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Arcanum Arcanum is, by far, one of the worst *games* I've ever played... emphasis on "game" and not "RPG"

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Excidium II

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But it didnt fail, biggest criticism you can elevate about the combat is that its not balanced.
The combat is a disaster, it doesn't work in real-time and is even worse in turn-based.

What makes it tolerable at all is that the terrible balance lets you go through any combat event in RT with minimal player intervention required.

Also NWN2 might be terrible but it's still way better than Arcanum in this department, and gothic shouldn't even be in this discussion.
 

Lhynn

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nothing relevant - terrible balance - nothing relevant
Is it that time of the month for you?
"i discovered on my third playthrough that there is a broken spell in the game, combat is soooo shittt now".
 
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Excidium II

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nothing relevant - terrible balance - nothing relevant
"i discovered on my third playthrough that there is a broken spell in the game, combat is soooo shittt now".
lmao what the fuck? Summons steamrolled the game for as long as I could endure it the first time I played the game. If there's something that takes three playthroughs to figure out is how to play a gunslinger, which mostly involves not using guns for a long time.

Also you seem to have trouble reading, because as I said, the broken spells are what made the combat tolerable, as it allowed to progress without paying the game much mind. The combat is less shit because spells are broken.

This is in addition to your trouble understanding the difference between combat sucking because of not enough time dedicated to elements that require heavy iteration (stat balance, encounter design, difficulty tuning) which can be justified when "combat is not the main focus of the game" vs failing at every individual component that constitutes combat systems, before any of that even comes into consideration.
 

Lhynn

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lmao what the fuck? Summons steamrolled the game for as long as I could endure it the first time I played the game. If there's something that takes three playthroughs to figure out is how to play a gunslinger, which mostly involves not using guns for a long time.

Also you seem to have trouble reading, because as I said, the broken spells are what made the combat tolerable, as it allowed to progress without paying the game much mind. The combat is less shit because spells are broken.

This is in addition to your trouble understanding the difference between combat sucking because of not enough time dedicated to elements that require heavy iteration (stat balance, encounter design, difficulty tuning) which can be justified when "combat is not the main focus of the game" vs failing at every individual component that constitutes combat systems, before any of that even comes into consideration.
No, i understand just fine, ive just played many much worse games, or games where combat was a lot less enjoyable, so im not ready to discard everything that isnt ideal as shit.
 

Sigourn

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This is a good time to say I didn't make it past two minutes in Gothic because of the no mouse support.
 

Lhynn

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Gothic has just shit, terrible, horrible combat. and an army of codexers to apologize for it.
 
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Gothic melee combat is excellent. Strong player skill involvement but also great sense of progression. Find other ARPGs that get that right.
 

Malpercio

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Yeah, that's my take with the game. It's a GREAT RPG, but holy moly, it is also a shit game.

Like, you have different SIZES FOR ARMORS. This sounds cool as hell, except the part where it makes the already poor inventory even more poor.
 

Lhynn

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Gothic melee combat is excellent. Strong player skill involvement but also great sense of progression. Find other ARPGs that get that right.
And shit controls for aliens. to what you will reply "but you get used to them", to which i will reply, they are still shit, and i dont want to get used to shit.
 
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I guess you were hibernating during 1996-2006 because Gothic controls aren't that different from every other 3D action-adventure of that age.
 

Sigourn

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Yeah, that's my take with the game. It's a GREAT RPG, but holy moly, it is also a shit game.

Like, you have different SIZES FOR ARMORS. This sounds cool as hell, except the part where it makes the already poor inventory even more poor.

I actually enjoying the different sizes for armors, mostly because looting harder (can't wear everything you come across) and, well, more realistic.
 

NotAGolfer

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Gothic melee combat is excellent. Strong player skill involvement but also great sense of progression. Find other ARPGs that get that right.
And shit controls for aliens. to what you will reply "but you get used to them", to which i will reply, they are still shit, and i dont want to get used to shit.
It indeed feels like we are from different planets, you from one where Gothic controls are something to be "apologetic" about, me from one that lauds this as one of the finest Action RPGs ever with great combat and intuitive controls that even the most retarded asshole on this, mine planet should understand within minutes.

But that's fine, the universe is a big place and we can all coexist in peace.
...
But on second thought maybe we should visit your planet some day and cleanse it of you abominable creatures.
:flamesaw:
 

Trashos

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This is a good time to say I didn't make it past two minutes in Gothic because of the no mouse support.

Well, I am glad you 're giving Arcanum a chance (although I strongly recommend that you do a technologist playthrough as well, preferrably a gunslinger). You also mentioned that you appreciated the conversations design, maybe you are seeing the light.

Your next mission is to do Gothic 1&2 playthroughs. It is another game that got things right that nobody else does and has its own strong and charming personality.
 

Lhynn

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Im actually glad to find myself in disagreement with NotAGolfer, hes one of those very speshul kind of imbecile that are always wrong, and when they are right because of bandwagoning, they are still right for all the wrong reasons. Makes me feel like im right, even tho im just trolling exci because i know this triggers him. Never played the gothics, only risen.
 

Sigourn

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This is a good time to say I didn't make it past two minutes in Gothic because of the no mouse support.

Well, I am glad you 're giving Arcanum a chance (although I strongly recommend that you do a technologist playthrough as well, preferrably a gunslinger). You also mentioned that you appreciated the conversations design, maybe you are seeing the light.

Your next mission is to do Gothic 1&2 playthroughs. It is another game that got things right that nobody else does and has its own strong and charming personality.

I actually want to give Gothic a try, but there's a combo of things (german game with a small english fanbase which makes modding dififcult + old game + lack of mouse support) that's a huge rock on my way. The nice thing with Arcanum is that with just two mods (higher resolution, and unofficial patch) I'm basically set.
 

Beastro

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Yeah, that's my take with the game. It's a GREAT RPG, but holy moly, it is also a shit game.

Like, you have different SIZES FOR ARMORS. This sounds cool as hell, except the part where it makes the already poor inventory even more poor.

I actually enjoying the different sizes for armors, mostly because looting harder (can't wear everything you come across) and, well, more realistic.

BTW foreign folks, the plural of armour is armour.

I expect everyone to read this and never say armours on here ever again~
 

Saduj

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If there's something that takes three playthroughs to figure out is how to play a gunslinger, which mostly involves not using guns for a long time.

Played a gunslinger in 1st play through. It becomes obvious right away that very early game firearms are useless. You'd have to be MCA level bad at this game to play as a gunslinger for more than 20 minutes without starting over with a point in melee.

I think the reason why I fail to be appropriately edgy about this game is that I played it wrong. I read about Harm spam here and then failed to make a Harm spam wizard when I played. My bad.

In all seriousness: You deserve to have a shit time if you picked a wizard for your first play through. What kind of asshat picks up a generic fantasy meets steampunk game and then decides "You know what, even though there are no other steampunk RPGs out there, I'm going to stick with generic fantasy for my character..."
 
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Excidium II

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Being a magicks guy sounded far more interesting to me, with magic falling out of relevance thanks to the fantasy world going through industrial revolution.

I read about harm spam too but then I made a summoner and found out it was even more OP.
 

Lhynn

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I once made a dude in fallout with many points on a gun type and kept spamming called shots. shit game.
 

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