
- Joined
- Jun 28, 2017
- Messages
- 33,635
Congratulations, this is by far the dumbest post in the thread now.They wanted to make a game they wanted to play, not maximize cost/sales potential.No, it is weird, because Diablo 3 was also a humongous seller that Obsidian Entertainment would be more than happy to get a slice of the sells pie of.
Making an isometric action game would also allow them to keep the exact same aesthetic as the games it’s related, they likely would’ve got the game out years earlier, and they most definitely could’ve done it for less than they spent on this shit. So yeah, from a business perspective, it’s pretty fucking weird. In a world where isometric action game Diablo 3 can sell over 30 million in around three years, an isometric action game is just as valid of a money making venture as chasing Skyrim; and you can chase one of those things for far less money.
Also the devs have as much gamer cred as the Codex Staff. None.