Besides sci-fi and fantasy are the same, one's bullshit is inspired by science the other's bullshit inspired by bullshit :D
Assassin's Creed was science fiction. Odyssey transformed it into a fantasy.
You're quoting the "historical consultant" on the TV show that this video is shilling. No shit he's selling his drivel as "authentic". They, like Ubisoft, are selling their historical fiction as "authentic".
You understand them to say that it's "believable", but no they're actually trying to shovel shit here and claim that their fictional series is historically authentic. That means *real*.
It's not. Btw.
And again you misunderstand my post, and now also accusing me of bad reading comprehension.
Authentic means real, there is no other meaning. That is all I am saying about your reading comprehension.
I didn't say rigth or wrong design, I said good world design
When one describes history, and historical facts, it is done either correctly or incorrectly. Thus a good historical design must be accurate, by definition - i.e. authentic. But you continue to misunderstand what authentic means.
Seeing as their world design is fantasy, it can't be bad, by definition. The AC games exist in a world that looks a lot like ours, but clearly isn't. It's less work than to create your own world, it took Tolkien a lifetime and he was pretty good at it.
So the quick and easy route is to take this world and tweak it. "What if..." becomes the core phrase.
As in the locations and enviroments are well designed and that they are historically authentic - i.e. they are a good representation of what the real thing could've looked like based on our current best understanding.
Authentic money is not just money that is a good representation of what the real thing could look like. It's authentic money. Anything else is
not authentic.
Some things are
by definition binary - authenticity is binary. It's either
authentic or it isn't. Again, you're confusing verisimilitude with authenticity.
And no this isn't a "quickly disproved as patently false and actually a bizarre claim" as since the first game, Ubisoft has done massive amounts of research and hired consultants for each one of the games. And again I've posted in this very page a video that back this up.
Yes they get the landmarks right, that's not the same as historical accuracy or authenticity. Any trained monkey can get those things right. But reading your claim is like a marketing blurb from Ubisoft.
Do you now or have you ever worked for Ubisoft marketing?
Nah you really didn't an even passable analogy. You made the retarded claim that just because the devs constructed something out of a reference point/material said aspect cannot be good regardless of the actual objective quality of the end result.
I'm sorry are you literally retarded or were you just repeatedly dropped on your head as a child? Yes, I made an excellent analogy, where worldbuilding was the core and you made a retarded and low IQ effort at an analogy and it was just a wet brainfart, something about rules in games, but nothing about the topic at hand. Also, learn English bitch.