Glad to hear you guys haven't abandoned the project. Of course, some fatigue is perfectly normal. I suppose you cant just chug some vodka and strongman it though? Kidding.
However, whenever you find the time, could you answer these questions?
1. How hard would it be to
double the racism of all the races? The little chart Drog posted some pages back, how hard or easy would it be to simply double all those values?
2. As you know, being near Vermilion Station in Tarrant gives you +20 tech aptitude (or -20 if mage). The same with Bates Manor I think. However, could this trait be expanded to Bates Factory too? Or the entire warehouse area?
In fact, since Tarrant
is the most industrial city in all of Arcanum, how about making it's entire surface give a strong tech aptitude, except:
- around The Mage Shop
- around and inside P Schyller and Sons ( this makes sense and it would give a clue as to the jewelry stores wherabouts to first time players, while veterans would get an added bonus if mage, or additional challenge if techies!)
- in the old, sealed off section of the sewers ( not the newer section)
And if these tweaks are at all possible in the first place, can something similar be done to other cities too?
This could be a roundabout way of making guns more viable, magic less op.
3. How hard/easy would it be to prevent enemy AI from "closing in" whenever combat starts? This simple thing would go a long way towards making fights more interesting.