Drog Black Tooth
Self-Ejected
- Joined
- Feb 20, 2008
- Messages
- 2,636
Anyway, here's a pretty pic:
Have you ever heard of aspect ratio and a concept known as "consistent art style"?
Drog, please don't use those.
I'm pretty sure it won't work, since this is not like e.g. Quake 3 which just renders HUD as one single bitmap and stretches it across the screen.I'm still wondering if I would want to join in the fun and help make the code simply scale.
But I could just uncap the stats and disable the race stat cap special check function. I've done it before, just for fun. E.g. a good way to go about it would be:
-- Set the stat caps to something unreachable, like 99.
-- Remove the race based max cap special check.
-- Use the "max" command in effects to set your own stat caps for races, backgrounds, etc.
It's okay really, but if you don't mind I'd love to know how well does Arcanum perform on your system. Things to look out for:Drog, I finished my last exam today. Do you still need help with the Wrapper? Consider that I use windows 7.
Let me know if there is something in particular you need. And I apologize once again for being late. I gave you my word (even if it's on internet) that I would be helping you so I won't let you down. Let me know.
Not when using wrapper—fps drop down to single digits when nothing new is being rendered. Could be annoying when using {free,g}sync monitor, but benign otherwise, I think.Enable the FPS counter with the -fps command line argument. The FPS should be close to 60 at all times.
But is possible to edit those race based max caps (with hex editor or something) rather than just remove them?
That's because only a small percentage of Codex users knows that you're doing this. I've tried to promote your patch but with no results:It's become a meme, very few people here actually play Arcanum
But seriously, guys and gals, so many things have changed during the last decade, Arcanum is probably truly dead. I'm staying in touch with the Multiverse guys, and what do you know, the reason they stopped posting updates is because their project leader is feeling exactly the same, i.e. very few people care about Arcanum beyond "oh I remember that game" and "good job, maybe I'll play it again for 5 minutes with your patch". So seems like that project is up in the air too.