Ol' Willy
Arcane
People who dislike teleporting in AoD just like
Seriously, what's the fuck wrong with you, people? It's so convenient to teleport right to the healer after getting shanked in the Arena, from there it's a couple of steps to repair your gear at blacksmith and then another teleport back to arena. Quick, no bullshit, no extremely engaging walking, I simply can't ask for more. If you like walking just walk, don't teleport, okay?
It may come as a shock to some, but teleporting has its roots right in Fallout 2, and respectively, all Fallout engine games. Instead of engaging walk through screen transitions, you just walk to the nearest exist grid - or your car, yes - and from then you teleport to needed district through the city map. It's very useful in New Reno in both Fallout 2 and Fallout Nevada - especially the latter for the city is bigger and exit grids are more restrictive, and also if you play without the SFALL, i.e. with limited scrolling.
Seriously, what's the fuck wrong with you, people? It's so convenient to teleport right to the healer after getting shanked in the Arena, from there it's a couple of steps to repair your gear at blacksmith and then another teleport back to arena. Quick, no bullshit, no extremely engaging walking, I simply can't ask for more. If you like walking just walk, don't teleport, okay?
It may come as a shock to some, but teleporting has its roots right in Fallout 2, and respectively, all Fallout engine games. Instead of engaging walk through screen transitions, you just walk to the nearest exist grid - or your car, yes - and from then you teleport to needed district through the city map. It's very useful in New Reno in both Fallout 2 and Fallout Nevada - especially the latter for the city is bigger and exit grids are more restrictive, and also if you play without the SFALL, i.e. with limited scrolling.