underground nymph
I care not!
- Joined
- Jun 9, 2019
- Messages
- 1,252
Though The Really Important Question is how many feats from the Player Handbook will end up in the game.
My theory - based on utterly nothing - that default, originless character is the new Bhaalspawn, because it's the only way to give them the same amount of story as the origin characters.
The problem with that theory is, the player character can also be a gith (in that case, he won't have a Baldurian tag).
In D:OS2 all the origin characters had a proper name except for The Red Prince, but we didn't get to name him or play him like a semi-custom character. I guess there's Beast too, but that sounds more like a nickname.The problem with that theory is, the player character can also be a gith (in that case, he won't have a Baldurian tag).
That may be just a side-effect of it being in alpha. Or CHARNAME fucked a Gith in his travels, who knows?
Either way, the fact that one, and only one, Origin Character has a moniker instead of a proper name means we'll get to name him/her, which somewhat leads credence to the abovementioned theory. Unless "The Kid" will be a semi-custom Origin Character.
Even Baldur's Gate 1 had difficulty settings.Also, loaded dice??? Enjoy your 'incline'. Anyone still holding onto any shred of the idea that larian could possibly be competent in anyway other than appealing to the romance crowd needs to realize that larian wasn't the right job for this or any other project.
There's a right way to make difficulty settings and a wrong wayEven Baldur's Gate 1 had difficulty settings.Also, loaded dice??? Enjoy your 'incline'. Anyone still holding onto any shred of the idea that larian could possibly be competent in anyway other than appealing to the romance crowd needs to realize that larian wasn't the right job for this or any other project.
Eh, as long as it can be turned off in the options. Baldur's Gate has a hidden cheat mechanics protecting level one characters.Even Baldur's Gate 1 had difficulty settings.Also, loaded dice??? Enjoy your 'incline'. Anyone still holding onto any shred of the idea that larian could possibly be competent in anyway other than appealing to the romance crowd needs to realize that larian wasn't the right job for this or any other project.
lukaszekThere's a right way to make difficulty settings and a wrong wayEven Baldur's Gate 1 had difficulty settings.Also, loaded dice??? Enjoy your 'incline'. Anyone still holding onto any shred of the idea that larian could possibly be competent in anyway other than appealing to the romance crowd needs to realize that larian wasn't the right job for this or any other project.
Which part of "it's an option" you don't understand?Also, loaded dice??? Enjoy your 'incline'. Anyone still holding onto any shred of the idea that larian could possibly be competent in anyway other than appealing to the romance crowd needs to realize that larian wasn't the right job for this or any other project.
All I understand is that dipshits need options because dice are scary. Missing is not fun, according to swen and his cultists. Game developers should hold players accountableWhich part of "it's an option" you don't understand?Also, loaded dice??? Enjoy your 'incline'. Anyone still holding onto any shred of the idea that larian could possibly be competent in anyway other than appealing to the romance crowd needs to realize that larian wasn't the right job for this or any other project.
Come on, Onto.All I understand is that dipshits need options because dice are scary. Missing is not fun, according to swen and his cultists. Game developers should hold players accountableWhich part of "it's an option" you don't understand?Also, loaded dice??? Enjoy your 'incline'. Anyone still holding onto any shred of the idea that larian could possibly be competent in anyway other than appealing to the romance crowd needs to realize that larian wasn't the right job for this or any other project.
1.3k upvotes. More than there are users on the Codex.This is who Larian is catering to.
All I understand is that dipshits need options because dice are scary. Missing is not fun, according to swen and his cultists. Game developers should hold players accountable
IE fangirls deserve this. As if T:ToN wasn't a massive redflag...Thanks Larian for doing to the Baldur's Gate name, what Fallout 3 did to Fallout name... When a modern RPG gamer meets a (g)old RPG.
All I understand is that dipshits need options because dice are scary. Missing is not fun, according to swen and his cultists. Game developers should hold players accountable
Would you say the same about Owlcat then? I mean, they give you tons of options to customize your difficulty. Does that mean Owlcat doesn't hold the players accountable or that their playerbase are dipshit? How about Solasta? They just said not too recently that they will add difficulty options, as well as other ways to customize the difficulty. Does the same apply to them?
Like I said, there are good ways to change difficulties and bad. Fudging dice is bad, owlcat adding extra enemies on higher difficulties is good, owlcat removing Crits and adding a story mode is bad.
This is who Larian is catering to.
Lol, let's not pretend that unmodded BG2 is a challenging game in the first place. It relies too much on lazy ai scripts and sometimes made up abilities & immunities. By the time ToB rolls, the game is story mode by default, because Bioware ended up going back on their initial design and nerfed some of the "epic enemies" to make the game even easier.Like I said, there are good ways to change difficulties and bad. Fudging dice is bad, owlcat adding extra enemies on higher difficulties is good, owlcat removing Crits and adding a story mode is bad.
We are talking about Larian. Messing with the dice is far less awful than the HP bloat. About story mode, I an in favor of it. Just call "game journalist mode" with a description like "do you think that not being able to use a longsword to solve every problem, from a insect swarm to a adamantine golem is a problem? This mode is for you"