Mr. Magniloquent
Arcane
Fuck. All of you assholes are clearly drunk. Take a piss and go to bed.
PS: IE Games are the god damned bedrock of incline.
PS: IE Games are the god damned bedrock of incline.
BG3 is not being made for Baldur's Gate or Infinity Engine fans, so don't be surprised that there are many Infinity Engine haters in this thread.Fuck. All of you assholes are clearly drunk. Take a piss and go to bed.
PS: IE Games are the god damned bedrock of incline.
I remember them telling us there would be less larian humor for BG3.More of that Larian humor.
Gothic is a different kind of game than any Infinity Engine game so it's not the best comparison to be made.This forum is filled with decline enabling Infinity Engine slanderers. Baldur's Gate, Icewind Dale, and PS:T are some of the greatest RPGs of all time, certainly within the top ten. Yet, you'll have people ranking shit like FO:NV or Gothic over them.
dorf bro fighter who don't talk much and wants to kill some gobbos.which companions would you add to the game if you could?
And wants to use your protagonist for late night "experiments" and stress relief.elf girl rogue who don't talk much and wants to steal some shit.
not necessary. we can skip "camp" part of the game completely. press rest - you rest.And wants to use your protagonist for late night "experiments" and stress relief.elf girl rogue who don't talk much and wants to steal some shit.
What the game is really lacking is the Carth of the group. The Alistair, if you will. You know, a normal person. The closest thing BG3 has to it is Wyll, and he has a pact with a demon. And there absolutely needs to be a dwarf. Preferably a big titty female dwarf.LOL... Anyway, since you guys seems to have hated BG3 companions, which companions would you add to the game if you could?
I? I would make the 8 companions :
What do you guys think?
- Dwarf heavy armored shield focused lawful good fighter who lost his faith and can regain his faith and become a lg paladin or cleric depending on player choices.
- Robin hood style chaotic good ranger elf who hates taxes.
- Chaotic neutral human barbarian who sees magery and/or civilization as a tool for weaklings who should't survive to defy the natural order, he would't join the party if charname is warlock, sorcerer, wizard and will be harder to recruit for divine casters but still possible
- Neutral dragonborn who become a warlock to try in vain to save his village
- Fanservice blonde, blue eyed elf cleric chick
- Fanservice NYMPH druid chick ( druid is the most underrepresented class in this types of games) which got separated from her glade by a mindflayer experiment.
- Gnome trickster illusionist who believes that gnomes are superior and should rule non gnomes
- Halfling rogue who orphan who stole to live since he childhood.
I understand why you might say this, but for me,Gothic is a different kind of game than any Infinity Engine game so it's not the best comparison to be made.
While it is true that IE games are lacking in a lot of RPG elements, that doesn't mean they can't be great RPGs in spite of this flaw. I would disqualify Arcanum automatically from the debate due to how broken of a game it is, as well as how terrible the combat is. Fallout is a more spirited debate, but again, combat is terrible and frankly, though I didn't play through the entire game, the game also had some very bland and boring writing at least early on. These two flaws in addition to others (art style, UI, etc) mean it doesn't measure up to the IE titles imo.Also, I wouldn't call Infinity Engine games "the greatest RPGs of all time". Unless you think that tactical combat games are the essence of RPGs. To me the actual RPG elements are very limted in Infinity Engine games outside of combat (with Planescape: Torment being a notable exception, which is probably the reason why it's the all-time favourite by most people who played it).
If anything, I'd say Fallout or Arcanum would be much closer to the ideal blueprint for an RPG. They are, of course, not without flaws of their own, but these are the games I think are more deserving the title of "the greatest RPGs of all time" than Icewind Dale or Baldur's Gate. And I say that despite all of my love for Icewind Dale or Baldur's Gate.
True, which is why I mentioned Planescape: Torment as the best Infinity Engine game that was able to transcend the limitations of the engine.While it is true that IE games are lacking in a lot of RPG elements, that doesn't mean they can't be great RPGs in spite of this flaw.
I like Arcanum DESPITE its combat and due how reactive the world is to the player's character (and how expansive the character creation is, compared to most cRPGs). Like you said before - just because combat is not great and the game was obviously unfinished doesn't mean it can be considered a great RPG in spite of these flaws.I would disqualify Arcanum automatically from the debate due to how broken of a game it is, as well as how terrible the combat is.
I found combat to be fine in Fallout and the writing was serviceable. This sounds like a personal preference more than anything else. Not that there is anything wrong with that (after all, de gustibus non disputandum est), but it can't exactly be used as an objective criteria when weighting one game against the other.Fallout is a more spirited debate, but again, combat is terrible and frankly, though I didn't play through the entire game, the game also had some very bland and boring writing at least early on.
I didn't have any problem with either the art style nor the UI, so I am not sure what's the problem here. Nor I find it to be an argument for or against something being a particularly good RPG.These two flaws in addition to others (art style, UI, etc) mean it doesn't measure up to the IE titles imo.
I disagree with this take.It doesn't matter if game one has more RPG elements than game two. As long as game two has enough RPG elements to actually be considered an RPG, than we should assess the two games based on their quality, and if game two happens to be the better game, than it is the better RPG.
April 1 is not funny.The worst thing about April 1st are all the companies trying to be funny.
You are way over thinking this.LOL... Anyway, since you guys seems to have hated BG3 companions, which companions would you add to the game if you could?
I? I would make the 8 companions :
What do you guys think?
- Dwarf heavy armored shield focused lawful good fighter who lost his faith and can regain his faith and become a lg paladin or cleric depending on player choices.
- Robin hood style chaotic good ranger elf who hates taxes.
- Chaotic neutral human barbarian who sees magery and/or civilization as a tool for weaklings who should't survive to defy the natural order, he would't join the party if charname is warlock, sorcerer, wizard and will be harder to recruit for divine casters but still possible
- Neutral dragonborn who become a warlock to try in vain to save his village
- Fanservice blonde, blue eyed elf cleric chick
- Fanservice NYMPH druid chick ( druid is the most underrepresented class in this types of games) which got separated from her glade by a mindflayer experiment.
- Gnome trickster illusionist who believes that gnomes are superior and should rule non gnomes
- Halfling rogue who orphan who stole to live since he childhood.