Sykar
Arcane
Personally I would not mind a remake of Arcanum, polishing up the rough parts while improving combat as much as possible. Also making technology and magic more equal.
Arcanum, but with Underrail's combat system and balancing, would be superbPersonally I would not mind a remake of Arcanum, polishing up the rough parts while improving combat as much as possible. Also making technology and magic more equal.
Arcanum, but with Underrail's combat system and balancing, would be superbPersonally I would not mind a remake of Arcanum, polishing up the rough parts while improving combat as much as possible. Also making technology and magic more equal.
lol at people defending Arcanums shit combat, TB or RT
lol at people defending Arcanums shit combat, TB or RT
True.
Although the character development system Magic/Technology Aptitude and abilities/spells were nice.
Doesn't change that combat was irredeemable shit.
That's what you need RT for, to make this process nicer to look at and faster.Though some fun could be gained by for example Tempus Fugit + Haste + Slow -> "Worthless Mutt" turning into a pure murder machine tearing through hordes of enemies.
IIRC, he thought that the player response to the trans stuff in Siege of Dragonspear was an overreaction.Did he bitch about something "problematic" in older crpgs, or am I mixing him with someone else? I seem to remember watching his video on BG 1 or 2, and he bitched about some "problematic" aspects in them.
Arcanum, but with Underrail's combat system and balancing, would be superbPersonally I would not mind a remake of Arcanum, polishing up the rough parts while improving combat as much as possible. Also making technology and magic more equal.
Waayyy too beautiful to ever be true.
Arcanum, but with Underrail's combat system and balancing, would be superbPersonally I would not mind a remake of Arcanum, polishing up the rough parts while improving combat as much as possible. Also making technology and magic more equal.
Waayyy too beautiful to ever be true.
There's so much stuff in Arcanum that is implemented, yet has absolutely no use because of the combat system. Like called shots, for example. You can target an enemy's head, leg or arm, and enemies CAN drop their weapons, but will you ever use it? Nope. Clockwork decoys, illuminated decoys, mechanized arachnids, fire obstruction, corrosive acid, hallucination grenades, anaesthisizer, mustard gas, concussion grenades, bear traps etc. - all useless beyond larping purposes, since you can just lob a molotov at everything and destroy it. And magick is just sad. So much variety in there, yet there's like 2 spells that trump everything, and there are barely any enemies throughout the game who can cast them. Just endless trash mobs with shitty axes or bows.
Have you tried forcing vsync?Yes, tried double buffering both on and off. RivaTuner can't cap the fps, neither the parameters shown on pcgamingwiki 1250 fps always...
Not from our side, alas.Any chance for more languages support ??