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Amiga, Commodore and creativity

Rincewind

Magister
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Jack Of Owls

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Though I enjoyed it and completed it, Buck Rogers Countdown To Doomsday on my C64 was the first game I ever played where I didn't feel that absolute compulsion that I did in every game I played before to explore every single nook and cranny and out of the way place. In fact, I remember taking shortcuts to finish the game quicker, something I would have never done a couple of years ealier with PoR where I wanted to see EVERYTHING, and did.
 

Ladonna

Arcane
Joined
Aug 27, 2006
Messages
11,312
Did you get an a500 mini but secretly wonder what you are going to do with it (because you have a real Amiga/emulation on your pc/whatever)?

Well, just turn it into an all round games emulator while keeping the a500 part intact.

https://github.com/emuchicken/pandory-a500/releases

Pandory500 v2 is a soft-mod for The A500 Mini console allowing you to run many more emulators and programs.​


The soft-mod itself works completely from USB-stick. It does not modify your system in any way.​


With a little work, you can be playing games from any of the 80's or 90's consoles, computers, etc on your a500 mini, even dosbox staging is there.
 

A horse of course

Guest
Does anyone here have access to the book "A Gremlin in the Works" by Bitmap Books, which catalogues the history of Gremlin Interactive/Gremlin Graphics?

I've been trying to find some information about HeroQuest II and noticed in some reviews of the book that it shows some cover art from the game, though one of the images doesn't appear to have been released to the public and may be from an early version of the game. Unfortunately the book was only released as a hardcover with a free pdf addition, which I'm certainly not having shipped to China. If anyone has access to the hardcover or the pdf, send me a PM if you have a few minutes to spare to find some info out for me.

EDIT: Thanks to Unkillable Kraut for looking up the info for me
 
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Joined
Mar 3, 2010
Messages
9,268
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Italy
i just watched some "top 300 amiga games". well, it was all over the place, with stuff like starglider 2, frontier and wings around place 200, other cinemaware games nowhere to be found, or sensible soccer 100 positions above sensible world of soccer 93. that's not the point. i noticed how some games were absolute, objectively massive jewels, only limited by the technology available. the already mentioned starglider 2 and frontier (no, don't be fooled, elite dangerous is a remake of the first elite) were technological marvels which in a perfect world would deserve to be remade and put on par with today's computing power. not only in their graphics.
armour geddons, deuteros, simant/earth/life, hunter, carrier comman- alright, i changed my mind. mala tempora currunt!
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,933
Location
Swedish Empire

Castle Shadowgate - A port of the Adventure Horror game 'Shadow Gate' for the C64​





Gamers and retro gamers alike you are in for a serious treat today! As Shadowgate, which is an incredible adventure classic originally from 1987 by ICOM Simulations and released for the Amiga, Apple II, Atari ST, DOS, Macintosh and NES, is now available to play on the Commodore 64 by Donnie Russell. As in the words of the creator "an official version was never released (or developed?) for the Commodore 64. This is a new port of the game, heavily based on the popular Nintendo Entertainment System version".



The original classic was a brilliant horror adventure game that really involved you in the dark story and contained some pretty horrific deathly sequences, especially if a puzzle wasn't done the correct way. Fast forward to today however and we have a new Castle Shadowgate to play; a port of this classic game which features multiple rooms to visit, dangerous choices, puzzles to solve and music throughout.
Links :1) Source
 

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