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Eternity Avowed Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Dayyālu

Arcane
Joined
Jul 1, 2012
Messages
4,705
Location
Shaper Crypt
Ah pover'Italia...

.......di dolore ostello,
non donna di province, ma bordello!

Wasn't it different though

Piedmontese-loving hands typed this.

Local hatreds must be refined. The Savoia were accursed Frenchmen devoid of kingly spirit, wasting thousands of lives in their harebrained plans.

Or Venetian.

No love for the Republic here, but.... well, better than the Savoia, even if not by much.

My god, Milaneses are one of the worst people on Earth, for god's sake.

People from Milan an Turin are pretty much going exctint. It's all Southerners. Little loss for Milan, a bit more for Turin.

That and promises of books that are never delivered.

I never managed to find that book on the progressive failure of military Italian nobility. A great shame indeed, that I still keep with me years later :negative:
 

FreeKaner

Prophet of the Dumpsterfire
Joined
Mar 28, 2015
Messages
7,081
Location
Devlet-i ʿAlīye-i ʿErdogānīye
My god, Milaneses are one of the worst people on Earth, for god's sake.

As I thought it just feels Milan has nothing left to it, much like Venice. Former lost to internal migration and latter to industrial tourism. Such a shame for Venice that, it was always a place of tourism, and indeed maybe the first city of tourism and now it is completely hollowed out and is just an open air museum for the Venetians that once were. We at least have the Vailian Republics in PoE1 to remember their mannerisms and not Old Vailia which is all too Southern.

I never managed to find that book on the progressive failure of military Italian nobility. A great shame indeed, that I still keep with me years later :negative:

I actually found the scan of the book some time recently, a pain to read PDF scans however maybe I'll print it one day and absolve you of your shame.
 

FreeKaner

Prophet of the Dumpsterfire
Joined
Mar 28, 2015
Messages
7,081
Location
Devlet-i ʿAlīye-i ʿErdogānīye
I never liked how the nations of PoE felt like very clear knockoffs of historical cultures. With all that history knowledge, come up with something believable and unique, man. Phoning it in like this tanked interest in PoE1.

I think it depends, I don't like how all settings are just completely made up trying to be super original all the time since I think it makes settings incoherent but basing things off real life also requires more finesse and knowledge than just inventing things wholesale with no basis since creativity feeds off itself. Warhammer fantasy is great in this regard for example and I actually think Aedyr in PoE is a good example too but just making things that are not-Italy or not-France etc. is obviously dull most of the time.
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
3,951
Obsidian doesn't make games for racists.

How do you explain both of the games having a setting that has no Africans, Middle-easterners or Asians then? Even old school DND and sword & sorcery has some diversity in that regard. Meanwhile PoE1 setting is just various European cultures and basically savage islanders with a culture that is failing them against more advanced civilizations. Meanwhile it has an extreme attention to detail with regards to Old English, Celtic, Germanic and Mediterranean stuff that with headcanoning that would make even more elaborate hyperborea headlarper blush. No, Vailians don't count because they are obviously not African in the slightest, it is obviously some sort of autism that made them black because the islands are near equator, otherwise their culture is wholly Italian, with Old Vailia being more like South Italy & Spain and Vailian Republics being more alike North Italy.
Sawyer's history degree was specifically focused on Europe. He doesn't feel comfortable writing about what he doesn't know and he didn't have the time and inclination to learn about the history of the Asian and African continents to the degree with which he learned about Europe.
I wonder how autistic Swayer was towards European history during his college days. He is older than me (wont say how much) but in my time we studied African, Pre Columbian America and Asian history pretty extensively.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
37,316
I never liked how the nations of PoE felt like very clear knockoffs of historical cultures. With all that history knowledge, come up with something believable and unique, man. Phoning it in like this tanked interest in PoE1.
With a choice between Pillars and Dragon Age, I'd rather have Pillars myself.

It's also not phoning in, it's an autistic remix. As far as I can tell, autistic people (myself included) can't really be creative the way a neurotypical person can be, we just copy what we've seen and put our own spin on it. He did it again with Pentiment, his autistic remix of The Name of the Rose combined with his own autobiography.
 
