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Baldur's Gate Baldur's Gate 3 Early Access Thread [GAME RELEASED, GO TO NEW THREAD]

Nano

Arcane
Patron
Joined
Mar 6, 2016
Messages
4,817
Grab the Codex by the pussy Strap Yourselves In Enjoy the Revolution! Another revolution around the sun that is.
That might be even worse than wanting to fuck a guy who turns into animals at will, but still...
Is that supposed to be worse than women who turn into animals at will, e.g. Jaheira and Morrigan?
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
just heard they're going to add a girl with the personality of a child who is romanceable and you can get her pregnant but she still fights with you while pregnant


no, wait, that was bg2
:nocountryforshitposters:
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,124
Location
Fairy land
The total disdain larian cultists show for the originals is just more proof that larian and their boot lickers have no right working on a number 3 and that larian has no intention of making a respectful sequel. No passion, swen simply wants to create bg3 so that he can attach his name to a legacy after his world and ip he's been working on for 20 years couldn't cut it. If you can't create an ever lasting series, just abandon your own work and use someone elses.
 

Jaska

Novice
Joined
Sep 12, 2020
Messages
24
You tell me, I don't go to such cancerous places.

Lae'zel's initial motivation is entirely limited to "We must find the creche". Every time you do something unrelated, Lae'zel makes a point to remind you that you should be following this particular lead instead. My entire theory hinges upon two dialogues, as well as one instance of using common sense.
1) The creche is act 1 content. Getting rid of the tadpole is, for now, your entire motivation, and reason for adventuring. Reaching the creche is also the only reason Lae'zel is with you at all. Her personal plot, and your own plot, won't be solved by visiting a location in act 1.
2) The dialogue which happens if you're gith, and you ask Lae'zel about the miracle cure her creche is supposedly capable of. Lae'zel asks you if you're retarded, you're supposed to know about such things as a gith yourself. This would be a funny bit of dialogue, poking fun at you needing exposition you're already supposed to know (like you can ask who Karlach is, even if you're a tiefling yourself). Except the leader of the gith patrol shares your opinion - he's never heard of any cure, and the moment he hears Lae'zel is infested, he orders her death, as opposed to "Go report for the miracle cure immediately".
3) If you kill the gith patrol, Lae'zel immediately begins talking about how they were clearly traitors, and probably rebels against Vlakith as well, instead of entertaining the possibility that they were doing what they're supposed to do.

There's definitely no cure awaiting her - or you - in the creche. Instead, just like in the Druid Grove, you will have people trying to kill you for your own good. Upon experiencing this - and killing every single living soul in the creche - Lae'zel will continue staying in utter denial. She will probably say that the creche was clearly treacherous as well, and she must find the loyal, true githyanki - and since she doesn't know where to find any, so be it, she'll tag along with you for now.
The inevitable conclusion of the arc is Lae'zel being faced with the fact that her entire society is retarded (probably somewhere in the act 3), and Vlakith is a crazy tyrant. She'll probably even get to kill her in the inevitable sequel Swen makes with all the BG3 preorder dollars.

I've been thinking about it, and I legitimately can't imagine any other way her arc could possibly go.

I think it's pretty obvious that Lae'zel will face the truth in the creche, that they are told to go there if infected only so they can be killed. I'd assume she copes with the encounter for a while. Knowing Larian, every companions story will find it's conclusion in some form or another. Same with Shadowheart, she's stolen some mindflayer artifact that the Githyanki are searching for and which drives her insane if you don't recruit her. She also has that amnesiac cleric of Shar thing going on. I wouldn't be surprised if she ends up actually being a cleric of Selûne.

The companion premises are pretty interesting, I give Larian that. If only they'd make jumps proc attack of opportunity and shoves be a standard action, the gameplay would improve immensely. Also add variant human.
 

Cnaiur

Augur
Joined
Aug 25, 2014
Messages
185
Ontopoly, I want to ask you some important questions:

1) How much money do you make?
2) How much do you weigh?
3) Have you ever known happiness in your life?
4) Soccer or Football?
 

Bara

Arcane
Joined
Apr 2, 2018
Messages
1,335
If there is one thing Swen and Larian studios ever did right it was hiring Kirill Pokrovsky. No matter what Swen does he gets a free pass for that and giving the world a chance to find his music.

