I do know what I want. I was looking forward to Baldur's Gate 3 up until the very first gameplay reveal, where it was unveiled as just another DOS game. I've wanted a true sequel to Baldur's Gate forever, but I wanted a different game than what Larian is doing. All I could do was shake my head and think "here we go again with this same shit again" while Swen blew up explosive barrels and watched to see if I was getting excited. No, I was getting livid watching that shit unfold in front of my eyes.
I understand you frustration and rage. But the sad reality is that games like the original BG games aren't financially responsible to make anymore and frankly the Codex is a perfect example of why.
Take Pillars of Eternity; Was it flawed? Yes. Was it terrible? No. But you'll see it being dragged over the coals here in the Codex.
Another example is Solasta:
- Does it have ugly character models? Yes.
- Does the game have a large campaign with indepth system? Yes.
- Is it a real Indie studio working on a shoe string budget? Yes.
- Did they include the option to select 'other' as your gender and select any voice for any gender because it takes no time to implement but generates a lot of good free marketing? Yes.
But again, you see it being dragged over the coals in this very thread just a page or two ago. With people shitting on this game also boasting that they aren't giving Solasta a dime by pirating it.
I've purchased both and I like both enough to accept there's good in the bad. I purchase many Indie Studio RPG's if I see them pop up simply to support them, even if it's not my type of game. But plenty of people here would rather scorn a game for one feature they don't like, despite liking everything else, and not give them a single dime. And that's why we're at where we are. People need to understand that being too damn critical with your wallet's vote also has consequences. You reap what you sow.