Enjoying the game so far but early game combat is really rough without cheesing the crafting system.
Are there any checks for lockpicking/technology/etc. that require the skill to be over 100?
Wasn't a big fan of writing initially but it grew on me as I was familiarizing myself with the world, it's a little janky but so is the setting.
Are there any checks for lockpicking/technology/etc. that require the skill to be over 100?
Shorty after writing this post I stumbled upon several instances where 100 speechcraft was not enough. When I came back later with slightly higher skill (and a fedora) I cleared said checks. There's no way to see the actual roll, right?
Agreed but not to that extent - lower the Speech effectiveness by half. And cap the evasion chance to 75%Getting out of humanoid random encounters shouldn't have been tied to speech, it's already plenty used. So much that it even replaces barter. Should've just let survival handle everything on the world map like FO2.
End game bartering is always like this
Yea, I'll trade in 17 suits of metal armor, 1x SKS, 5x hunting rifles 6x pistols, 2x SMGs, and add in a dozen knives, and 4000 rubles...for that body armor and helm.
Thanks.
So I went to the bunker in the mountains and Imanaged to shoot my way through to the talking shroom (yes a lot of drugging up was involved in fighting that squad, but I think the shroom would have talked either way) now I cant damage the damn thing and dont get any quest stuff. Did I miss or break something and should I have gone to the shroom cult in kraz first?
did they reduce selling prices at some point in the last few months? nice.
yeah. kraz first.
yeah. kraz first.
never tried, but don't think so. and judging by your experience, it's not working. things happening there are pretty much bound to a organisation in kraz. you couldn't even talk to the squad right?
did they reduce selling prices at some point in the last few months? nice.