God I would have loved to hear what a D&D soundtrack by Kirill would have been like.
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,124
Location
Fairy land
1) How much money do you make?
I'm a trust fund kid
2) How much do you weigh?
170 but I'm tall enough that it's not fat
3) Have you ever known happiness in your life?
Yeah
4) Soccer or Football?
The only games I play are video games
 

Larianshill

Arbiter
Joined
Feb 16, 2021
Messages
2,107
You tell me, I don't go to such cancerous places.

Lae'zel's initial motivation is entirely limited to "We must find the creche". Every time you do something unrelated, Lae'zel makes a point to remind you that you should be following this particular lead instead. My entire theory hinges upon two dialogues, as well as one instance of using common sense.
1) The creche is act 1 content. Getting rid of the tadpole is, for now, your entire motivation, and reason for adventuring. Reaching the creche is also the only reason Lae'zel is with you at all. Her personal plot, and your own plot, won't be solved by visiting a location in act 1.
2) The dialogue which happens if you're gith, and you ask Lae'zel about the miracle cure her creche is supposedly capable of. Lae'zel asks you if you're retarded, you're supposed to know about such things as a gith yourself. This would be a funny bit of dialogue, poking fun at you needing exposition you're already supposed to know (like you can ask who Karlach is, even if you're a tiefling yourself). Except the leader of the gith patrol shares your opinion - he's never heard of any cure, and the moment he hears Lae'zel is infested, he orders her death, as opposed to "Go report for the miracle cure immediately".
3) If you kill the gith patrol, Lae'zel immediately begins talking about how they were clearly traitors, and probably rebels against Vlakith as well, instead of entertaining the possibility that they were doing what they're supposed to do.

There's definitely no cure awaiting her - or you - in the creche. Instead, just like in the Druid Grove, you will have people trying to kill you for your own good. Upon experiencing this - and killing every single living soul in the creche - Lae'zel will continue staying in utter denial. She will probably say that the creche was clearly treacherous as well, and she must find the loyal, true githyanki - and since she doesn't know where to find any, so be it, she'll tag along with you for now.
The inevitable conclusion of the arc is Lae'zel being faced with the fact that her entire society is retarded (probably somewhere in the act 3), and Vlakith is a crazy tyrant. She'll probably even get to kill her in the inevitable sequel Swen makes with all the BG3 preorder dollars.

I've been thinking about it, and I legitimately can't imagine any other way her arc could possibly go.

I think it's pretty obvious that Lae'zel will face the truth in the creche, that they are told to go there if infected only so they can be killed. I'd assume she copes with the encounter for a while. Knowing Larian, every companions story will find it's conclusion in some form or another. Same with Shadowheart, she's stolen some mindflayer artifact that the Githyanki are searching for and which drives her insane if you don't recruit her. She also has that amnesiac cleric of Shar thing going on. I wouldn't be surprised if she ends up actually being a cleric of Selûne.

The companion premises are pretty interesting, I give Larian that. If only they'd make jumps proc attack of opportunity and shoves be a standard action, the gameplay would improve immensely. Also add variant human.

Honestly, although Astarion is the companion I like the least, and how much I like Lae'zel entirely depends on some unreleased content, their personal arcs make the most sense, and are the most relatable. Meanwhile, the most pleasant companions - Gale and Karlach, are written in the spectacularly retarded fashion.

Gale is implied to have been a chosen of Mystra, who fucked a goddess, despite currently being a level 1 wizard. Karlach is somehow a feared veteran of the Blood War, despite also being level 1 at the start of the game, and therefore struggling to fight imps. This utterly breaks my suspension of disbelief, and I have no hope it will be amended, because being powerful is so central to their character. Divinity OS 2 didn't have this garbage.

Shadowheart is, so far, the exception, she's both pleasant and written well, making perfect sense. But Larianshill, you might ask, what about Wyll? To which I answer: "Who?".
 

Larianshill

Arbiter
Joined
Feb 16, 2021
Messages
2,107
It's a cheap explaination, and I would be only willing to suspend my disbelief, if he's the only one who offers it. But he's not, and having three (so far, I'm sure there'll be more) companions telling me about great deeds they've accomplished in their past, only for all of them to be coincidentally depowered just before we met, is seriously straining it.
Hell, I wouldn't be surprised if Gale is a giant liar, and he's not the chosen of Mystra at all, but instead somehow tied to Karsus. But would that make things better? No. The one who I'm most willing to believe is Wyll, but his backstory is pretty schizophrenic, and I'll be honest, I don't understand it. Not that I'm particularly interested in finding out, Wyll's only job in my party is talking to animals.
 

