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Auction House Online: The Game (Diablo 3) is a MASSIVE decline

Havoc

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Grab the Codex by the pussy Insert Title Here RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker Pathfinder: Wrath
The difficulty argument is such a bullshit one. So, let me get this straight. I played TW2 for 26h on one difficulty and because the game has 5 (6 if you count the Iron Man) difficulties, then that makes it a +100h game!
:rpgcodex:
 

circ

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ITT: fucktards gonna fucktard.

1st)

There are 4 levels of difficulty, you can 'claim' to have finished diablo when you are lvl 60 at inferno with best gear. Playing diablo for story is like watching porn for story.
I saw pretty much the exact same reply on gamefags and on some other board to persons with similarly disappointing stories to share. And it was just as unfathomably retarded then as it is now.
 
Self-Ejected

Ulminati

Kamelåså!
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There are 4 levels of difficulty, you can 'claim' to have finished diablo when you are lvl 60 at inferno with best gear. Playing diablo for story is like watching porn for story.

You can 'claim' to have finished diablo when the "Horray, you killed the big bad evil guy!" cutscene plays. Everything beyond that is just masturbating to numbers unless a large amount of new quests, areas and enemies get unlocked by killing diablo or whoever it is you're killing this time.
 

Whisper

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Where are those "victory conditions" appear ala "you cant claim you finished game untill" ?

Are they written somewhere or they just made up on spot?

Because only way i see it - you "finish game" when final boss is slain and you get final movie and credits roll (with possibly "The End" text).
 

bonescraper

Guest
What's your people's problem now? What's the point of playing L4D? What's the point in playing side scrolling shooters and beat 'em ups? What's the point in fucking Tetris? Where do games end? Should they be replayable? Why Grimrock sucks story-wise? Minecraft, whatthefuckisthis?

Fuck, you people are really trying too hard.
 
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The difficulty argument is such a bullshit one. So, let me get this straight. I played TW2 for 26h on one difficulty and because the game has 5 (6 if you count the Iron Man) difficulties, then that makes it a +100h game!
:rpgcodex:

Your argument is a bullshit one. Do you barely scratch the surface of your character build after running through one difficulty in TW2? Do you continue building the same char in higher difficulty, while also getting better loot and more unique enemie types? TW2 is completely different game than Diablo clones.
And yes, you did not finish Diablo 2 until you've ran through all 3 difficulties, because the game was intended to be exactly like that, not because some fanboys made this up. For me it doesn't even start to be really fun until higher difficulties, Normal is always just a warmup. If you don't like this type of deal, than you don't like this type of game and it's not even your place to spout useless opinions about it. It's a well made repetitive grindfest, for people who enjoy repetitive grindfest.
 

Whisper

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Your argument is a bullshit one. Do you barely scratch the surface of your character build after running through one difficulty in TW2? Do you continue building the same char in higher difficulty, while also getting better loot and more unique enemie types? TW2 is completely different game than Diablo clones.

There is character building in Diablo 3? Your stats are auto-increased by computer. Your skills are chosen by computer too, at certain levels, up to your character is given every active class skill possible at lvl 30.

Oh, you mean - you can change character stats with items. Well, then there is character building in Doom too (combat armor improve endurance and rocket launcher improve DPS).
 
Self-Ejected

Ulminati

Kamelåså!
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Butthurt Blizzdrones ITT.

It's entirely possible to keep playing/replaying a game after completing it.
A game is completed once the last mission/level in the single player campaign is over and the "A WINNER IS YOU!" victory music plays.
Diablo 3 can be completed in 6 hours.

backpain-1277406949.jpg
 

RK47

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Dead State Divinity: Original Sin
Your argument is a bullshit one. Do you barely scratch the surface of your character build after running through one difficulty in TW2? Do you continue building the same char in higher difficulty, while also getting better loot and more unique enemie types? TW2 is completely different game than Diablo clones.

There is character building in Diablo 3? Your stats are auto-increased by computer. Your skills are chosen by computer too, at certain levels, up to your character is given every active class skill possible at lvl 30.

Oh, you mean - you can change character stats with items. Well, then there is character building in Doom too (combat armor improve endurance and rocket launcher improve DPS).

Must thank Blizzard for :incline: of trolling I must say. I mean, fuck. RPG = Gear Upgrades means most FPS qualified as one. Heck, Counterstrike, Battlefield 3, even Binary Domain is RPG.
 

Telengard

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1) $60 for what appears to be averaging out to a 10 hour aRPG on first run through.
2) Persistently online connected to the real money Auction House.
3) Already talking of patching in new loot with their updates. Which "special" items are sure to end up on the AH.
Every step of the way, Blizzard gets a cut. And people are lapping it so hard they're waiting in lines.

Blizzard has successfully raised its Pickpocket skill to unprecedented levels.
 

Menckenstein

Lunacy of Caen: Todd Reaver
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Put about 3 hours into it so far. Two hours online with a couple friends and one hour online in the single player ( :retarded: ). Not enough time invested for a review, so here's some observations: plays smoothly (no bugs) now that server shit is over, the mix-match skill setup works well so you're not just slapping level two ability into each slot and continuing on your merry way, production values are obviously very high (one thing Blizzard does well that I can be genuine about), the female monk reminds me of the Handmaiden so now I will never let her go.
 
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Your argument is a bullshit one. Do you barely scratch the surface of your character build after running through one difficulty in TW2? Do you continue building the same char in higher difficulty, while also getting better loot and more unique enemie types? TW2 is completely different game than Diablo clones.

