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Arcanum Arcanum is, by far, one of the worst *games* I've ever played... emphasis on "game" and not "RPG"

Self-Ejected

an Administrator

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"I drew my own map of Red Mountain while exploring it on Morrowind. What I expect from a game that gives me a map is for it to be actually a good one"

Morrowind already gives a good map so why you needed to drew your own map of Red mountain? :retarded:
 

Sigourn

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Yes, yes, dear, you're such a hardcore RPG player. I'm sure you have all the xbox achievements in Skyrim too.

"This is what quest markers do"
"Oh you don't use quest markers, well you are such a hardcore RPG player"

Ain't nobody got time for this.

ya because hovering over question marks is such a big deal, takes so much effort and concentration

do you suffer from mild/moderate autism or do you not have an excuse for being this stupid?

Are you clinically retarded? Why do forks exist? To make our life easier. Just because you eat food with your hands doesn't mean you are a hardcore human. Part of a good gameplay experience is to reduce the annoying things to a minimum as long as they are not meant to hard (such as combat).

Morrowind already gives a good map so why you needed to drew your own map of Red mountain? :retarded:

It was a pretty empty map to be honest.
 

kwanzabot

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Yes, yes, dear, you're such a hardcore RPG player. I'm sure you have all the xbox achievements in Skyrim too.

"This is what quest markers do"
"Oh you don't use quest markers, well you are such a hardcore RPG player"

Ain't nobody got time for this.

ya because hovering over question marks is such a big deal, takes so much effort and concentration

do you suffer from mild/moderate autism or do you not have an excuse for being this stupid?

Are you clinically retarded? Why do forks exist? To make our life easier. Just because you eat food with your hands doesn't mean you are a hardcore human. Part of a good gameplay experience is to reduce the annoying things to a minimum as long as they are not meant to hard (such as combat).

Morrowind already gives a good map so why you needed to drew your own map of Red mountain? :retarded:

It was a pretty empty map to be honest.


didn't notice you were a monkey, must be the toxoplasmosis affecting your brain from all the cat shit your filthy people eat and drink

in south america i wouldn't be surprised if you still ate with your hands, pretty sure you learned what a fork was by watching saved by the bell
Location:
White Argentina
 

Sigourn

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didn't notice you were a monkey, must be the toxoplasmosis affecting your brain from all the cat shit your filthy people eat and drink

in south america i wouldn't be surprised if you still ate with your hands, pretty sure you learned what a fork was by watching saved by the bell
Location:
White Argentina

crying-man-o_zpsq8vlgvi4.gif
 
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Lucas9 said:
Ah, the old "quest marker" argument, never gets old (unless you conveniently ignore I played and beat Morrowind without a single walkthrough and I'm on my way to do so as well on Arcanum).

Quick, somebody get this guy his medal before things get out hand! He might mention Kodex Kool Kredits again any moment now!

Who was talking about buttons? I'm talking about seeing the names of the street, forgive me for not being able to memorize every single street name in the game, especially when the map is so small you can barely see anything or know precisely where you are standing.

Hey, I thought this guy made his own maps? Says he even mapped Red Mountain even though there was a Google Maps in the game and he is complaining NOW? What is the deal, you are so hardcore you broke your hand playing the game, is that why Arcanum interface is such a challenge all of a sudden? You gotta remember to take your pills before a gaming session!

I would disown this guy if he were my own son (after I sold his organs).
 

Sigourn

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Hey, I thought this guy made his own maps? Says he even mapped Red Mountain even though there was a Google Maps in the game and he is complaining NOW? What is the deal, you are so hardcore you broke your hand playing the game, is that why Arcanum interface is such a challenge all of a sudden? You gotta remember to take your pills before a gaming session!

I would disown this guy if he were my own son (after I sold his organs).

I don't know if I'm being trolled or people in the Codex are really retarded.

Is it too late to play the LOL I TROLL YOU card?

EDIT: I noticed I'm being trolled as a welcome party, shame on me for noticing earlier.
 