Larianshill

Arbiter
Joined
Feb 16, 2021
Messages
2,107
All of them, about everything? Gale somehow had his death bomb implanted into his chest, and somehow managed to get his hands on a scroll of true resurrection. That's a 9-level spell. Karlach's past glories are confirmed by Raphael and his toady. Wyll is the one I'd peg as the liar the most, things just don't add up regarding him. But then we'll also have Minsc, also depowered to level 1, and for some reason I don't think he's a liar.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,640
Larianshill, what you're describing fits into the larger running problem of supernatural "inflation" that's evident in BG3 from the get-go. Larian's title is by no means a trailblazer in this regard, it's an unfortunate trend in fiction, but it is a pretty obvious example of it - the entire adventure kicks off with Cthulhu-people, the HMS Tentacle Porn, dragon-riding aliens, a wrong turn into literal hell, and is followed by devil-dealing and the Underdark in short order... Of course a pair of Zhentarim spies or a dwarf aren't "special" enough for it anymore.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
did you guys actually play bg1?
you start bg1 off with two harpers and two zhentarim joining your party almost immediately after the prologue, you can acquire them at level 1
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,737
Pathfinder: Wrath
^ that's not epic, they are just a few people who have a vested interest in the region on behalf of their organization. It's not DRAGUNZ LOL, NOW WE ARE IN LITERAL HELL. TENTACLES!!!!
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
^ that's not epic, they are just a few people who have a vested interest in the region on behalf of their organization.
you're right
it directly followed a battle between the antagonist of the game and Gorion, a very powerful mage who was capable of going toe to toe with a red dragon and living.

take your rose tinted glasses off please
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,893
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
^ that's not epic, they are just a few people who have a vested interest in the region on behalf of their organization. It's not DRAGUNZ LOL, NOW WE ARE IN LITERAL HELL. TENTACLES!!!!
Dude two harpers and two Gesundheit is basically 66.67% of our party.
 

Sweeper

Arcane
Joined
Jul 28, 2018
Messages
3,722
Ontopoly, I want to ask you some important questions:

1) How much money do you make?
2) How much do you weigh?
3) Have you ever known happiness in your life?
4) Soccer or Football?
When you start asking questions like that, it really makes me think Ontopoly hit a nerve with surgical precision.
We all know it's football.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,587
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
feel like I played an entirely different bg1 and bg2 from everyone else on this forum tbh
You also think that seeing the main antagonist kill a powerful mage and talking with Elminster is just as boombastic as traveling through literal Hell with a Nautiloid while getting attacked by dragons, so I don't know if we should really trust your opinion on this one tbh
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
feel like I played an entirely different bg1 and bg2 from everyone else on this forum tbh
You also think that seeing the main antagonist kill a powerful mage and talking with Elminster is just as boombastic as traveling through literal Hell with a Nautiloid, so I don't know if we should really trust your opinion on this one tbh
you play a more active role in the former than the latter
in the latter you're basically just a passenger there by happenstance whose role is going up to a console and pressing a button
in the former, you're the entire reason it happens. Everything is about you.
 

PrettyDeadman

Guest
This is who Larian is catering to.
TmEjxKV.png

What the fuck is a DILF?

Hmm...Well, the acronym seems familiar, where have I seen this one before...? DILF...DILF...ILF...MILF!!! Mother I'd Like to Fuck!

But what the hell does the D stand for?? And why is that a man and not a woman? That's just puzzling, or maybe its a typo...hmm. Someone help us solve this condundrum!
B-b-but if MILF stands for Mother I'd Like to fuck, shouldn't this be FILF? Father I'd Like to Fuck? Yes, FILF, it is quite fitting to this.
FILF is already taken and stands for Foot I'd Like to Fuck.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,737
Pathfinder: Wrath
feel like I played an entirely different bg1 and bg2 from everyone else on this forum tbh
You also think that seeing the main antagonist kill a powerful mage and talking with Elminster is just as boombastic as traveling through literal Hell with a Nautiloid, so I don't know if we should really trust your opinion on this one tbh
you play a more active role in the former than the latter
in the latter you're basically just a passenger there by happenstance whose role is going up to a console and pressing a button
in the former, you're the entire reason it happens. Everything is about you.

A story centered around the protagonist? Unheard of!
 

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