mediocrepoet
Philosoraptor in Residence
I like throwing Lae'zel off the side of the airship.So they basically made sure absolutely no one would like the companions?
I like throwing Lae'zel off the side of the airship.So they basically made sure absolutely no one would like the companions?
The update clearly states that he's not the bad guy.Sources of dissatisfaction:
1. Why reveal the bad guy? The stupidest move to do in a trailer. People don't know anything about him, yet it's the worst kind spoiler regardless.
2. Quick montage that tells you nothing about the game except "fantasy", "epic", "big kabooms"
The music at least stood out. Viktor Stoyanov strikes again.
Ketheric is not the bad guy. He is a bad guy.Why reveal the bad guy?
to play it solo, like most rpgs todayHow are you supposed to be a holy knight in this game if all or nearly all of your "companions" are either outright evil, worshipping Shar, or have some pact with a devil, or are in some other way an evil alien thing that paladins normally would smite on-sight?
The companions are generally liked outside of Codex. I think that Wyll is the only one to have really missed the mark, he has basically no fanbase.So they basically made sure absolutely no one would like the companions?
Parker! I need pictures of the Bhaalspawn on my desk tomorrow! He is a menace to the city of Baldur's Gate!
I can't believe we will be fighting J. Jonah Jameson.
Ketheric is not the bad guy. He is a bad guy.Why reveal the bad guy?
The +quote hasn't been working for me for some time. Well, that makes it better, it's confusing instead of spoiling the plot.The update clearly states that he's not the bad guy.
Sources of dissatisfaction:
1. Why reveal the bad guy? The stupidest move to do in a trailer. People don't know anything about him, yet it's the worst kind spoiler regardless.
2. Quick montage that tells you nothing about the game except "fantasy", "epic", "big kabooms"
Being a Paladin is now racist so in 5e DnD Paladin are no longer LG and no longer smite evil.How are you supposed to be a holy knight in this game if all or nearly all of your "companions" are either outright evil, worshipping Shar, or have some pact with a devil, or are in some other way an evil alien thing that paladins normally would smite on-sight?
The character creation sequence sure was odd. I noticed a few things upon closer inspection.
Black Elf - Body Type 2 - Identity Male
Black Tiefling - Body Type 1 - Identity Female
Puke Githyanki - Body Type 1 - Identity Female
Black Mixed Dwarf - Body Type 2 - Identity Male
Is Black and puke colored people their core audience? It looks like the villian of the game is an aged White man.
Timestamped
That is a low number of companions for a game like this.. 4 characters max in a party? Will players be able to make custom companions? None of the ones from the beta seem like ones I would care to bring alongThe companions are not particularly good, that's true. But they're not particularly evil either. If you follow Larian's outlined evil path and side with the goblins in the Grove, slaughtering the druids, here's how each of them react:How are you supposed to be a holy knight in this game if all or nearly all of your "companions" are either outright evil, worshipping Shar, or have some pact with a devil, or are in some other way an evil alien thing that paladins normally would smite on-sight?
Shar worshipper is upset and gets blackout drunk.
Warlock either leaves or attacks you.
Wizard leaves the party, unless you pass a DC20 persuasion check, and even then you get a huge disapproval boost.
The githyanki has no opinion no matter what happens.
The vampire is a little bit amused by the whole thing, but doesn't really care.
The full game will also feature Karlach, the tiefling paladin, who will also leave or attack you as per datamining.
Larian made all companions morally ambiguous, with some darkness to each of them, but none of them feel like they've been designed for the evil playthrough in mind, none of them explicitly approve of it. Lae'zel is probably the most evil companion, but she's fanatically opposed the game's villains and hates you for embracing the tadpole.
Citation needed. Pull up an old vid for comparison.Holy downgrade, I swear it looks worse and worse graphically the more they show. Wtf happened to the lighting and particle effects?
Not gonna lie I was hyped for the game after playing a bit of the first iteration of EA, but now it looks so fucking generic and flat
There'll be more, Minsc and Jaheira included.That is a low number of companions for a game like this.. 4 characters max in a party?
Ketheric is not the bad guy. He is a bad guy.Why reveal the bad guy?
It isn't. It's a retarded gimmick.how the multiplayer split screen is supposed to work
It worked flawlessly on console for the Divinity: OS. I played that one with my brother, and both of us enjoyed it.Any info on how the multiplayer split screen is supposed to work out in PS5? Are players tied to each other, can they go separate ways?
If the system is like D:OS 2 at least, then you are free to go everywhere and do any quest independently of each other, but one player cannot advance to the next chapter without the other. So it would be feasible for one player to go pick daisies on the fields while the other reach the end of the chapter and kills everything that moves, but both would need to proceed to the next chapter together. You could also break party and kill each other, even if there was no real reason to do, at least for the most part (there are some exceptions related to quests). This applied both to online/lan play and splitscreen (and any combination of both, as you could play online while playing splitscreen).The question is just how free