Joined
Sep 7, 2013
Messages
6,387
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
guys i need to know my opinion on this game. is it gonna be good or not

It's a bit of moving target, so I'm not sure. My intuition right now it is evolving in another case of "DLC will fix it" because Obsidian can't reconcile themselves to the idea they should just make the game good from the start.
 

Vulpes

Scholar
Joined
Oct 12, 2018
Messages
457
Location
Fourth Rome
>Vailians
>Not niggers
Are you fucking blind?

Are you Italian? I know your type is a bit sensitive about your tanned skin and generally swarthy features but Vailians are nothing but extra-tanned Italians, they haven't got the slightest African thing about them, its politics, language, culture, fashion and even history is wholly and completely based on Italians (and Spanish in case of Old Vailia). It's patently obvious that they just made them black because Vailia is around equator and someone's autism didn't let them make them brown-skinned like Italians and are instead of black like those who live around equator.
Old Vailia isn't some sort of savanna or jungle. In fact, it's nowhere near the equator. It's on the same latitude as Dyrwood. Did you even play the games? Who in their right mind looks at Pallegina and thinks "huh, must be Italian"? They are literal niggers with black skin, niggerish noses and niggerish lips. Here's another ground-breaking revelation for you and the rest of the civnat cucks: Just because you teach a nigger to speak Mandarin, wear a Paofu robe and play the guzheng, it doesn't suddenly mean he is a sodding Chinaman.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,460
1738461329124.png
 

Harthwain

Arcane
Joined
Dec 13, 2019
Messages
5,670
Who in their right mind looks at Pallegina and thinks "huh, must be Italian"? They are literal niggers with black skin, niggerish noses and niggerish lips. Here's another ground-breaking revelation for you and the rest of the civnat cucks: Just because you teach a nigger to speak Mandarin, wear a Paofu robe and play the guzheng, it doesn't suddenly mean he is a sodding Chinaman.
He means that the culture is Italian (well, based on Italian), and just because it got race-swapped to black doesn't really change that.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,917
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
>Vailians
>Not niggers
Are you fucking blind?

Are you Italian? I know your type is a bit sensitive about your tanned skin and generally swarthy features but Vailians are nothing but extra-tanned Italians, they haven't got the slightest African thing about them, its politics, language, culture, fashion and even history is wholly and completely based on Italians (and Spanish in case of Old Vailia). It's patently obvious that they just made them black because Vailia is around equator and someone's autism didn't let them make them brown-skinned like Italians and are instead of black like those who live around equator.
Old Vailia isn't some sort of savanna or jungle. In fact, it's nowhere near the equator. It's on the same latitude as Dyrwood. Did you even play the games? Who in their right mind looks at Pallegina and thinks "huh, must be Italian"? They are literal niggers with black skin, niggerish noses and niggerish lips. Here's another ground-breaking revelation for you and the rest of the civnat cucks: Just because you teach a nigger to speak Mandarin, wear a Paofu robe and play the guzheng, it doesn't suddenly mean he is a sodding Chinaman.
Why are the dumbest people always the loudest? You couldn't have missed the point more if you tried. See Harthwain's post above.
 

S.torch

Liturgist
Joined
Jan 4, 2019
Messages
1,194
but Vailians are nothing but extra-tanned Italians
There's nothing coherent about Vailia or the worldbuilding of Deadfire for that matter.

Deadfire is based on the Caribbean and the Golden Age of piracy. During this time period the 4 great powers that had the strongest colonial empires were: Spain, Portugal, France and England. In that order. Italy didn't have an independent participation on the colonization of the New World because most of it was already under the Spanish Crown, from Naples and Sicily to Milan. Another good chunk was under the Pope, and the rest were semi-independent city-states like Venice or small kingdoms like Parma. Going solely by this fact it's completely impossible for the vailians to be seen as an accurate representation of Italians because their most prominent contribution to colonization was cultural, as we can see in the many barroque buildings that exist today in the New World.