Lhynn

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Arcanum has a great character system, amazing character cration and some very good quality content. Sadly the mayority of its content is kinda banal.
UI, inventory and maps are not a problem tho. this thread is nitpicky and retarded. No argentinian will ever make a thread worth reading, especially in this shithole.
 
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Regarding the journal system, and 'why didn't you bother reading the dialogue, then you wouldn't have that problem', there is NO excuse post-Torment for not having dialogue that gets pasted in detail into your journal.

I used to check the Torment journal regularly even when I knew exactly what I was doing (e.g. on later run-throughs), just because the character and event descriptions were beautiful. But it also enhanced the great dialogue, rather than being an alternative to it. Because there was copious, wonderful, dialogue, it's easy for players to miss minor details - but that's never a problem, because the game isn't afraid to just lift massive swathes of dialogue and paste it in your journal.
 

Sigourn

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Arcanum has a great character system, amazing character cration and some very good quality content. Sadly the mayority of its content is kinda banal.
UI, inventory and maps are not a problem tho. this thread is nitpicky and retarded. No argentinian will ever make a thread worth reading, especially in this shithole.

To be honest I never made this thread because I thought it was pointless. It's just my personal nitpicks with the game, and yeah, a lot of stuff annoys me in videogames, clunky/limited interface for one. I agree calling it the worst game ever made because of those things is... silly, but people thinking Arcanum is such a hardcore RPG for those things are, well, retarded. The game is not hardcore at all, at this point I wonder what the hell classifies as a hardcore RPG in this forum. Games are more tedious or less tedious, nothing more.
 
Self-Ejected

Excidium II

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Arcanum has a great character system, amazing character cration and some very good quality content. Sadly the mayority of its content is kinda banal.
UI, inventory and maps are not a problem tho. this thread is nitpicky and retarded. No argentinian will ever make a thread worth reading, especially in this shithole.
Good thing it was made by a BR then. :M
 

Sigourn

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Skyrim Requiem is the ultimate hardcore rock/paper/scissors experience.

If I say "I played it, enjoyed and got to level 35 and hated the invisible entities" some faggot will say "well, aren't you the hardcore RPG player".
 
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people thinking Arcanum is such a hardcore RPG for those things are, well, retarded. The game is not hardcore at all, at this point I wonder what the hell classifies as a hardcore RPG in this forum. Games are more tedious or less tedious, nothing more.

In all my years here (10+ years since I first registered) I haven't once seen anyone refer to Arcanum as a hardcore RPG, this thread included, so I really have no idea where you got that impression at all. It has, however, firmly been a Codex favourite and called a classic among the bests of the genre despite its flaws. Perhaps you mistook Codexian opinions and favourites to be a juvenile claim to be "hardcore" for whatever reason? And whatever the reason, perhaps it has something to do with calling an overall good game one of the worst due to personal beefs with trivial inconveniences or, being silly as you admitted to? Worth a thought, I'd say.

We all have been there. Some longer than most, sadly, and some, perpetually.

Now that I think about, there have been few games that were called hardcore with a straight face.
 
Last edited:

Kem0sabe

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Arcanum and bloodlines suffer from a lot of the same problems

Shit combat
Front loaded content
Poorly executed character development system
Unbalanced skills

They also share the redeeming qualities... some great world building.

It's uncanny
 

Sigourn

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In all my years here (10+ years since I first registered) I haven't once seen anyone refer to Arcanum as a hardcore RPG, this thread included, so I really have no idea where you got that impression at all.

When people dismiss my complaints and treat me as a casual or something similar, that's the impression I get: that Arcanum is a hardcore RPG and anyone who doesn't like it plays Skyrim...

It has, however, firmly been a Codex favourite and called a classic among the bests of the genre despite its flaws.

I never said Arcanum was not a classic of the genre (I would never say otherwise either, given my lack of experience in the genre proper and not Final Fantasy "RPGs"), just that it had things that really, really bothered me. I never even criticized it as an RPG, like I said, from the few hours I've played it it seems like a really good one, and that's considering this is my first build ever.

