fantadomat
Arcane
Is this pile of shit going to come out before we all die from a fallout radiation poisoning or not ?
I would add Korgan, who should still be alive, and kill all the other companions with him, and go off on mad adventures seeking treasure.LOL... Anyway, since you guys seems to have hated BG3 companions, which companions would you add to the game if you could?
I? I would make the 8 companions :
What do you guys think?
- Dwarf heavy armored shield focused lawful good fighter who lost his faith and can regain his faith and become a lg paladin or cleric depending on player choices.
- Robin hood style chaotic good ranger elf who hates taxes.
- Chaotic neutral human barbarian who sees magery and/or civilization as a tool for weaklings who should't survive to defy the natural order, he would't join the party if charname is warlock, sorcerer, wizard and will be harder to recruit for divine casters but still possible
- Neutral dragonborn who become a warlock to try in vain to save his village
- Fanservice blonde, blue eyed elf cleric chick
- Fanservice NYMPH druid chick ( druid is the most underrepresented class in this types of games) which got separated from her glade by a mindflayer experiment.
- Gnome trickster illusionist who believes that gnomes are superior and should rule non gnomes
- Halfling rogue who orphan who stole to live since he childhood.
Still combat system in PoE > Pathfinder.
If you're an Excel fan, I can see that you might like combat system. I don't like the need to stack a million buffs to hit an enemy with a infinite AC or saves (intentional hypebole).Still combat system in PoE > Pathfinder.
Go home mate, you're drunk.
Too bad people aren't into coprophagy.Oh no a joke about cheese
Codex:"c..crringe bro"
Buch of sad cunts.
Nigga I don't even know what that means, must be an italian thing.Too bad people aren't into coprophagy.Oh no a joke about cheese
Codex:"c..crringe bro"
Buch of sad cunts.
Can someone please explain to me WHAT THE FUCK IS GOING ON?Planescape: Torment combat > Pillars of Eternity combat
It's more of a German, Arabian, and Japanese thing.Nigga I don't even know what that means, must be an italian thing.Too bad people aren't into coprophagy.Oh no a joke about cheese
Codex:"c..crringe bro"
Buch of sad cunts.
Or an euphemism for Belgian humor.It's more of a German, Arabian, and Japanese thing.
"Though your character requires no food or water to survive, monsters do. They eat adventurers."btw, where do fast-breeding hunter-gatherers like Orcs and Goblins get all their food? Are the Forgotten Realms crawling with wildlife everywhere?
Dunno what Wizards are up to these days, but the original 5E books still had alignments listed for creatures and Swen did say early on they'd planned to do a lot with the mechanic before Wizards nixed that idea, this might just be whatever bits and bobs are left. Shame, reactivity seems to be one of Larian's strong suits, I'd have liked to see them put the Alignment system to work.I thought Larian was ditching alignment in this game anyway.
Come on, let's compromise like reasonable men - Alignment stays and you go.Personally, I love it, alignment needs to go the way of the dodo. Since its creation it produced nothing but interenet slapfights, and normal people don't need a note in the statblock to know that orc raiders are evil.
I've got an alternative arrangement - I stay, the alignments go, and you eat shit.Come on, let's compromise like reasonable men - Alignment stays and you go.
I see your point and I get where you're coming from, but I'd like to offer a counterargument:I've got an alternative arrangement - I stay, the alignments go, and you eat shit.Come on, let's compromise like reasonable men - Alignment stays and you go.
Yes I understand what you are saying now. It is theoretically possible for a game to just barely qualify as an RPG while also having many elements of another genre, while another game might be completely emblematic of a RPG, and while game one might be a slightly better "game" than game two, it is possible that game two is a better RPG than game one. That being said, Baldur's Gate has so many RPG elements it is ridiculous for you to disqualify it for being in contention of "one of the greatest RPGs of all time" just because it doesn't have as many RPG elements as a different game.You started talking about "the greatest RPGs of all time" so I think it is only natural to focus on what makes RPG an RPG.
