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- Jan 28, 2011
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At the very most I know it will link to the original series as much as any other fanfic links to its root series. I would put this a place above harry potter erotica fanfics though.You actually have no idea how it'll link with the original series because they haven't finished the game yet.
You can't stay neutral on a moving train but either way, supporting decline in any form is not being neutral. It's clearly picking a side.As to your actual question... it's hard to tell if you're trolling or autistic to be honest. Can you not be "neutral" towards a game and buy it now?
At the very most I know it will link to the original series as much as any other fanfic links to its root series. I would put this a place above harry potter erotica fanfics though.You actually have no idea how it'll link with the original series because they haven't finished the game yet.
You can't stay neutral on a moving train but either way, supporting decline in any form is not being neutral. It's clearly picking a side.As to your actual question... it's hard to tell if you're trolling or autistic to be honest. Can you not be "neutral" towards a game and buy it now?
This isn't really an argument. You don't have to understand the ruleset of any RPG in order to complete it. By randomly clicking on shit you'll eventually get there. It's like saying I don't have to understand the rules of a board game, I can just be a retard and move the pieces around and have fun.None of those are required to understand to finish BG or BG2.
You don't even need to understand THAC0 and AC, and the good spells are obvious because the others are either useless or non-functional.
There is nothing mathematically challenging about the BG games.
OS2 is legitimately more complex than either BG games because it's not D&D.This isn't really an argument. You don't have to understand the ruleset of any RPG in order to complete it. By randomly clicking on shit you'll eventually get there. It's like saying I don't have to understand the rules of a board game, I can just be a retard and move the pieces around and have fun.
But to say that Baldur's Gate is as simple as D:OS is lunacy. Just by the fact that it utilizes D&D 2E it makes it more complex (to understand) than anything Larian has ever made.
As for BG3, I've not played it, I've not looked into it, nor will I. But I assume there is ample simplification of the already simplified 5E.
Am I wrong?
We obviously aren't on the same page. I don't give two flying fucks about dialogues, interactions and quest resolutions. The only thing that matters in RPGs is combat, the complexity of it and its ruleset and character building related to it. How you deal with NPCs outside of it, isn't and shouldn't be any measure of worth. And on those grounds OS2 is one of the simplest CRPGs in existence, because you can make anything work without much thought and you don't really need to understand it because there isn't really anything to understand. It's so simple that a mere glance at ability descriptions is enough. The extent of min maxing and theorycrafting in OS2 comes down to whether you want to make your entire party physical or magical.It also allows for more personalisation because D&D is legitimately retard proof, especially in games like BG where only combat stats matter and Wisdom saving throws are not even implemented.
BG3 is relatively faithful to 5E in its implementation although it's still D&D at least your stats have an influence on dialogues, interactions and quest resolutions.
Wut so BG is now a combatfag series ?The only thing that matters in RPGs is combat
Every RPG is a combatfag RPG for me bro. If I can't get into the combat I regard it as shit.Wut so BG is now a combatfag series ?
Did I miss the memo ?
It would be inaccurate to say that combat wasn't the main course of the game. I mean, what can you accomplish without engaging in a fight in any Infinity Engine game besides Planescape: Torment?Wut so BG is now a combatfag series ?
To me the high point of BG is the story and atmosphere, I think the first game masterfully translated a low level D&D adventure, the combat is just serviceable, not good not bad.It would be inaccurate to say that combat wasn't the main course of the game. I mean, what can you accomplish without engaging in a fight in any Infinity Engine game besides Planescape: Torment?
I don't disagree. Still, the point remains - if you take the combat out, there isn't much left you can do with the game, because in most cases your only way forward is through combat. In Planescape: Torment combat is also present, but you have more options to navigate, so the combat aspect does not dominate the gameplay.To me the high point of BG is the story and atmosphere, I think the first game masterfully translated a low level D&D adventure, the combat is just serviceable, not good not bad. Past a certain point you can automate most of it with scripts and by the mid point of BG2 you're pretty much a walking breathing nuclear bomb anyway.
