- Joined
- Jan 28, 2011
- Messages
- 99,999
Hard truth: Alpha Protocol would actually have been better as a straight up Call of Duty single player campaign with choice & consequence dialogue sequences (I exaggerate, but only a bit)
I've only heard of SEGA demanding they add the stealth system, not more meaningful reactivity. It was Chris Avellone who was concerned about that (which eventually resulted in Brian Mitsoda getting booted off the project)
I've only heard of SEGA demanding they add the stealth system, not more meaningful reactivity. It was Chris Avellone who was concerned about that (which eventually resulted in Brian Mitsoda getting booted off the project)