Then there's the completely anachronistic inclusion of the "Trade Company" style of colonization that was NEVER practised neither by Spaniards or Italians. It's a completely Dutch and British invent, and only for India and the Orient, that's why it was called the "East India Company". Both the British and Dutch company had very little presence in the New World. But it's easy to see why it was included: is the closest equivalent to the stereotypical vision of evil colonialism, because the Company was mostly concerned with profit. If they had to represent the Spanish or Portuguese empire they would have to portray them constructing buildings, churches, and even universities and you can't have that in your "historically accurate" game because that might go against The Narrative. Obsidian can claim to be history nerds all they want, but Deadfire is nothing more than poorly made fanfiction in regard to real history inspiration.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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Joined
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Messages
17,836
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At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Vailians are described somewhat different in the game's setting books than they look in the game, but I can't currently bring you quotes. The ubiquitous black skin is more Obsidian's artists "subverting" Obsidian's own setting. I think the PDF books described them as being darker skinned than Dyrwoodans but more remiscent of a Mediterranean anthropological type, and not simply black. I blame stupid shallow racist Americans.
 

FreeKaner

Prophet of the Dumpsterfire
Joined
Mar 28, 2015
Messages
7,081
Location
Devlet-i ʿAlīye-i ʿErdogānīye
but Vailians are nothing but extra-tanned Italians
There's nothing coherent about Vailia or the worldbuilding of Deadfire for that matter.

Deadfire is based on the Caribbean and the Golden Age of piracy. During this time period the 4 great powers that had the strongest colonial empires were: Spain, Portugal, France and England. In that order. Italy didn't have an independent participation on the colonization of the New World because most of it was already under the Spanish Crown, from Naples and Sicily to Milan. Another good chunk was under the Pope, and the rest were semi-independent city-states like Venice or small kingdoms like Parma. Going solely by this fact it's completely impossible for the vailians to be seen as an accurate representation of Italians because their most prominent contribution to colonization was cultural, as we can see in the many barroque buildings that exist today in the New World.

Then there's the completely anachronistic inclusion of the "Trade Company" style of colonization that was NEVER practised neither by Spaniards or Italians. It's a completely Dutch and British invent, and only for India and the Orient, that's why it was called the "East India Company". Both the British and Dutch company had very little presence in the New World. But it's easy to see why it was included: is the closest equivalent to the stereotypical vision of evil colonialism, because the Company was mostly concerned with profit. If they had to represent the Spanish or Portuguese empire they would have to portray them constructing buildings, churches, and even universities and you can't have that in your "historically accurate" game because that might go against The Narrative. Obsidian can claim to be history nerds all they want, but Deadfire is nothing more than poorly made fanfiction in regard to real history inspiration.

That's all good and well but for one Deadfire is not a historical documentary of European colonialism in Caribbean, it isn't even just Caribbean but more like a mashup of both Caribbean and Southeast Asia also. Something not being a hundred percent historical analogy doesn't mean it is incoherent. Old Vailia itself isn't "historically accurate" in the sense that it is tracing the exact history of Italy or even Spanish and Portuguese colonization. It's more that their culture is based on the the sort of Italian aesthetics and honor culture with its bravado and innovation with a focus on artisanry and engineering as well as plenty maritime skill. Old Vailia itself being more reminiscent of South Italian, which itself influenced by Spanish and Vailian republics being more alike Northern Italy but also indeed Netherlands which is part of the overall European development of capital in general and financialization of economics in particular that's commonly traced from Northern Italy to Netherlands to England. They are just a bit of a mashup like everything else in the setting, but not even as much as others like Aedyr which is Anglo-Saxon England mashup with Angevins in a Human-Elf way that is also a little Roman and a little Victorian at the same time. Else Rautai which is China and Imperial Japan with a touch of India and Huana themselves are alike both Caribbean, Southeast Asian natives and a bit more Indian. That's just how they chose to make things rather than complete reflection of actual history.

