Bethesda attempted simulation with Oblivion, but Skyrim is completely devoid of it, they decided to abandon simulation and do open world story focused games.If Larian did all of that, Swen would probably have assassins after him, since it could cause an industry crash. Look at how long Bethesda is in the business, as much as their writing and RPG mechanics suffer over time, they're still pretty much unrivaled in the simulation aspect (as far as RPG-like games go) and no one even tried to copy them, let alone surpass them. Easier to just shit out linear moviegames with easy to market graphics, written by Hollywood rejects.You're still not getting it.Drakortha not realizing he's the only simulation-fag among story- and combat-fags, poor guy will go mad over things nobody cares about
I want all of the above. Story, Combat, and Simulation. A big release like BG3 shouldn't be compromising on anything. They certainly have the budget to do it, but nobody expects devs to work hard anymore.
This is what you all want, this is what you get. A big pile of SHIT!
Sales proved them right thereBethesda attempted simulation with Oblivion, but Skyrim is completely devoid of it, they decided to abandon simulation and do open world story focused games.
There is nothing revolutionary, sorry. There hasn't been for almost 2 decades. Everyone who was ambitious about making next level RPG's has long left the industry and are working in more respectable industries.Drakortha what RPGs do you play? I'd love to check something revolutionary, all I play is just well known gameplay since 80/90s (except perhaps The Void if you count it) and I'm rooting for something new.
Both Oblivion and Skyrim sold extremely well, it's the more action oriented gameplay that made them such a success. Regardless of their stories and simulation, if they had combat of Morrowind they would sell like Morrowind.Sales proved them right thereBethesda attempted simulation with Oblivion, but Skyrim is completely devoid of it, they decided to abandon simulation and do open world story focused games.
Made me buy two copies of BG3Do the whole world a favor and stop supporting and playing games.
You're still not getting it.Drakortha not realizing he's the only simulation-fag among story- and combat-fags, poor guy will go mad over things nobody cares about
I want all of the above. Story, Combat, and Simulation. A big release like BG3 shouldn't be compromising on anything. They certainly have the budget to do it, but nobody expects devs to work hard anymore.
This is what you all want, this is what you get. A big pile of SHIT!
Again, I already said the reactivity was beyond fluff lines. E.g., being a Drow lets you potentially bypass combat in the abandoned village. And you can also just shapeshift into a Drow using magic. That's not fluff. Fluff is "Hello, <insert race>." with nothing more beyond that.Great, so then if fluff lines and a/b choices
You really have no idea about what it takes to produce a game. "I want it all!!!" Will be a 10 years dev period then even with a big team. Atleast if you want it to be good (unlike Oblivion's "simulation")You're still not getting it.Drakortha not realizing he's the only simulation-fag among story- and combat-fags, poor guy will go mad over things nobody cares about
I want all of the above. Story, Combat, and Simulation. A big release like BG3 shouldn't be compromising on anything. They certainly have the budget to do it, but nobody expects devs to work hard anymore.
This is what you all want, this is what you get. A big pile of SHIT!
Yes. And the fact that devs are crying about it proves it's disruptive tot he market, and thus "revolutionary" - even though I really don't think being revolutionary matters all that much to players.You really have no idea about what it takes to produce a game. "I want it all!!!" Will be a 10 years dev period then even with a big team. Atleast if you want it to be good (unlike Oblivion's "simulation")
There's a reason AAA studio's are crying about Larian.
Unlike you, I don't buy into this bullshit "narrative" where Larian is some outlier in a garbage industry. Because in reality it's the exact opposite.You really have no idea about what it takes to produce a game. "I want it all!!!" Will be a 10 years dev period then even with a big team. Atleast if you want it to be good (unlike Oblivion's "simulation")
There's a reason AAA studio's are crying about Larian.
Has there been any rpg with as much potential reactivity as BG3? Of course the game is not out and we dont know how much there really is, but all things point to massive amounts of variation and reactivity to player choices.