Alt-tabing gives you any needed hours.120 hours is a lot.
Good enough to inspire a spin off specifically built around combat.Oh c’mon combat in BG was fun. Remember those two assassins in Candlekeep. Gold.
My fondest memories about Baldur's Gate combat were those occasional fights against entire parties of "evil adventurers" and similar stuff.Oh c’mon combat in BG was fun. Remember those two assassins in Candlekeep. Gold.
The ones that love fireballing their own party as long as they hit your party at the same time. Definitely evil!My fondest memories about Baldur's Gate combat were those occasional fights against entire parties of "evil adventurers" and similar stuff.Oh c’mon combat in BG was fun. Remember those two assassins in Candlekeep. Gold.
Yeah, my favorite one was with that guy who’s the fastest darts thrower in the sword coast.My fondest memories about Baldur's Gate combat were those occasional fights against entire parties of "evil adventurers" and similar stuff.Oh c’mon combat in BG was fun. Remember those two assassins in Candlekeep. Gold.
I'd rank them depending on how much you are willing to abuse certain aspects of the current EA. Different classes behave differently depending a huge deal on mechanics abuse. I'll list the ways different classes can abuse different mechanics currently in the EA, these aren't ranked in any particular way, its just an unordered list.Btw how about ranking the 6 current classes by power, with the current rule implementations as Larian has them?
It could help Lilura 's agenda of making her blog the biggest in the world.
I would say:
1. Warlock. Lilura is right on this one, unconditional 1d10+3 at range at will with high AC due to mage armor and easy ranged advantage access is unbeatable. Also current implementation of familiars is insanely strong, making Pact of the Chain slightly OP.
2. Ranger. I actually think that due to the way BG3 handles summoned creatures Ranger is much stronger than in paper play. Free familiar at lvl 1 for harassment and 1d8+3+1d6 at +2 accuracy from Archery as insane as usual.
3. Cleric. 5e does not enforce the bonus action + action spell forbidden rule, so Healing Word + Guiding Bolt is fair game for a massive powerturn. Also the game has nothing against playing roly poly with 0 hp heroes.
4. Rogue. Advantage from height is incredibly easy to gain, making 100% uptime on sneak attack very free. Due to the way jump works uncanny movement is heavily nerfed however. Fast hands for 2 bonus actions is very good with how many uses those have in BG3.
5. Wizard. The weaker buddy of Warlock in this game. Has 1d10 at range and Mage armor AC aswell, and a good array of early game spells like sleep.
6. Fighter. Absolute Heresy but I think a fighter has the weakest early game in this BG game. Their double turn feature is obviously still amazing, but their implementation of battle master maneuvers is MUCH weaker than in paper. Also the game is stingy with giving out halfway good armor, which hurts all martials but fighters the most. Also melee is pretty cucked in general due to how easy you get advantage with ranged attacks. Archer Fighters are much better, about as good as clerics probably.
Strongest companion is Wyll due to being a Warlock with adequate stats. +3 in Cha and +1 in dex +2 in con is ok.
2. Gale, perfectly built Wizard +3 in main stat +2 in dex and con
3. Shadowheart, new Shadowheart is still a rather mediocre cleric, but no longer awfull +3 in main stat but only +2 in dex which is basically a second mainstat for dex clerics since their standard auto attack is bow or rapier. +1 in con.
4. Astarion, ok thief
5. Lae'zel ok melee fighter
Any changes on new patch? Played that very little.
Pretty much this. I did an EA playthrough with no casters and no resting and I lost a huge amount of story progression just by virtue of that.If anything, Larian wants you to rest often since a lot of story development happens in the camp. So I don't expect BG3 will ever have any restrictions on spamming long rests, and having a party of full casters unloading all their spells in every fight will be a viable, if boring way to play.