There is character building in Diablo 3? Your stats are auto-increased by computer. Your skills are chosen by computer too, at certain levels, up to your character is given every active class skill possible at lvl 30.

Oh, you mean - you can change character stats with items. Well, then there is character building in Doom too (combat armor improve endurance and rocket launcher improve DPS).

Must thank Blizzard for :incline: of trolling I must say. I mean, fuck. RPG = Gear Upgrades means most FPS qualified as one. Heck, Counterstrike, Battlefield 3, even Binary Domain is RPG.

I wasn't really talking about D3, rather than Diablo-likes in general. I haven't played D3 and I don't trust anyone else's opinion except few rare people who have proven to be consistently non-retarded.
And yes, equipment choice is part of character build in these games, in Diablo 2 in particular, some items/sets have severe impact on your build in it. If that implies to you that FPS'es with item choices are RPGs then so be it, it's your fucking problem not mine. I don't even think Diablo-likes are RPGs in the first place.
 

RK47

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I'm sorry MD, I'll try not making a joke in this prestigious forum next time. Please don't fuck me.
 

SerratedBiz

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Don't be an asshat. The problem is with the use of gear as the *only* character defining aspect of D3, now that stat allocation and skill choices have gone up the window.
 

Telengard

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Without structure or permanence, there is no "build," since you're not building anything. Anything you can change out at will is a kit. Diablo III has a lot of kit-outs, just like a lot of military FPS's do. In fact, recent FPS's have you unlocking new and more powerful kits the more you play, as well as promoting you in level rank. The parallels are uncanny.
 

RK47

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Yeah but guns need player skills while Diablo 3 doesn't. It's basically passive stat enhancers when executing skills. It'll take time to get a FULL set to have MAJOR impact, maybe weeks or months, and I don't really intend to invest THAT long on hack n slash anyway, which is why I'm not buying D3 and settling for a $20 alternative to keep myself occupied.
 

Shannow

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But, but balancing stats and skills and stuff is difficult.

Anyway, people are buying D3, so stats probably weren't that important in the first place. And loot is the only relevant character changer because Blizz (potentially) gets a cut. In b4 Blizzard offers limited stat allocation as DLC.
Why is this thread in GRPG again?
 

felipepepe

Codex's Heretic
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So do you mean that BEFORE playing you don't tweak settings to your liking like a proper PC oldfag? Goddamn newfags.

ITT: We learn that codex is 99% of retards, idiots and dumbfucks. The 0,01% thinking population has a hard time like always coping with idiots, and diablo 3 is a massive incline.
Yeah, I'm sure you're the 0,01%....stop trying so hard. Besides, I prefer to first see & play the game, then see how I can tweak it to my likings. And I've never even heard of such a important gameplay-changing thing hidden on a config menu...

And the game IS quite good. I just finished ACT I and gotta say it was larger, longer and better than I've expected. And my BR connection is perfect, not a single disconnect or error since I started playing, just a couple of rare lag spikes....I hope they don't ruin the game at higher difficulties.
 

made

Arcane
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Clocked 11 hours on a normal campaign, with a hefty bit of uhh... "exploration". I hesitate to call uncovering corners of a linear map that, but I did every side dungeon.
Does the game "open up" in later acts/higher difficulties or is it all linear corridors like the area in the beta?
 

Raghar

Arcane
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WHY WAS THIS EVEN TURNED ON BY DEFAULT

Otherwise, game is more fun than the beta, mostly because of improved challenge. Found a cave early in act 1 with two bosses at the end, both of which took me about 5 minutes to beat. "Waller" modifier is a nightmare to deal with for a ranged character with little HP. Then again, I also haven't found a new wand yet so my damage is also probably sub-par.


Unability to troughfully look through options. -2 points for being dubm.


Are you serious?

God dammit, I just checked, you're right. I thought they had fixed that. I swear they changed things so that spell damage now scaled by attributes, as part of their big balance pass a month or two back.


Lack of personal initiative. (or lack of curiosity, a 14 year old girl would try it.) -2 points.

There's my problem, the "advanced tooltips" or whatever were turned off. I think I ways also expecting the character summary sub-menu to list stuff like damage, not a pop-up tooltip.
-2 screwed up by tooltips.


I haven't been able to log into the Americas server for hours now. What gives?
Check the news feed. Servers are down for maintenance, should be up in another hour. Considering the beta was supposed to be a stress test it seems like they really dropped the ball on their "totally not an MMO."
You know when 20 mill monkeys would connect the same day, then after a week they would turn off, it's much larger load than in a MMO. In addition it has different structure. One of possibilities how to deal with this is to temporally lease servers to help with initial load...


-2 points for lack of technical competency.




You know considering you are claiming to be a reviewer you capabilities are quite low. -8 points under 6 posts...

It looks like the smartest person in this thread at D3 release was the ferret. He discovered the problem, said he didn't slept 24 hours, and went to sleep... The problem solved itself meanwhile. (It was limited to NA servers anyway.)
 
Joined
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Without structure or permanence, there is no "build," since you're not building anything. Anything you can change out at will is a kit. Diablo III has a lot of kit-outs, just like a lot of military FPS's do. In fact, recent FPS's have you unlocking new and more powerful kits the more you play, as well as promoting you in level rank. The parallels are uncanny.

Those FPS's are more like an RPG than D3. You have player choice in what guns you unlock. You don't have choice with item drops in D3, you just play the RNG until the gold flows.
 

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