I remember a few years back, C&C was all the rage over on the codex, with AoD being a standout for praise.
Wait, you're not getting paid like the rest of us here? Damn, all that posting and its for nothingBut good job being a useful tool to them by sharing their bought and paid for marketing. Do you get incentives for shilling their products?
Friend you're the best marketing tool Larian could ever hope for, keep shilling for BG3 here!Unlike you, I don't buy into this bullshit "narrative" where Larian is some outlier in a garbage industry. Because in reality it's the exact opposite.You really have no idea about what it takes to produce a game. "I want it all!!!" Will be a 10 years dev period then even with a big team. Atleast if you want it to be good (unlike Oblivion's "simulation")
There's a reason AAA studio's are crying about Larian.
But good job being a useful tool to them by sharing their bought and paid for marketing. Do you get incentives for shilling their products?
Arcanum, but as I said, Troika was a small developer that failed not long afterward, so it's not like they were in a position to set a standard.Has there been any rpg with as much potential reactivity as BG3?
And again, we had same stuff nearly 3 decades ago where for example being a female could let you skip certain combats or advance certain quests by sleeping with guys. This is nothing new and revolutionary.Again, I already said the reactivity was beyond fluff lines. E.g., being a Drow lets you potentially bypass combat in the abandoned village. And you can also just shapeshift into a Drow using magic. That's not fluff. Fluff is "Hello, <insert race>." with nothing more beyond that.Great, so then if fluff lines and a/b choices
Yes I'm such a great marketing tool that every Larian fag in this thread wishes I was gone. They think they're on Reddit.com.Friend you're the best marketing tool Larian could ever hope for, keep shilling for BG3 here!
They have a lot more fake choices, forced failures and the like.Love them or hate them, the Owlcat Pathfinder games do have a lot of reactivity.
They are probably the closest I can think of in the last few years.
Fake news. You're my favorite poster itt.Yes I'm such a great marketing tool that every Larian fag in this thread wishes I was gone. They think they're on Reddit.com.
I'm not even excited for this game or buying it without playing first, but you remind me of the tranny discord autists that spam 4chan /v/ threads with shitposts on a threadly basis.
Yes I'm such a great marketing tool that every Larian fag in this thread wishes I was gone. They think they're on Reddit.com.Friend you're the best marketing tool Larian could ever hope for, keep shilling for BG3 here!
I don't have a Discord.I'm not even excited for this game or buying it without playing first, but you remind me of the tranny discord autists that spam 4chan /v/ threads with shitposts on a threadly basis.
Like I said, not from a AAA dev, and not in sheer amount. Even BG2 had that, but it wasn't based on your race or skillchecks, and it was a single choice. (Though frankly, I don't remember if sleeping with Pharie actually did anything.)And again, we had same stuff nearly 3 decades ago where for example being a female could let you skip certain combats or advance certain quests by sleeping with guys.
Oh, so now it needs to be "new" too? Ok, suggest some new features you'd like to have seen in the game. Things that haven't been in any game before. Go on.This is nothing new and revolutionary.
You don't need to go through the Underdark, so there's a skipped map/dungeon right away.As long as regardless of your choices you still end up going through exactly same maps, exactly same dungeons
It's not a boring piece of shit?I don't see anything here that makes the game more reactive or nonlinear than PoE for example
Maybe if you weren't too busy spamming run-on sentences to read my posts itt, you'd know that I've criticized BG3 repeatedly.I don't see anything here that makes the game more reactive or nonlinear than PoE for example, maybe BG3 will have more of the same, but getting 2 cheeseburgers instead of one, is not reinventing cheeseburger, it's just more of the same, and if 1 cheeseburger tasted like shit and you criticized it, but suddenly you treat 2 of the same cheesburgers as a second coming of Christ, you're a hypocrite and not a very smart one - if you criticized Dragon Age or POE, you shouldn't be hyped for BG3.