Hell, I made the difference between "RPG" and "game" mostly because it would be unfair to group them together. Arcanum is a game where there is a very noticeable difference in quality between the roleplaying itself and everything else (combat, inventory, interface, gameplay not related to the roleplaying system).
 

Fowyr

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You nitpick fucking non-issues.
MY SORT BUTTON. Lol whut? You had 564 bags in Summoning that you used to store 20000 items. Sort my ass.
My MAP without street names! Play games without map, then. BT, EoB, Wiz6.
Next you will say that game needs mouse support to be playable.

Would it be better if Arcanum had small button that sorted items using their IDs (20 minutes of work for developer)? Dunno, why not. But Arcanum's inventory perfectly usable without it.

from the few hours I've played it it seems like a really good one,
This thread is a thing that keeps giving!

Arcanum is a game where there is a very noticeable difference in quality between the roleplaying itself and everything else (combat, inventory, interface, gameplay not related to the roleplaying system).
But combat IS roleplaying.
http://www.rpgcodex.net/forums/inde...multiple-characters-in-an-rpg-larping.106393/
:troll:
 

Sigourn

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You nitpick fucking non-issues.

They are not issues to you, but they are to me. I'm glad you can overlook them, I can't, and it bothers me a lot. I notice the small issues in every game, not just in Arcanum. The thing is, in most games it's just a "oh well, such a shame", yet in Arcanum it is "god damn, why the fuck not?".

Like I said countless of times, I'm still playing the game (currently at Ashbury exploring a castle) and enjoying it, but those issues (alongside a new one: enemies being invisible when hidden by walls and there's no indication whatsoever where they are so I can hit them, unlike Fallout's red outline on hostiles) really cripple the experience for me some times.
 

Ninjerk

Arcane
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Jul 10, 2013
Messages
14,323
You nitpick fucking non-issues.
MY SORT BUTTON. Lol whut? You had 564 bags in Summoning that you used to store 20000 items. Sort my ass.
My MAP without street names! Play games without map, then. BT, EoB, Wiz6.
Next you will say that game needs mouse support to be playable.

Would it be better if Arcanum had small button that sorted items using their IDs (20 minutes of work for developer)? Dunno, why not. But Arcanum's inventory perfectly usable without it.

from the few hours I've played it it seems like a really good one,
This thread is a thing that keeps giving!

Arcanum is a game where there is a very noticeable difference in quality between the roleplaying itself and everything else (combat, inventory, interface, gameplay not related to the roleplaying system).
But combat IS roleplaying.
http://www.rpgcodex.net/forums/inde...multiple-characters-in-an-rpg-larping.106393/
:troll:
Irenaeus III already established that Arcanum isn't an RPG in the thread title.
 

Fowyr

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Like I said countless of times, I'm still playing the game (currently at Ashbury exploring a castle) and enjoying it, but those issues (alongside a new one: enemies being invisible when hidden by walls and there's no indication whatsoever where they are so I can hit them, unlike Fallout's red outline on hostiles) really cripple the experience for me some times.
Move your character under wall to reveal it. Use your companions to detect "invisible" enemies. These enemies are usually someone like tattered bowmen, so you can see their arrows in flight and pinpoint their location. Use glorious Congeal Time to "detect" everyone in vicinity. Congeal Time is probably the best combat spell in the game.
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
It's funny how videogame players come up with videogame arguments to support the point they have - that something is a bad videogame. All the while, sincerely believing that they are RPG players and the proof they come up with is for how this is a bad RPG.

Yes, Arcanum is a pretty good test for players.
 

Zboj Lamignat

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Why do people praise Arcanum for the character system of all things? Is it some perverted, brutal way of committing a credibility seppuku? To call it a broken mess would be a rather absurd affront to all the shitty, broken, poorly though out character systems out there.
 

Trashos

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Why do people praise Arcanum for the character system of all things? Is it some perverted, brutal way of committing a credibility seppuku? To call it a broken mess would be a rather absurd affront to all the shitty, broken, poorly though out character systems out there.

You 've only played mages, haven't you?

Anyway, the character development system is awesome because it gives you a billion choices and each and every one of them makes some kind of a difference (with very few exceptions).
 

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