Yeah but Planescape: Torment does so many things way better than Fallout. I do not disagree with the premise that a RPG can have shit combat, but as long as it's not too shit that the other parts of it cannot be enjoyed, and said other parts are god enough and plentiful enough to make the RPG good, it is good. I am merely stating that Fallout does not have enough good things in it for me to consider it a good RPG, and that Arcanum was too broken or buggy for me to even get to experience those things.OK? But the very same thing can be said about Planescape: Torment, which went on your list of "the greatest RPGs of all time". So, by the same token, denying similar treatment to Fallout or Arcanum is a double standard.
Alright you are actually correct here and I was wrong. That being said, I do think Baldur's Gate has so many RPG elements in it that even though it doesn't have all of them, it can still compete with something like Fallout for the title of great RPG.I don't agree with that statement and the trend in which modern "RPGs" go should be good enough proof as to explain why. As I said before - this is BioWare's approach and we all can see where it led us.
It isn't a strawman. The thing is, I understand what you're trying to say, and I actually think it has some merit, but the explanation you gave was terrible, and I brought up an argument to highlight that. I was being pedantic when I did that though, so whatever, we can leave this behind and focus on the key part of our disagreement.I guess this is what is called "a strawman argument"? Sure, a stawman arguments tend to be logically incoherent. Which is also why they are called a logical fallacy. But you're not really proving anything that way.
V:TMB is third person shit, and while I cannot pretend that I have given the game a proper attempt, man is it hard to imagine it being even in the same stratosphere as some other RPGs that aren't held back by their POV.Um, Vampire: The Masquerade - Bloodlines (yet another widely recognized RPG classic that was a buggy mess, sometimes unfinishable on release)?
I already explained this.I forget about this thread for a while and...
Can someone please explain to me WHAT THE FUCK IS GOING ON?Planescape: Torment combat > Pillars of Eternity combat
Tell me I'm wrong.Both games have bad combat systems, but Planescape: Torment's combat system resolves itself quickly. The battles can be beaten extremely fast with little effort, and it still has the buttery responsiveness that is emblematic of IE games. Pillars of Eternity combat is slow and drags forever on the other hand. I will take the combat system that bothers me the least, any day of the week.
I don't disqualify it. I merely think other RPGs are better at being... RPGs. While Baldur's Gate is a great example of tabletop RPG turned into a computer game (which alone suffices for it to be considered an RPG), it plays more like a tactical game with fairly minimal RPG elements outside of that, rather than the actual RPG. And this gets even worse when you compare Baldur's Gate to Icewind Dale. Or Planescape: Torment.That being said, Baldur's Gate has so many RPG elements it is ridiculous for you to disqualify it for being in contention of "one of the greatest RPGs of all time" just because it doesn't have as many RPG elements as a different game.
It does some things better, certainly, but which things it does better can be considered questionable.Yeah but Planescape: Torment does so many things way better than Fallout.
1) Shit combat is shit, there is no doubt about it.I do not disagree with the premise that a RPG can have shit combat, but as long as it's not too shit that the other parts of it cannot be enjoyed, and said other parts are god enough and plentiful enough to make the RPG good, it is good.
Certainly. I will point out I don't have problem with Baldur's Gate's RPG elements. More with how they were handled, compared to RPGs made by Black Isle Studios or Troika. That's literally it.That being said, I do think Baldur's Gate has so many RPG elements in it that even though it doesn't have all of them, it can still compete with something like Fallout for the title of great RPG.
...?V:TMB is third person shit, and while I cannot pretend that I have given the game a proper attempt, man is it hard to imagine it being even in the same stratosphere as some other RPGs that aren't held back by their POV.
It should absolutely qualify to be in the debate. That's not in question. The point of content is rather: should it win?1) Does Baldur's Gate have enough RPG elements for it to be considered "one of the greatest RPGs" of all time? Note that I do not think it is the greatest RPG of all time, but the question is whether or not it should even qualify to be in the debate. As far as I understand you are claiming no, which is why Fallout and Arcanum automatically supersede it in the discussion?
fast-breeding hunter-gatherers like Orcs and Goblins get all their food? A
alignment needs to go the way of the dodo. Since its creation it produced nothing but interenet slapfights, and normal people don't need a note in the statblock to know that orc raiders are evil.