When i think about it, i just thought the game would be more similar to Fallout in how it handled the balance between melee and guns.
But sadly it wasn't.
I'd installed the game few days ago to refresh my memory about what are you people here were so whining about. Latest GOG version, w/o mods or unofficial patches. Picked a human with "bandit" background for revolver. Per 10, firearms 2.5 plus agility spell and 40 bullets. Solo. Firstly, went to the cave, for grenades to sale them later, then killed the guy at the exit. In Shrouded Hills everything was easy. Few simple quests to get some more money and lvl 3.5 firearms. Then bought potion of quickness and killed the gang at the gates, then killed witch for few thousands of coins. Did some more minor quests in small towns(and killed a few shoppers more for money) and arrived at Tarant at lvl 8. Did everything there, used fate point to steal revolver with +15 THC, then I had lvl 11 or 12, 4.5 lvl firearms, 5 dodge, 15 perception and charged rings schematic, when went to Boil. Then did boil's quests siding with east side gang. Then went to the mountains where famous golems lived... about 14 lvl I had after boil. Now, I spent there about 700-900 bullets, used mainly hand cannon from boil's quest, 10-12 healing potions and 5 quickness potions.
I had 24% THC on those golems on hardest difficulty, but still was able to kill them in few rounds. Money is not an issue when you can kill 20-30 lvl guy and loot him for 2000-5000 coins. I didn't even make bullets by my self... why would anybody when you can by 1000 bullets in 2 minutes.
After all this, I believe people are stupid for saying Arcanum doesn't let you play pure gunslinger.