Besides that I think you are underestimating the Italian contributions to colonization in both West and East Indies, since a significant part of Spanish finances and plantations were managed and owned by Genoese with the blueprint for plantation economy being established by them in Azores and Hispaniola. Venetians were also very prolific in state financialization of trade and companies though they never quite became the stock traders that Dutch and eventually English would become but one has to consider that Venice was blocked from those endeavors by geography of Mediterranean and the eventual Ottoman encroachment of entire East Levant with its routes to India and Southeast Asia. I don't see any reason why they wouldn't develop a relationship with Indian ocean the same way Dutch and English would have if they could when they had a long head start on instruments of finance and trade, having a central bank, trade convoys, highly developed institutions centuries before either. So the fact that there isn't direct analogy of Spain and Portugal rather than more Italian-centered but of course with hints of Spanish and Portuguese influences is more of an alternate look at European colonization and if anything it isn't done often enough in fantasy settings. Italians and Portuguese really get shafted in representation in fantasy so I like that there is something here for them, even Spanish often just get crumbs because colonial undertones aren't that common in most fantasy.

Mind that I am very interested in the era and have a general softspot for fantasy set in actual Renaissance and Early Modern Era with gunpowder and exploration and all that so I am being a lot more charitable than I should be but I don't think it's fair to criticize them on the account of not being completely historically representative this way.

Avowed is supposed to take place in a frontier that's also colonized especially by Aedyr so we'll see what they do with it and in a more quaint way Aedyr, despite being England analogue, is less capital and financialization focused too unlike real world England and East Indian Company and more alike Spain in its colonization which is more classical conquest with authority, titles and land parceling.
 
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VerSacrum

Educated
Joined
Aug 19, 2023
Messages
438
Location
Switzerland
I agree that the real life inspiration in the cultures in Pillars felt rather tacked on. It lacks the scholarly competence behind, for example, Tolkiens portrayal of the Anglo-Saxon worldview.

But it's written by Americans, so this is to be expected.
 

Orange Clock

Educated
Joined
Jun 5, 2022
Messages
159
It’s not similar, it’s the same outfits. That’s the point, to sell you premium, so you can put your furry friend in your favorite companion’s robe
loool I thought you were joking, there are actually fucking premium skin packs, to think they were like this once upon a recent time:

Well, they already had premium packs/preorder bonuses for FNV and Deadfire(just like any other game since mid 2000s, I guess)
 

Sherry

Arcane
Joined
Jan 17, 2017
Messages
492
Location
Shrine of Compassion
Hi.

Have you considered the physical copy of Avowed, or wondered about the high-end quality of the cloth map inside? Perhaps this will sway you to get it added to your Eora collection.


9znXNru.jpg


o57bI5K.jpg



Enjoy the detail of Dawnshore, Emerald Stair, Shatterscarp, Galawain's Tusks and The Garden. All five unravel their petals during your exploration of The Living Lands where hidden treasure and devious monsters await.

Thanks,
Sherry
 
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Dark Souls II

Educated
Shitposter
Joined
Jul 13, 2024
Messages
864
Hi.

Have you considered the physical copy of Avowed, or wondered about the high-end quality of the cloth map inside? Perhaps this will sway you to get it added to your Eora collection.


6TerN1Q.png


o57bI5K.jpg



Enjoy the detail of Dawnshore, Emerald Stair, Shatterscarp, Galawain's Tusks and The Garden. All five unravel their petals during your exploration of The Living Lands where hidden treasure and devious monsters await.

Thanks,
Sherry
Shatterscarp? I barely know her!

Also I can't believe how shitty Asoyed is on every level, even the map is shitty. The dumb island doesn't make any geological sense. Mountains spread evenly across the entire landmass (instead of mountains in the centre, like in Morrowind), idiotic highways that make no sense (for a second I thought they might be something similar to foyadas, like in Morrowind, but foyadas were placed realistically and you could believe they were created by lava flows - what were the Asoyed highways caused by? Not lava but not rivers either, since they have zero correlation with the rivers). The whole map is just filled with "mountains" (walls so the player knows where not to go!) and these weird tunnels so that the player has no problems going straight to the le heckin awesome reddit content. Have you seen the abdominal muscles on that xaurip? They ripple!
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,977
What's fun is driving around in the country and seeing the small towns that sprang up around a major crossroads. It makes sense. If a lot of traffic goes through a particular junction, you can set up a shop, inn, livery, or other convenience and do good business.

Video game developers seem totally unfamiliar with this concept. The crossroads are almost always entirely barren of human life and activity. No thought is given to how settlements actually form. It's like seeing a major city along a rocky beach instead of at the river delta. Amateur hour.
 

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