest in making a sequel :D

WeakWearyEuropeanfiresalamander-size_restricted.gif


*Not really*
 

Nano

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Grab the Codex by the pussy Strap Yourselves In Enjoy the Revolution! Another revolution around the sun that is.
If Microsoft can't write MCA a check big enough to convince him to come back for AP2, then I'd settle for just bringing Travis Stout back. Dunno how willing he'd be to leave his cushy Ubisoft job, though.
 

Duraframe300

Arcane
Joined
Dec 21, 2010
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6,395
All the reactions from different sites made me realize that a lot of people don't seem to have realized that Microsoft bought Obsidian.

Like tons of people questioning which publisher Obsidian will work with to continue the IP or people being 100% sure that its now going to be an Epic Store Exclusive.

I mean what?
 

Nano

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Grab the Codex by the pussy Strap Yourselves In Enjoy the Revolution! Another revolution around the sun that is.
Shit, never got the chance to buy alpha protocol. Guess I will just pirate.
If you were going to buy AP on Steam for legal or moral reasons, then you should know that the retail version is still very much available for purchase at Amazon and other places. There's a patch from SEGA that removes the DRM.
 

Flou

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Sweeet. That Unreal Engine game with multiplayer features better be Alpha Protocol 2 or I will be seriously unhappy!

Seriously though. Just tweak the gameplay from what Sega insisted to actual fun gameplay where you hit what you aim at, come up with a new story and new characters and locales. Keep the hub system and the conversation system and most of the mechanics, just scratch the minigames or make them more fun. Keep the replayability and the length at 15-20 hours per playthrough. Even to this day, I still find out (from youtube) conversations and events that I missed on my 3 playthroughs. Can't say the same for many other similar games. And it's not like there is much competition in real world based crpgs with stealth and good story. It would be a Day 1 purchase for me.

AP had all the fucking tools to beat Mass Effect. It got killed due to it being released after ME2 (when it was supposed to be released before it) and Sega's decision to make it play more as a crpg (thus ruining any shooter game mechanics).
 

commie

The Last Marxist
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Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
commie because of Brayko?

Hehehe yeah Brayko was actually a really good stereotype of the 90's slav villain...we actually had that type of 80's influenced crim with mullet etc. popular in the early-mid 90's. Not so much in the 00's, but as a diehard throw back he made sense.

But Heck was great, the reactivity was awesome...the game just needed to have taken Splinter Cell mechanics instead of the actual jankiness like 'invisibility in full view' skills etc. and it would have been a classic for the ages instead of a cult game with a lot of great stuff and equal amount of jank.
 

norolim

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Nov 21, 2012
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Pawland
Hmm... I have an old CD Projekt distributed DVD copy of AP, that I never installed. I wonder if I'll be able to activate it now :|.
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,322
I have a feeling Obsidian forgot about this entirely...

If that was the case Obs would have tweeted out a wishful comment by now; "We'd love to make a sequel but bla bla". IMO, either they've been working on it or will start to work on it, not ready to announce anything yet.
 

cloudropis

Educated
Joined
May 25, 2014
Messages
51
Fuck yes.
Remaster it, and do it now, also make the hacking minigame twice as hard and kB+m only. I want fuckers to learn how to not move their mouse like a gorilla.
 

Cross

Arcane
Joined
Oct 14, 2017
Messages
3,037
Sweeet. That Unreal Engine game with multiplayer features better be Alpha Protocol 2 or I will be seriously unhappy!

Seriously though. Just tweak the gameplay from what Sega insisted to actual fun gameplay
Are you not aware that Obsidian initially wanted Alpha Protocol to be a purely cover-based shooter affair until Sega stepped in and forced them to add a stealth system, more fleshed out RPG elements and more meaningful reactivity?

Not that the final product was any fun, mind you, but I shudder to think it could have been even worse.
 

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